Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
[edit to add] The pics are working now, thank you :)
Given the procedural nature of the game, it has to store every single little change to the terrain, and the file that stores those changes is quite limited.
Build elevated bases.
Do what they save above.
The worlds are generated by procedure, and it can't save every single change you've made on every single planet. The more places you go, the better chance that it will erase changes made on an earlier planet.
It wasn't that important to me before because I spent most of my time exploring, getting to know this world, galaxies, systems and of course the best and unique spaceships.
I've been searching for Earth-like planets and after finding a few I just wanted to "settle down". Unfortunately, that doesn't bother me. I have several bases built on high supports, but that doesn't solve everything. I would like to integrate these bases with the terrain, colonize the planets, but this does not allow me to do so. It's a pity that there is such a tool in the game, but the game does not allow for its permanent use. Big minus, big disappointment. I thought I had a bug somewhere, but if that's a feature of the game, it's not good at all. You'll probably have to live with it somehow.
I don't care what anybody else says. This bug is too inconsistent. In one game where I was religiously flattening for every base (and every wiring or pipe path to far-flung extractors) I encountered just 1 planet which would erase all the terrain edits if I walked too far away.
I think this is another joke about wacky hard-science theories, like the "unattended refiner" bug.
edit.
Ok, the images are now visible, and you have clearly exceeded what can be saved in the terrain buffer.
And the things that the game has placed out, you can not change
---
Most likely you have used up the space for terrain changes.
Unfortunately, the space you have available to save changed terrain is quite limited. The reason for that is unclear, but guess it has to do with the function on consoles.
There is a function to see how much you have used of your terrain buffer.
This picture shows where you can see it.
https://steamcommunity.com/sharedfiles/filedetails/?id=2868227961
I myself use the terrain tool very rarely, and you can see that in that picture.
I never level the ground, I always build a bit off the ground, and always restore any holes I need to dig, but nowadays you rarely need to dig, because you can usually use the 1person trick to pick things from under the ground.
Thanks for the info. Or do you know how/where to empty this buffer?
I have X here. I must have been digging too much, does archaeological excavations also have an effect? Maybe it's enough to remove the old bases and outposts to regain the ability to manipulate the terrain?
https://steamcommunity.com/sharedfiles/filedetails/?id=3011219949
P.S.1. The photos were set to "private", I changed them to public, they should be available.
P.S.2. I have 54 outposts, including mines. With each (I think) I manipulated the terrain, each buffer would fill up :)
The red 'X' means you have used all the space for terrain changes.
Everything you dig counts, but it's only what you do on bases that causes problems.
Restoring the buffer can be done, but is quite cumbersome, and still won't work for that base you built, because it's way too big a floor you built on the ground.
You can clear the buffer in the save editor, but then everything you built will be buried.
Another option if you want nice flat terrain for your bases: seek out Wild Base Computers. They always exist on a nice, flat piece of ground suitable for a base. This land never changes, except maybe some cargo drops may spawn after a major game update, since it's "pre-generated" with the planet. Normally, they're very hard to find even though there are many on every planet. Finding one by chance is possible but rare. In 800 hours I found two by chance. Fortunately, there are two mods that make finding them easier.
AutoScanner Plus
https://www.nexusmods.com/nomanssky/mods/2600
It's a mod that affects your multitool's scanner and your ship's scanner. It finds objects on the ground within certain, fairly short distance as you fly low over a planet or walk around. It finds all sorts of buildings and objects: crashed ships and freighters, monoliths, portals, etc. It takes 2-5 minutes of flying before you find a Wild Base Computer.
Firmware Update for the Signal Booster
https://www.nexusmods.com/nomanssky/mods/1930
It's a mod that makes the Signal Booster actually useful for something. Like AutoScanner Plus, it finds all sorts of buildings too.