No Man's Sky

No Man's Sky

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GrocKing 20 AGO 2023 a las 0:41
So, how does Hello Games make money from this game?
Like i get it the game launched underdeveloped and let's say they wanted to bring the players all the promised stuff. But it's been long since they pretty much did that.

So , how does the devs make money from this game other than selling copies? I don't see any DLC that's meant to support the devs like DRG.
Última edición por GrocKing; 20 AGO 2023 a las 18:36
Publicado originalmente por Asmosis:
Sean answered this question in one of the earlier interviews around 1.2 or 1.3, they sell more copies of the game each time they do an update than most companies their size make from new releases. Just take a look at the top selling games on steam for the week following one of their updates.

IIRC they also setup a foundation to help support indie developers too, although i didn't pay much attention to that.

Essentially what HG have done is the live service model, except instead of battle passes on a free game, they sell copies of the base game.
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Mostrando 16-30 de 45 comentarios
Zak 20 AGO 2023 a las 13:53 
Publicado originalmente por E=d.u²:
I'm sure this game is just a showcase for their engine.
For seven years now?
E=d.u² 20 AGO 2023 a las 14:05 
Publicado originalmente por Zak:
Publicado originalmente por E=d.u²:
I'm sure this game is just a showcase for their engine.
For seven years now?

Yes. I bet they sold it for a lot of studios already. At least the knowledge somehow.

I look to de features and how they hardly connect with each other and it seems even more like a showcase of modules.

Free update after free update. Who does that in the 2000s?
Zak 20 AGO 2023 a las 14:07 
Publicado originalmente por E=d.u²:
Publicado originalmente por Zak:
For seven years now?

Yes. I bet they sold it for a lot of studios already. At least the knowledge somehow.

I look to de features and how they hardly connect with each other and it seems even more like a showcase of modules.

Free update after free update. Who does that in the 2000s?
LOL.... :steamfacepalm:
GrocKing 20 AGO 2023 a las 14:55 
Publicado originalmente por E=d.u²:
Publicado originalmente por Zak:
For seven years now?

Yes. I bet they sold it for a lot of studios already. At least the knowledge somehow.

I look to de features and how they hardly connect with each other and it seems even more like a showcase of modules.

Free update after free update. Who does that in the 2000s?
That was exactly what i thought. Like i get it game sells well and they rack in a lot of money but sales hold you on only for a while. At some point live service needs to become ''live service''.

My example with DRG was exactly that. DLC is solely there to support the devs as they themselves even said that and it gives you a cosmetic pack as a treat. Everything else on the game (other than buying the game itself) is free.

I think the whole ''showcase the engine and sell it'' part is the most reasonable part for me. Kinda like how crytek does with cryengine.
Última edición por GrocKing; 20 AGO 2023 a las 14:55
Raven 20 AGO 2023 a las 15:23 
Publicado originalmente por E=d.u²:
Publicado originalmente por Zak:
For seven years now?


Free update after free update. Who does that in the 2000s?

Hello Games, obviously. :steammocking:.
Lindy Bomber 20 AGO 2023 a las 15:33 
Publicado originalmente por E=d.u²:
Publicado originalmente por Zak:
For seven years now?

Yes. I bet they sold it for a lot of studios already. At least the knowledge somehow.

I look to de features and how they hardly connect with each other and it seems even more like a showcase of modules.

Free update after free update. Who does that in the 2000s?

There is no evidence of this. Plus the game engine is very specificly designed for this game, it wouldn't be very useful to anyone not making a carbon copy of NMS.
SumGumption 20 AGO 2023 a las 15:56 
I don't understand why people feel the need to ask this question every time a new update comes up.

#1 It's no one's business and therefor HG isn't going to give anyone on line the answer.
SumGumption 20 AGO 2023 a las 15:59 
Publicado originalmente por Zak:
Publicado originalmente por E=d.u²:

Yes. I bet they sold it for a lot of studios already. At least the knowledge somehow.

I look to de features and how they hardly connect with each other and it seems even more like a showcase of modules.

Free update after free update. Who does that in the 2000s?
LOL.... :steamfacepalm:

NMS, Satisfactory and many other games in my list. The games are listed as early access which means that they are still in the making.
Power 20 AGO 2023 a las 18:48 
Publicado originalmente por GrocKing:
Like i get it the game launched underdeveloped and let's say they wanted to bring the players all the promised stuff. But it's been long since they pretty much did that.

So , how does the devs make money from this game other than selling copies? I don't see any DLC that's meant to support the devs like DRG.
They're obviously not profit driven. 100 million dollars can last a small studio 50 years if they're not wasteful

20 devs at 100k a year salary is 2mil a year. Corporations and greed ruins gaming.
El autor de este hilo ha indicado que este mensaje responde al tema original.
Asmosis 20 AGO 2023 a las 23:15 
Sean answered this question in one of the earlier interviews around 1.2 or 1.3, they sell more copies of the game each time they do an update than most companies their size make from new releases. Just take a look at the top selling games on steam for the week following one of their updates.

IIRC they also setup a foundation to help support indie developers too, although i didn't pay much attention to that.

Essentially what HG have done is the live service model, except instead of battle passes on a free game, they sell copies of the base game.
Última edición por Asmosis; 20 AGO 2023 a las 23:17
Zak 21 AGO 2023 a las 0:20 
Publicado originalmente por Peregrinus:
Publicado originalmente por E=d.u²:
Free update after free update. Who does that in the 2000s?
Hello Games, obviously. :steammocking:.

Meantime, Starfield isn't even out yet and Bethesda is already peddling DLC for it as if $90 price wasn't steep enough for a game...
Jadetiger 21 AGO 2023 a las 4:30 
Publicado originalmente por Humble:
Problem is that, let said this company don't had boss of stockholder/shareholder to answer, and not had to share profit with them as well, so they are independent, so meaning few small people can alive with couple million dollar for few year, but now if companies had stockholder/shareholder, that is whole other story, it's will be cost lot because more pay to more people labor or owner/loaner, time limited, less gameplay, they break off within game to sell small part of game to make more profit to paid all for stockholder/shareholder, while worker's wage fixed, not % making money from sale, think of master and slave, slave is one who doing work, and not get much at all, while master get lot but not work lot.

That's what I think, unless I'm mistaken.

The reckoning for shareholders and investors is coming. Eventually lol.
Lindy Bomber 21 AGO 2023 a las 4:56 
Publicado originalmente por Power:
Publicado originalmente por GrocKing:
Like i get it the game launched underdeveloped and let's say they wanted to bring the players all the promised stuff. But it's been long since they pretty much did that.

So , how does the devs make money from this game other than selling copies? I don't see any DLC that's meant to support the devs like DRG.
They're obviously not profit driven. 100 million dollars can last a small studio 50 years if they're not wasteful

20 devs at 100k a year salary is 2mil a year. Corporations and greed ruins gaming.

Each developers may gross around 10k but cost of employment; gross pay pay plus benefits, office space, equipment, hidden taxes, act is going to be 200k or more. However properly invested the interest on that nest egg and support 8 to 10 developers forever.
Humble 21 AGO 2023 a las 5:10 
Publicado originalmente por Neojade3:
Publicado originalmente por Humble:
Problem is that, let said this company don't had boss of stockholder/shareholder to answer, and not had to share profit with them as well, so they are independent, so meaning few small people can alive with couple million dollar for few year, but now if companies had stockholder/shareholder, that is whole other story, it's will be cost lot because more pay to more people labor or owner/loaner, time limited, less gameplay, they break off within game to sell small part of game to make more profit to paid all for stockholder/shareholder, while worker's wage fixed, not % making money from sale, think of master and slave, slave is one who doing work, and not get much at all, while master get lot but not work lot.

That's what I think, unless I'm mistaken.

The reckoning for shareholders and investors is coming. Eventually lol.
I wouldn't be surprised some of them doing evil plot trying to take other people's golden goose that lay gold egg.
MereToad 21 AGO 2023 a las 5:13 
Publicado originalmente por Humble:
Publicado originalmente por Neojade3:

The reckoning for shareholders and investors is coming. Eventually lol.
I wouldn't be surprised some of them doing evil plot trying to take other people's golden goose that lay gold egg.
I'm sure EA, Microsoft and Ubisoft send them offers all the time for the rights to the game.
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Publicado el: 20 AGO 2023 a las 0:41
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