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Not much you can do but wait while the mod makers make them compatible with Endurance.
He who?
Golden rule of modding, Don't use them for atleast a month after a big content update.
Or, Don't update to newest version.
You did this to yourself.
I'm big on the unlimited hyperdrive, and some of the settlement mods. None of them work at the moment. Oh well. No worries. Just enjoying the update for now :)
Some mods will stop working after a major content update while others will continue to work fine. It all depends on what has been changed. In order for a lot of the mods to be updated properly, the mod makers need to wait for the team who develop the compiler to update their program first.
If you have a save that you heavily used mods in, it's best not to play it until you are certain everything has been properly updated, and you've re-downloaded the mods. If you rush in, you can end up with missing items, broken tech and parts of you base builds gone.
When you have replaced the mods with the correct, updated versions, delete or rename the DISABLEMODS.txt in your NMS PCBANKS folder.
If you want to play a different save while you wait for the mods to be updated, you will need to remove any outdated mods from your MODS folder or re-enable the DISABLEMODS.txt (it should automatically be enabled after a game update anyway but always good to double check).
I see some mods are now being updated, though because of the changes to freighters, some building mods are a bit different in how they operate. If you use any of these it might be worth refreshing yourself with the Mod Author's notes on their Nexus page.
Good Luck!