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Find a traveller, talk to them, find a point of interest (traveller grave) and get a glyph.
Then find a portal.
Doing it the long slow way it's a very long trip indeed.
I may try and reduce it.
I buy a ship and multitool I want and strip the ugly starter set of anything I added so it's just the basics. Then just repair what's needed for flight, swap the multitool without repairs, and reinstall exosuit upgrades. My starter multitool is always broken and the ship always has broken shields and photon cannons.
On the subject of getting to the core, summon the Anomaly, go to it's transporter. sort by Anomaly and select each one in turn to get the info card to find a base with core or anything like journey end in the name of the base planet or system, teleport to the player base that has something like that if present or if none then any one of them just to see where you end up because it might not have anything related to the core noted but just be a few hops away. Repeat a few times and you will find one.
Easy way to galaxy hop as well but takes more trips to the Anomaly to find a base in another galaxy.
If you wold have done the main storyline then you would know that there are only 16 minutes left.
< sorry for the joke and / or spoiler>
impossible? Hardly. Can typically be done in under 400 jumps in the properly maxed out ship.
I just made the trip with an A-Class Freighter that gets a little over 4900 ly per jump. Took around 140 jumps, about 3-1/2 Warp Hypercores and a little over two hours (Hilbert to Calypso).
I did it once and I am not going to do that again even with a 14000 LY jump freighter.