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Doing what you suggested with the settings I have means losing tens of millions of units when selling (i.e. buy for 80 million, sell for 30, LOLZ) and the drop rate of inventory expansion slots doing this method is negligible. That is why I'm looking for a different source.
They show up semi-frequently from frigate fleet missions.
It's less reliable than just buying and scrapping at a station, because the odds of getting the upgrade tokens is higher the higher the ship class when you scrap it, and if you are 'purchasing' you can focus on only buying S-class. But, it's also FREE to just salvage the ships. And interceptors are super easy to get enmasse rather quickly.
One thing that can also save you some time when you do this, if the site has a C-class, instead of restoring and claiming it, just take the brain.
When you visit a monoloth for claiming another one, you can 'charge up' multiple brains in one visit which can then save you some time claiming future interceptors that have better odds of giving the upgrade tokens (i.e. are higher class).
For example, my go-to source of income is a crafting farm. By which I mean farms and mines that give you the materials to produce high-end items like Stasis Devices and Fusion Igniters. A fairly low-effort setup can net you 200-300 million units every time you bother to harvest materials and craft the items you’re going to sell.
The hardest part of setting these things up is setting up automated mines for each major mineral, uranium, ammonia, dioxite, phosphorous, gold, and silver. This generally means 6 bases on different planets, and a few hours surveying to find mineral hotspots. The farms are no big deal by comparison.
My main playthrough is alos on max harsh PD .. and I have to many units, I don't know what to do with them .. ship is almost maxed out ( atleast as far as I bother to take it )...
As gussmed stated .. farms are great... another thing is trade routes... it can really make you units, so you can buy more ships to scrap..
Set up a huge nip farm in your freighter... lots of units there too..
Just be sure to stock a lot of metal plating in your freighter containers. A LOT.
Scrapping a S rank shuttle that bought for 1.4 mil will give you significantly more storage augmentation (and modules) than a 70mil C rank hauler.
Given that you get ~70% of the value back in scrap items, scrapping minimal slot S rank ships only costs 300-500k per ship usually.
That's slow but steady and inexpensive.
But thx 4 input m8, appreciated
thx 4 advice, but I really hate setting up massive farms, in any game, not just nms. Interceptors might be a better way for me, I'll take a break from that for a while and then maybe come back