No Man's Sky

No Man's Sky

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Ren Jul 23, 2016 @ 5:42pm
Will NMS use Microsoft Visual Studio C++ 2015?
I recently restored my computer to factory condition and I think I ♥♥♥♥♥♥ it. It's only at Windows 8 instead of 8.1 and I've tried everything but that is not why I'm making this thread - I can't install Visual Studio 2015 or the net framework. Please, any information would be helpful. I have Visual Studio C++ 2013 and 2010 but that's it.
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Showing 1-15 of 17 comments
Apocolyptica Jul 23, 2016 @ 5:44pm 
What?? What makes you think you would need to install Visual Studio to play?
Last edited by Apocolyptica; Jul 23, 2016 @ 5:45pm
Ren Jul 23, 2016 @ 5:45pm 
Originally posted by Apocolyptica:
What?? What makes you would need to install Visual Studio to play?


You'd be surprised. I can't run Starbound or Squad and other specific games that use Visual Studio 2015 and the netframework.
Apocolyptica Jul 23, 2016 @ 5:53pm 
Well I would say you other issues going on then. The game should install all the dependencies it needs.
Ren Jul 23, 2016 @ 6:12pm 
bump
Starbug Jul 23, 2016 @ 6:15pm 
Originally posted by Noun:
Originally posted by Apocolyptica:
What?? What makes you would need to install Visual Studio to play?


You'd be surprised. I can't run Starbound

Why is that a problem? Sounds more like the god(s) of electrons have blessed your computer.
Rozemyne :) Jul 23, 2016 @ 6:16pm 
Originally posted by Apocolyptica:
What?? What makes you think you would need to install Visual Studio to play?

You don't typically have to install Visual Studio as a development tool. I assume the OP meant the framework and redistributals that most games might need in order to run (shared libraries that many games use to run).

You should never need to install development tools for a consumer product... that and some versions of Visual Studio aren't free.
Rozemyne :) Jul 23, 2016 @ 6:17pm 
Do you mean the .Net Framework? You'll need the redistributals that install shared libraries and DLLs that many games have in common to run.
Kamiyama Jul 23, 2016 @ 7:12pm 
Just get your PC fixed instead of trying to work around the problem. Take it to a computer guy or repair place and tell them to make it run Starbound for you. If they are any good they should be able to fix the problem.

It's unlikely that anyone here can help you, since we can't see what you're doing and don't know what's specifically wrong with your PC. IMO you need a techie to come in person and figure out what's wrong.
Customs Officer Jul 23, 2016 @ 8:16pm 
I feel for you. I just spent half the afternoon figuring out why Starbound 1.0 won't run. Now I got Win7 SP1, VS C++ 2015, and some other Win update that fixed it.

Being so closely connected to the Playstation and having made their own engine, it is impossible to say whether Hello Games is planning the same frustration for us. Most engines are made with porting to multiple platforms in mind, but NMS may have its own ideals.

In general, I wish Chucklefish and all other devs wouldn't use libraries specific to any one system. That's just asking for trouble. :<

Once you get into Starbound 1.0, it's pretty cool. There's a bit more plot now.
Last edited by Customs Officer; Jul 23, 2016 @ 8:19pm
Ren Jul 23, 2016 @ 8:21pm 
Originally posted by Nykki Jo:
I feel for you. I just spent half the afternoon figuring out why Starbound 1.0 won't run. Now I got Win7 SP1, VS C++ 2015, and some other Win update that fixed it.

Being so closely connected to the Playstation and having made their own engine, it is impossible to say whether Hello Games is planning the same frustration for us. Most engines are made with porting to multiple platforms in mind, but NMS may have its own ideals.

In general, I wish Chucklefish and all other devs wouldn't use libraries specific to any one system. That's just asking for trouble. :<

Once you get into Starbound 1.0, it's pretty cool. There's a bit more plot now.


I hope they fix it because I really want to play Starbound. I might just have to [legally] download it from somewhere else, if you catch my drift.
Rozemyne :) Jul 23, 2016 @ 8:31pm 
Originally posted by Kamiyama:
Just get your PC fixed instead of trying to work around the problem. Take it to a computer guy or repair place and tell them to make it run Starbound for you. If they are any good they should be able to fix the problem.

It's unlikely that anyone here can help you, since we can't see what you're doing and don't know what's specifically wrong with your PC. IMO you need a techie to come in person and figure out what's wrong.

That would be a waste of money. Chances are, OP doesn't have Microsoft Visual C++ Redistributals installed and mistook Visual C++ has the actual developing tools. If that isn't the problem, then it's something deeper. Google searches are helpful, but calling in a technician could be a waste of money, unless OP just doesn't want to deal with finding a solution themselves.
Customs Officer Jul 23, 2016 @ 8:44pm 
Originally posted by Noun:
Originally posted by Nykki Jo:
I feel for you. I just spent half the afternoon figuring out why Starbound 1.0 won't run. Now I got Win7 SP1, VS C++ 2015, and some other Win update that fixed it.


I hope they fix it because I really want to play Starbound. I might just have to [legally] download it from somewhere else, if you catch my drift.

I'm not sure how a patch could fix it. They used the VS library to create the game, and it's too late to make Starbound not dependent on it. The most they could do is bundle Starbound with the required DLL files, but there might be a legal issue with Microsoft preventing that.

I have Win7 64bit. Starbound would silently drop the moment I hit "play". I went to my ...\Steam\steamapps\common\Starbound\win64 folder, ran Starbound as admin and would get "api-ms-win-crt-runtime-l1-1-0-dll is missing from your computer". I tried copying all DLL files with that name from a fully-updated computer over, but caused errors. Just update your computer instead.

To solve, I never had to turn on Windows Update. I just downloaded and ran the SP1, another update, and VS from the official links below, restarted my computer a final time, and Starbound launched just fine from Steam. Other versions of Windows will have similar solutions for that error message. Good luck!

https://www.microsoft.com/en-us/download/details.aspx?id=5842
http://www.microsoft.com/en-us/download/details.aspx?id=49093
https://support.microsoft.com/en-us/kb/2999226

kraligor Jul 24, 2016 @ 7:32am 
You shouldn't need VS unless the game needs to compile something, which I highly, highly doubt. Maybe you're missing a specific .NET version? Have you tried installing multiple version? Especially 4.6 and 5.0?
Rockin' Shawn Jul 24, 2016 @ 7:34am 
Originally posted by kraligor:
You shouldn't need VS unless the game needs to compile something, which I highly, highly doubt. Maybe you're missing a specific .NET version? Have you tried installing multiple version? Especially 4.6 and 5.0?
If they compiled the code with Visual C++ (which is more than likely!), you'll need the Visual C++ Runtimes. Those are not for compiling, but actually RUNNING the (compiled) code.
kraligor Jul 24, 2016 @ 7:49am 
Originally posted by shawnbaxe:
Originally posted by kraligor:
You shouldn't need VS unless the game needs to compile something, which I highly, highly doubt. Maybe you're missing a specific .NET version? Have you tried installing multiple version? Especially 4.6 and 5.0?
If they compiled the code with Visual C++ (which is more than likely!), you'll need the Visual C++ Runtimes. Those are not for compiling, but actually RUNNING the (compiled) code.
The runtimes, yes. Visual Studio, no.
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Date Posted: Jul 23, 2016 @ 5:42pm
Posts: 17