No Man's Sky

No Man's Sky

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wolfe 30. mai 2016 kl. 20.45
Transition between planet surface and space being to quick ?
Just being watching a few videos, and im alittle concerned about the transition between the planet surface and space, i understand there is no gravity as such,
But the few clips ive seen from being on the planet to being in space is litterally less than 5 seconds, i find that far too quick and very unrealistic, considering hes tried to base alot on SciFi im suprised at this
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+VLFBERHT+ 30. mai 2016 kl. 23.23 
Opprinnelig skrevet av wolfe.uk:
I agree different planets would have different atmospheres, id imagine a lush biome like Earth would have a huge atmosphere, whereas barren planets like Mars would have little to no atmosphere,
That said i do still feel the transistion period is far too quick, they way i see it atm it feels like there isnt any gravity or atmospheres (i know there isnt any gravity in NMS) and thier all infact moons,
Ive played various games where you leave a planet without it being the main purpose of the game and the transistion period is more like 30+ seconds, and does give you the feeling of leaving a planet and fighting gravity
I might change my mind when i get to play it, but going from the videos ive seen this is just a feeling i have about it

Like in that one vid above, Sean has said that the dev team aimed for an "arcadey" experience when flying ships ... but also Cobra pointed out the "stats" where it was written about hull-plating adding "weight" affecting "handling" may add another element to each ships uniqueness.

So, if the premise is the ship automatically compensates for gravity and inertia, how will "weight" and "areodynamics/shape" effect entering and leaving each planets atmosphere "type?" or "depth?" if that is even a procedural geberated factor based upon planetary body type, size and biome seed.

MORE of why i will love this game !... Thx OP for reminding me of this simple unknown mechanic among the infinite ones, great fun.

Captain_Hilts 30. mai 2016 kl. 23.33 
is this real enough for ya?
https://www.youtube.com/watch?v=4jEz03Z8azc
It's just a game dont take things too seriously .
wolfe 30. mai 2016 kl. 23.47 
Opprinnelig skrevet av Captain_Hilts:
is this real enough for ya?
https://www.youtube.com/watch?v=4jEz03Z8azc
It's just a game dont take things too seriously .

Not sure what your getting at with that video or comment ?
Think you posted in the wrong place
BingoBongo 31. mai 2016 kl. 0.04 
Remember shawn has to do these little showcases of the game quickly so he probably increased the games ship speed a long with lots of other features...
Leigh 31. mai 2016 kl. 0.13 
Maybe they could put a checkbox in the options menu to facliltate the extra heat/entry into whatever gases you have to pass through to decellerate/land/take off.
Opprinnelig skrevet av wolfe.uk:
Think someone else mentioned immersion, why i play these type of games, not for RL immersion but story immersion, i have a story already planned out,
Yes i can see after 100 planet landings it would get tedious with landings, but im not saying it should be like in RL where it takes hours, but anythink less than 1 minute from taking off to leaving the planets is pretty exceptable, these planets are huge and i plan on spending hours on each planet, not just a few minutes, so something less than a minute to leave a planet isnt too bad
I can see some racing to the center, and for those yea i guess nipping down for fuel and res would get tedious, but is that what this game is about ? racing to the center, although id probably be heading that way i will be taking my time
I was probably the one that mentioned immersion but...
Immersion doesn't have to do with real life...It has to do with believing that you are in the game or part of the story of the game. It looks like people are getting more confused.

I think people will race to the center for sure but I also think people will find some way to cheat the game in that regard.
markquinn2k4 31. mai 2016 kl. 0.40 
Opprinnelig skrevet av +VLFBERHT+:
Opprinnelig skrevet av wolfe.uk:
Just being watching a few videos, and im alittle concerned about the transition between the planet surface and space, i understand there is no gravity as such,
But the few clips ive seen from being on the planet to being in space is litterally less than 5 seconds, i find that far too quick and very unrealistic, considering hes tried to base alot on SciFi im suprised at this

You just have to exapnd your imagination to include the type of technology required for intersteller, faster than light travel.

You dont think that a race of beings capable of traversing time and space had already worked out and perfected inertia-dampeners, exotic heat shielding and fly-by-wire_Ai that would allow for extreme fast approches into and through something as simple as a planets atmosphere ?

I mean, check out the videos of darn-near every UFO thats ever been observed (be it fake or real).

Almost all of them defy normal laws of physics, streaking across the sky at Mach 10 and stop on a dime. To then fly straight-up and out into space in a couple seconds... heck they dont even leave a con-trail... the technology must allow the ship to travel inside some sort of time-space continuum bubble, maybe they can phase, to be partially in our space and partially inside the area of space they folded/traveled from.

Can you imagine how unimaginably advance technology like that would have to be ?...Still physics is a beach and i'm sure even Aliens crash at times, due to unversal laws like.... Murphy's Law ...
...

" Hello Sentinal Central, can you hear me now ?... this is Morpz again... yeah i crashed my stupid Quantum-scooter into the Vegas desert again.... Noo!, had a couple Waters over an hour ago, so NO!, i'm NOT drunk! ... it's some sort of mechanical malfuntion with the steering.

I need a tow to my mechanic at the Nipsug-nebula spaceport... and i Just had it in to them for my 3.0x10^23 mile service ...
...(kicks side of scooter) Darn-you, Glekpspuk's Law !!!
Very good points. I was very much against the quick transition and to be honest I still am, but as long as I have a good role-playing excuse then I can live with it. Thank you VLFBERHT. When I zip through the atmosphere and into space I'll remember your UFO analogy.
Shardlake 31. mai 2016 kl. 0.55 
Opprinnelig skrevet av Magnetic Bullet Sponge:
After landing/taking off 100 times I would just go afk or smoke pot while it takes forever, but if you're going for a space sim game this is not it.
Agreed, even in Elite, first thing I added to my ship was a docking computer - Automatic landing ftw :)
General Aladeen 31. mai 2016 kl. 1.39 
i like the fact that it takesless time to transition, it gives more time for exploring
Jordan---01 31. mai 2016 kl. 4.02 
Elite Dangerous people complained travel took too long. No mans sky your complaining its too short. All I can do is just shake my head in dismay and never ever become a game developer.
Ourumov 31. mai 2016 kl. 4.18 
Yeah i completely agree that the distance between planet surface and space is just too small. I can understand the reasons as to why they would make it like that but still, I was hoping for an exciting atmospheric entry of at least 20 seconds to get you pumped for exploring a new planet.
D.clements1991 31. mai 2016 kl. 4.42 
This question is actually brought up in an interview with Sean.
He confirmed that different planets with vary in how deep the atmosphere is and in addition to that, the reason you see ships leaving and entering the planets atmosphere so fast is simply because you are moving as such high speeds. So as unrealistic as the atmospheric sheilding is (now that we'd know what that'd be like since it doesn't exist, nore does actual space travel) it's actually quite realistic. Because if you flew through a planets atmosphere the same speed you saw him approaching the planet in space you'd be at ground level in a matter of seconds.
Gyson 31. mai 2016 kl. 8.22 
I see a few people making excuses, as if the transition speed between space and ground was only for demoing purposes only. It's not.

Sean explained it's an intentional design choice - they simply don't want players spending any meaningful amount of time on landing on or leaving the planets.
Opprinnelig skrevet av Gyson:
I see a few people making excuses, as if the transition speed between space and ground was only for demoing purposes only. It's not.

Sean explained it's an intentional design choice - they simply don't want players spending any meaningful amount of time on landing on or leaving the planets.
Thank you very much! :D
Wylie28 31. mai 2016 kl. 9.12 
Your ship is capable of flying super light speeds... yes its fast enough to enter atmopsheres in 5 seconds
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