No Man's Sky

No Man's Sky

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. Sep 2, 2023 @ 2:24pm
Reliable source of starship inventory expansion slots
Anybody knows one?
Originally posted by Asmosis:
Ship size (i.e. slots) doesn't matter, only the grade of the ship i.e. C/B/A/S rank matters.

Scrapping a S rank shuttle that bought for 1.4 mil will give you significantly more storage augmentation (and modules) than a 70mil C rank hauler.

Given that you get ~70% of the value back in scrap items, scrapping minimal slot S rank ships only costs 300-500k per ship usually.
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Showing 1-15 of 26 comments
Lenny235 Sep 2, 2023 @ 2:45pm 
if you have the units you can buy and scrap ships. you'll get a few this way
. Sep 2, 2023 @ 2:58pm 
Originally posted by Lenny235:
if you have the units you can buy and scrap ships. you'll get a few this way
I play custom permadeath, with difficulty settings maxed out, higher than standard permadeath.
Doing what you suggested with the settings I have means losing tens of millions of units when selling (i.e. buy for 80 million, sell for 30, LOLZ) and the drop rate of inventory expansion slots doing this method is negligible. That is why I'm looking for a different source.
Last edited by .; Sep 2, 2023 @ 2:58pm
Kaerius Sep 2, 2023 @ 2:58pm 
Station missions give them out fairly often, if you feel like doing some jumping.
They show up semi-frequently from frigate fleet missions.
. Sep 2, 2023 @ 3:00pm 
Originally posted by Kaerius:
Station missions give them out fairly often, if you feel like doing some jumping.
They show up semi-frequently from frigate fleet missions.
Station mission drop rate is close to none (maybe because of my settings, see above), good to know about frigate missions though.
Jaggid Edje Sep 2, 2023 @ 3:14pm 
Spend a few hours salvaging interceptors on a dissonant planet and you're sure to get some when you go to scrap them all.

It's less reliable than just buying and scrapping at a station, because the odds of getting the upgrade tokens is higher the higher the ship class when you scrap it, and if you are 'purchasing' you can focus on only buying S-class. But, it's also FREE to just salvage the ships. And interceptors are super easy to get enmasse rather quickly.

One thing that can also save you some time when you do this, if the site has a C-class, instead of restoring and claiming it, just take the brain.
When you visit a monoloth for claiming another one, you can 'charge up' multiple brains in one visit which can then save you some time claiming future interceptors that have better odds of giving the upgrade tokens (i.e. are higher class).
Last edited by Jaggid Edje; Sep 2, 2023 @ 3:14pm
gussmed Sep 2, 2023 @ 3:37pm 
If you’re experienced, spending 10s of millions of units is no big deal, and much cheaper than buying the slots.

For example, my go-to source of income is a crafting farm. By which I mean farms and mines that give you the materials to produce high-end items like Stasis Devices and Fusion Igniters. A fairly low-effort setup can net you 200-300 million units every time you bother to harvest materials and craft the items you’re going to sell.

The hardest part of setting these things up is setting up automated mines for each major mineral, uranium, ammonia, dioxite, phosphorous, gold, and silver. This generally means 6 bases on different planets, and a few hours surveying to find mineral hotspots. The farms are no big deal by comparison.
Find a dissonant planet. Get an echo locator, and find a camp. Put down a base computer there, and keep reusing the scanner to find new ships .. salvage all the intersceptors, and you will be having alot of inventory modules after a little while ( and way to much units ).
My main playthrough is alos on max harsh PD .. and I have to many units, I don't know what to do with them .. ship is almost maxed out ( atleast as far as I bother to take it )...

As gussmed stated .. farms are great... another thing is trade routes... it can really make you units, so you can buy more ships to scrap..
Set up a huge nip farm in your freighter... lots of units there too..
Last edited by Sgt.Morrigahngaming; Sep 2, 2023 @ 3:42pm
momopovich Sep 2, 2023 @ 4:29pm 
Originally posted by gussmed:
The farms are no big deal by comparison.

Just be sure to stock a lot of metal plating in your freighter containers. A LOT.
The author of this thread has indicated that this post answers the original topic.
Asmosis Sep 2, 2023 @ 5:13pm 
Ship size (i.e. slots) doesn't matter, only the grade of the ship i.e. C/B/A/S rank matters.

Scrapping a S rank shuttle that bought for 1.4 mil will give you significantly more storage augmentation (and modules) than a 70mil C rank hauler.

Given that you get ~70% of the value back in scrap items, scrapping minimal slot S rank ships only costs 300-500k per ship usually.
taniwhat Sep 2, 2023 @ 6:36pm 
Frigate missions just dropped 3 in my inventory today.

That's slow but steady and inexpensive.
Lacerveza Sep 2, 2023 @ 8:10pm 
If you have about 50-100 mil units and a spare couple of hours you can go to a pirate system space station (pirate systems have 5% for s class to spawn as opposed to 2% at other systems) and sit there and buy any S or A class solars or shuttles, anything except haulers really and scrap them straight away. You will get about 2/3 of the units back and usually 2 slots for S class and 1 for A class. So an S class solar for 6 mil will get you 2 slots and about 4 mil back. It's not fast or exciting but it is fairly reliable. I just chill and watch something while i am sitting in the space station scanning the ships.
Lacerveza Sep 2, 2023 @ 8:25pm 
Nevermind, I just read your reply saying that you play on sadist difficulty and this is not viable for you but i will leave the comment there anyrate incase someone comes along and wants to know. gl
SirProsik Sep 2, 2023 @ 8:45pm 
Also the wheelbarrows of harmonic camps have usually one per camp of either multi-tool or ship expansion slot.
. Sep 2, 2023 @ 8:53pm 
Originally posted by Jaggid Edje:
Spend a few hours salvaging interceptors on a dissonant planet and you're sure to get some when you go to scrap them all.

It's less reliable than just buying and scrapping at a station, because the odds of getting the upgrade tokens is higher the higher the ship class when you scrap it, and if you are 'purchasing' you can focus on only buying S-class. But, it's also FREE to just salvage the ships. And interceptors are super easy to get enmasse rather quickly.

One thing that can also save you some time when you do this, if the site has a C-class, instead of restoring and claiming it, just take the brain.
When you visit a monoloth for claiming another one, you can 'charge up' multiple brains in one visit which can then save you some time claiming future interceptors that have better odds of giving the upgrade tokens (i.e. are higher class).
I did that a lot (interceptors), got boring pretty quickly :steammocking:
But thx 4 input m8, appreciated
. Sep 2, 2023 @ 8:55pm 
Originally posted by gussmed:
If you’re experienced, spending 10s of millions of units is no big deal, and much cheaper than buying the slots.

For example, my go-to source of income is a crafting farm. By which I mean farms and mines that give you the materials to produce high-end items like Stasis Devices and Fusion Igniters. A fairly low-effort setup can net you 200-300 million units every time you bother to harvest materials and craft the items you’re going to sell.

The hardest part of setting these things up is setting up automated mines for each major mineral, uranium, ammonia, dioxite, phosphorous, gold, and silver. This generally means 6 bases on different planets, and a few hours surveying to find mineral hotspots. The farms are no big deal by comparison.

thx 4 advice, but I really hate setting up massive farms, in any game, not just nms. Interceptors might be a better way for me, I'll take a break from that for a while and then maybe come back
Last edited by .; Sep 2, 2023 @ 8:56pm
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Date Posted: Sep 2, 2023 @ 2:24pm
Posts: 27