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That will speed up my plans a lot. Thank you.
Edit: Just for the start, I place as much storage silos as needed to last 24 hours.
What for? A few solar panels + batteries and problem solved. More important to have plenty of materials for storage... after all those harvesters work even when you sleep.
Say, we personally learn the recipe for X and then hire/train crafters and traders who make or acquire the ingredients over time. It's all imaginary activity, but the calculations could use the real data from ships, nearby systems, etc. such that doing the same thing in a different location would be a little different (maybe a trader takes longer to acquire a part, because it's only available in a far away system. But perhaps he could get from closer if his warp drive were upgraded to green. Or maybe he could pirate it! Oh shucks, he was killed. Now you have to hire someone else).
I dunno, they could have made settlements a lot more interesting.
Got a rusted meta class B spot today. Setup my 9 extractors which yielded me 1302/h
I try to get all my mines to at least 1500/h, so I put another level of 9 extractors on top of it, same network. The additional 9 extractors only gave a boost of 270/h, ending up at 1572/h.
It looks like, the way the Developers want us to play this right now, is to have to build either different networks (with vertical spacing between each other regarding to the information from the Wiki), with seperate storage units, or build on complete different spots if you want more.
Reaching 1500/h seems to be the most reasonable goal right now. Trying to go to 2000 or 3000/h seems to be impossible for me right now.
But maybe I'm just missing something, I'm still a newb
You just need to put them in separate networks, if the silos are too close together they will combine.
I wrote that. There are two ways right now.
So you can confirm that I'm not missing anything and that is right now how the Developers want it to be?!
Right. Just put a roof over the first layer of extractors and build another set (and another set of tanks) on a second floor, and third and forth if you want.
You can power them from the same power source, you just can't connect the pipes.
Like I said earlier, it's storage that matters most. Unless you plan on camping there, you probably want many hours worth of storage. I think 24 hours is reasonable, so that you can just empty it once a day or so, but that means you need 36 supply depots just for each 1500/h set of extractors.
I have to assume so. Once you set it up, it's completely passive income, so it seems reasonable to put limits on it. It used to be ridiculously profitable, now it's a bit more reasonable, since they nerfed the price of AI and further limited the production cap.
The only thing that confused me, were the tons of YouTube videos and tutorials I've watched and at least 50% of the stuff is outdated and doesn't work anymore.
I'm perfectly fine with the 1500 per hour, per network.
I'm working forward to make my money with stasis devices. A long road lays ahead of me.
I just finally got a ship with 96 slots and filled it entirely with stasis production! It's a long haul but it pays off!