No Man's Sky

No Man's Sky

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SumGumption Jul 22, 2022 @ 7:52am
Flight Assist Override
Have you tried it yet? Do you like it? I'm not great at air battles so I sit, spin and shoot. Would I like it?
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Showing 1-8 of 8 comments
Serrel Jul 22, 2022 @ 7:54am 
I absolutely love it. It takes some getting used to but when you do and with a ship with high manoeuvrability, you can almost pivot around ships. its great. I occasionally used to use the auto aim to get orientated towards the enemy but now I havent used it.
Last edited by Serrel; Jul 22, 2022 @ 7:55am
GaticusHax Jul 22, 2022 @ 7:59am 
Try it out and let us know. Wouldn't you want to unlock all the blueprints anyway?
I haven't tried it yet but I think I will like it. I normally use the autotarget too, but I also steer in the dogfight to help it along. The autotarget by itself reacts too slow.
SumGumption Jul 22, 2022 @ 8:03am 
Originally posted by GaticusHax:
Try it out and let us know. Wouldn't you want to unlock all the blueprints anyway?
I haven't tried it yet but I think I will like it. I normally use the autotarget too, but I also steer in the dogfight to help it along. The autotarget by itself reacts too slow.

I would like to try it. Have already purchased it. I will have to delete an S class mod to do so. I've never used autopilot and don't really struggle with the above mentioned combat style. I am curious as to others opinions on it first.
Dirak2012 Jul 22, 2022 @ 8:07am 
It saves you the hassle of spinning yourself. Otherwise it's the same.
BadBaneRat Jul 22, 2022 @ 8:15am 
i see some folk still having issue with space combat...i have't noticed any real issues, i always use my vector that has a very high maneuverability and use the "s" button to pivot to target, upgraded weapons make very fast work to everything, i can drop 3 pirates in about 30 seconds. Is there a further change to combat? i updated but haven't really fooled around in game.
SumGumption Jul 22, 2022 @ 8:25am 
Originally posted by BadBaneRat:
i see some folk still having issue with space combat...i have't noticed any real issues, i always use my vector that has a very high maneuverability and use the "s" button to pivot to target, upgraded weapons make very fast work to everything, i can drop 3 pirates in about 30 seconds. Is there a further change to combat? i updated but haven't really fooled around in game.

The mod in OP is new and at the Anomaly for purchase.
BadBaneRat Jul 22, 2022 @ 8:32am 
Originally posted by SumGumption:
Originally posted by BadBaneRat:
i see some folk still having issue with space combat...i have't noticed any real issues, i always use my vector that has a very high maneuverability and use the "s" button to pivot to target, upgraded weapons make very fast work to everything, i can drop 3 pirates in about 30 seconds. Is there a further change to combat? i updated but haven't really fooled around in game.

The mod in OP is new and at the Anomaly for purchase.

True, Ill check that out, and remember my freighter? well, i did log on and it's mostly intact, but i have to redo a few things and that discouraged me a bit and I been real busy, i will get on later and try the Anomaly and do some quests. I read that they done a lot of work to the living ships, i may give mine a spin again now.

Currently downloading today's update
Last edited by BadBaneRat; Jul 22, 2022 @ 8:32am
SumGumption Jul 22, 2022 @ 8:34am 
Originally posted by BadBaneRat:
Originally posted by SumGumption:

The mod in OP is new and at the Anomaly for purchase.

True, Ill check that out, and remember my freighter? well, i did log on and it's mostly intact, but i have to redo a few things and that discouraged me a bit and I been real busy, i will get on later and try the Anomaly and do some quests. I read that they done a lot of work to the living ships, i may give mine a spin again now.

I remember. You should have more fun with it and the new rooms now. Not just living ships but now you can get more leviathans for your frigate. I haven't done that yet.
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Date Posted: Jul 22, 2022 @ 7:52am
Posts: 8