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Just watch out for long drops. =)
That's what I've been doing. Framerate drops to about 5 fps after an hour or so and I have to restart to fix it. So f-ing annoying. For me it often occurs when getting into a ship.
I've done all of the prescribed fixes (graphics and config files) and nothing seems to work. The game will slow down anywhere from 10-60 minutes in, but it's always when I'm outside of the ship (or just getting in).
I'm running Win10, dual GTX 970's (tried both SLI and non-SLI modes), 32GB DDR4 Ram (@2133Mhz), M.2 Drive (4 channel PCIE3.0 interface), Intel i7-5960X CPU (16 threads) with 3x28" UHD monitors. Ran it in 2K and 4K resolution and I get the same slowdown.
Restarting is a huge pain because even pulling up the Quit menu takes forever.
im wondering if u are having this issue bcuz you had an error withing your shader files somewhere, try deleting all the files within the shadercache folder in No Mans Sky game folder. Happy Gaming!
I'm not sure what is causing it as when I have monitored the game there doesn't appear to be any spike in CPU/GPU usage or any increase/decrease in memory use for either RAM or GPU memory. It's not just FPS tanking either, but everything from keypress registration and mouse movement seems to just go sloooowlllyyy.
Alt+Tab away and the rest of the system is fine. Alt+Tab back and the game is still in turtle mode. Definately a game issue and as it hasn't been fixed in the patches so far I would assume that it is not trivial to correct.
ATM save and restart is the only workable solution, but that is becoming a little tiresome....