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翻訳の問題を報告
And while I do find it more difficult to buy shorter games, that doesn't mean I expect a $1/h ratio for games, ever.
If we are comparing video games to video games, then we have to compare a premium priced game to other premium priced games: Skyrim, Witcher, Fallout, FarCry, <insert AAA title>.
Those games set the bar for the $60 price tag by providing at least a 100 hours of quality gameplay.
But that's the other problem. Judging a game's worth on how much time you spent in the game. It really matters not how many hours you have in a game.
For example, I have almost 60 hours in NMS now. I stopped enjoying the game at around 17-20 hours. The rest of that time was spent getting completionist achievements, and I spent a lot of it idle at a trade outpost. I've got probably another 2 hours to go to finish the warp achievements, and I'm contemplating if I want to torture myself further for those last 2 achievements.
I wouldn't judge the worth of the game on those 60 hours. I'm going to judge it up until the point that I stopped having fun. However, I'm also not going to make the mistake of trying to make this some mathematical calculation to determine if it was worth my $60.
Instead, I'm going to take an introspective look at how I felt about that time spent, and decide if I personally feel like I got my money's worth out of the game based on my pleasant experiences with other games. That's how you should make a value assessment on this game's worth, and everyone is going to be different.
You missed the point of my post. Read that last paragraph.
No, you don't understand. You wont know how you feel about wasting money on this game until you can convince yourself that you have. The most express way of wasting money on No Man's Sky is to buy it now before it goes on sale and play longer than the refund period allows. No amount of predictive mathematical calculations nor subjective forms of reasoning will determine for you how much enjoyment you achieved in a game you have not played.
Now, if your opinion was: 'I do not think this game is worth it.' Then sure, I accept that opinion and respect your decision not to buy, but if you are going to try and convince me that the time I've put into NMS is worthless because of your 'science' then I will take offense at the audacity of your faulty 'scientific reasoning'.
This game is "Finished" costs around 6-7 times more and I can't see many people getting over the 100-150hr mark.
That is why people are angry, AAA price for a less than Alpha game... thats "Finished".
but each to their own....
worktime = hours you worked to earn the money to pay the game.
playtime = hours you played the game.
price = what you spend on the game when you bought it.
worth = (worktime / playtime) * price
Now we have to compare that value to something... Because a free to play game could cost you, theoretically, nothing and you could have hundreds of hours of fun with, thoretically, it has the best value.
(0 / x amount of playtime) * 0 = 0
So if you have played, for example, No Man's Sky (or any other game) for 60 hours and you are earning 10 currency an hour and bought the game for 60 currency, worth would be equal to 6.
(6 / 60) * 60 = 6
Let's compare that to a game that did cost you 60 currency but you only played it for 6 hours.
(6 / 6) * 60 = 60
See how this game, compared to the other games, was worth less of the money you payed for it?
Okay this was all more or less a joke. But now you may understand why people say 1$ per hour and it was worth it.
Problem is I could spend 2 hours on a game that is $60 and absolutely love it and think its worth every penny. I could spend 100 hours on a game that is $60 and come to the conclusion that I didn't really like it and it didn't satisfy me.
It's like reading through a long book, and realizing that the ending just lets you down.
My formula wouldn't work for food, for example. You could either go to a restaurant and spend hundreds of dollars on a meal that will statisfy you or you could cook with ingredients that you all just gathered from the nauture for free and could still be as statisfied with the meal you cook out of them.
However if someone says that 1$ per hour describes the worth of a videogame for them, that is totally fine, because it is just how they feel about it. You could have a totally different opinion and they could still agree, that your opinion works better for you.
One just has to accept that other people can have a different opinion about something and should respect that.
My post is a continuation of yours and my earlier post. Why does everyone automatically assume any reply is contentious on the Internet?
At the end of the day, only you can determine if you feel a game is worth the money you spent on it. The problem with that is if you come to the conclusion that it wasn't worth it, you might have no avenue to refund like you do in other industries.
I just felt like writing a long answer to make my view of it more clear to other people, that are reading this discussion. I could have wrote "I agree." as a reply to you.