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If it was a portal, you need to find it and go back through the one you came out of. Go to space and look for a purplish icon...if you have jumped systems, you may have to retrace your route back to where it was. Typically, your discovery page will give you a recap of your most recent disoveries...this can be helpful.
Edit: it occurs to me if you did use a teleporter...did you upload your base before you left the base? You may have to go to space to find your base...should be a very obvious icon on one of the planets in the system. This is probably not the issue...but never hurts to check.
That being said if you used the teleporter you should be able to go to the space station and go back to your base (it will be marked in destinations). Or build a new base computer then build another base tele to return.
If you used a big Portal then you need to go back though it (they are only for temp visiting). You need to find the Portal POI marker (looks like alien artifact marker) it should be auto highlighted ie glowing ring around icon if you originally traveled through portal. Once you go back through you will be degimped.
In SP the teleport feature will only unlock fully after you have warped several times, and this is only recommended to do after finishing the Awakenings tutorial missions. If you went through a portal in SP, the teleport will not work, here too you must first return through the same portal before going on playing normally.
I made a base for the first time on some planet (when everything was working) and eventually made the teleporter and placed it inside of my base. From that teleporter I chose a name on the list, assuming it was the only space station in my system. After arriving at a space station that was not of my original system, I decided to explore some planets. After a few hours, I realized that I no longer had anything displaying on my star map, so I couldn't travel anywhere.
From that point, I went back to the space station I had originally teleported to and opened it up in hopes of returning to my original teleporter/base. When I accessed the teleporter in the station, nothing was showing up what so ever. So here I am, now completely stranded in a single system, with no way to leave to another one via hyperspace, nor teleportation from the space station itself.
The first teleport I took was to Hofunakab Stellar Observer (seems this name can be different between players, but the planets in the system are not), which is right next to the planet 'bensavirgin'. Apparently it is some kind of community event system that is located at the center of its own personal galaxy.
I ended up downloading a save editor, typed in some coordinates I found online (anything that works really) and put in the galaxy my original save was in. At first I had no idea to know what that might be, but for me it ended up being simple, as the first galaxy we all start in will be "Euclid"; it only changes when you make it to the center of the galaxy and go through it apparently.
My question to the devs is this.... if you have a community system and you are done with it.. why not just delete the thing and avoid bull crap like this from happening in the first place? I can't believe how many istances of bug reports there are surrounding this community event system and the seemingly notorious 'bensavirgin' planet.
Anyway, if you have no back up saves to fall on, then your only way to escape that hell is to download the editor from https://github.com/goatfungus/NMSSaveEditor
Anyways I'm of the same thought why is this ended community even system still trapping people? I understand the being kinda being portal gimped during the event. But these event systems are supposed to exist outside the regular game play. You should only be able to get in via portal. And if the Devs are planing on keeping the unique system it should be ungimped. If not the players stuck there should be purged out in some fashion and the system erased.
Then, for the 100th time in this forum: make backups of your savegame folder so you can switch back. And keep Cloud Saves disabled.