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Повідомити про проблему з перекладом
I'm sorry do you not understand how courts work at all? Yeah thats right you have no experience in major companies at all. Settlements outside of courts are almost ALWAYS said out in public that it was settled outside of court. When you are SUED and brought TO COURT however settlements only happen after a certain phase.
Stop trying to poke in. You lost our last discussion heavily I doubt you want to completely be made a fool of again.
That there is what boggles and confuses me. They say this about him, but weren't they supposed to provide PR and support? Or were they? I think they set deadlines, limits and contraints on him, did their own console thing, and left him to squirm in interviews. Any game company should really know, you don't have the creator and main dev up there constantly, showcasing their own work.
I think this is typical Sony for you, at the expense of HG.
Loving the game, waiting for further developement, but I shook my head and groaned the day I heard it was going to be multi platform with Sony publishing it for Playstation.
It started out as a pc game, from a tiny studio that needed way more time to complete and deliver. Sony is a doubled edged blade, offering both publishing and various support and delivery forms, but also very brutal on other developers, with a insane delivery and rollout schedule, that quite possibly forced many game aspects to be input later, in order to meet the release.
I am fairly certain the price tag was set by Sony too, to cover their input and deep publisher price.
Hello Games may have gone huge with a major AAA title, a feat from a 4 person indie studio, but I think they paid the price. Lets hope they and NMS survive Sony Publishing.
I'm sorry, this article isn't that creditable. This is just the same recycled stuff we have seen in other articles with a title that simply says Sony admits. You still have yet to provide actual proof that Sony was IN CHARGE of HG PR.
I'm glad you're paying attention too. xD Like after just skimming it I saw the same stuff and instantly dismissed it.
Yeah, did you even READ the article though? I saw you edit this post so I quoted it again.
It is the SAME article everyone else posted but with a title that says 'Sony Admits' without providing any proof that they admit. Its the same damn quotes from Sony.... none of which admits that they fluffed it, if you read it you'd see that it STILL says Sean Murray deserves all of it. Congrats. You are simply just proving you didn't do any research and show you are just going to attatch links you think are creditable here.
Of course you did, most people dismiss what is the truth
While No Man’s Sky has been a commercial success for Sony, its reception since release has been mixed, to be generous. Sean Murray – lead developer for No Man’s Sky creator Hello Games – has been accused of being this generation’s Peter Molyneux, with his pre-release promises of what the game would be not borne out by the final product. It seems Shuhei Yoshida. President of Sony Worldwide Studios, agrees with such criticisms, admitting that the game’s pre-release PR strategy was misjudged.
“I understand some of the criticisms especially Sean Murray is getting, because he sounded like he was promising more features in the game from day one,” Yoshida told EuroGamer. “It wasn’t a great PR strategy, because he didn’t have a PR person helping him, and in the end he is an indie developer.
But he says their plan is to continue to develop No Man’s Sky features and such, and I’m looking forward to continuing to play the game.”
Despite this mistake, Yoshida is happy with No Man’s Sky – denying that it has tainted the PlayStation name – and is excited to see what the game evolves into now that Hello Games is no longer constrained by rushing to hit a release date.
“I am super happy with the game actually, and I’m amazed with the sales the game has gotten, so I’m not the right person to judge if it has ‘harmed’ the PlayStation brand,” Yoshida said. “I personally don’t think so. If anything, I am proud that people can play No Man’s Sky on PS4 as well as PC.”
“I had the opportunity to play the game right before launch – and I restarted playing the game on launch day with the Day One patch – so I could see the struggle for the developers to get the game out in the state that they wanted,” he added.
Fluff! good ole sony. The porn fluffers of the gaming industry
Besides, not sure why you decided to quote the whole article. Why should I read it the 2nd time?
Soooo basically what I am seeing here is that Sony didn't have overall say in what Sean Murray said. I already covered these SAME quotes earlier and what they mean.
Sean Murray did everything on his own.
Sony had PR to only prevent him talking about certain topics like Xbox
Sony says they are happy despite the flak, most likely because they got a TON of money from sales.
You aren't providing PROOF here. You are providing quotes and simply saying that they are 100% proof they were at fault. How can you not see that is beyond me.
Matter of fact it says word for word there was no Sony PR rep to help Sean. So we can either go my route and simply say there WAS PR but they were only to prevent certain topics or we can go your route where you quoted an article and took it as proof to your claims and we can then just keep quoting 'It wasn’t a great PR strategy, because he didn’t have a PR person helping him, and in the end he is an indie developer'
"This starts to sound like a conspiracy nutjobbery. Do you have enough tin foil so that you can protect yourself from the mindcontrol rays?"
lol But that sure was fun to quote at least mine was in the realm of real facts and comments your just throwing tinfoil remarks out at people. Copy and paste to someone elses comment as well. I think you like your own comment a little too much.
No. He said that because you aren't understanding what you are bringing up in your post is further proving Sony was not in-charge of PR.
Your own damn dumb article that had a clickbait title that is not true even says WORD FOR WORD
it wasn’t a great PR strategy, because he didn’t have a PR person helping him, and in the end he is an indie developer
it wasn’t a great PR strategy, because he didn’t have a PR person helping him, and in the end he is an indie developer
it wasn’t a great PR strategy, because he didn’t have a PR person helping him, and in the end he is an indie developer
it wasn’t a great PR strategy, because he didn’t have a PR person helping him, and in the end he is an indie developer
it wasn’t a great PR strategy, because he didn’t have a PR person helping him, and in the end he is an indie developer
it wasn’t a great PR strategy, because he didn’t have a PR person helping him, and in the end he is an indie developer
Just keep quoting this line from his own articles he is putting up
It wasn’t a great PR strategy, because he didn’t have a PR person helping him, and in the end he is an indie developer -Sony quote about Sean Murray
copy paste more! Sony was the pr people case closed im done with the kids.