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I feel like getting bored is normal. 😅
I think the main story *and* gameplay element of the game is the procedural generation. When you think about the fact that all those planets are procedurally generated, it's impressive, no matter what some people think of about the variety.
I watched "A Trip to Infinity" on Netflix recently. It's a documentary about the concept of "infinity" and explanations from different scientific disciplines. I also watched "The Edge of All We Know" which is about black holes... Both documentaries made me appreciate NMS even more!
I suppose I could play another game, but... I like playing this one!
To fully appreciate this game you can't just like at a creature and think "its just X with a different head". Yu have to look at things like a exo biologist and see each species as its own thing. If you can't do that then you'll only get 100 hours or less out of this game.
No! You have to go the other way. Upgrades make the game too easy. I suggest putting all those upgrades in storage, go by some C-class junker ship and multitool, and see what you can do with just that.
Head out to a harsh galaxy and try building a base on an extreme planet with extreme storms with no upgraded protections.
Or go next-level and build a base over an active volcano:
https://steamcommunity.com/sharedfiles/filedetails/?id=2610698673
I just visited that place last night, not remembering that it was on a volcano, and it's a bit disconcerting teleporting in onto a floor of glass that's above an actively erupting volcano - in permadeath! :-)
Much of the latest update undid some serious stupidity from the previous several updates, but...then after giving us some nice things, they hit us in the head with Lucille with inventory gimping.
The latest update kind of finished off the suffering horse for me. I'll probably straggle back and give the next expedition a peek, unless its like the suicide loop expedition, in which case i'll give it a hard pass and wait for the next.
The open world is kind of beyond what a traditional 'game' is. You set your own goals and the pleasure comes from meeting them or just satisfying your curiosity, or hanging out, or whatever.
If the open world phase doesnt light your fire then maybe you dont have the exploring itch or maybe just prefer something more combat driven? Or maybe you could just take some time to set some goals? It's definitely a difficult shift for some because its not like 'gaming' at all (which is also why many people like it I think).
https://store.steampowered.com/app/1922560/Plants_vs_Zombies_Garden_Warfare_2_Deluxe_Edition/
Its great fun, but I wouldnt call it 'character development' lol
question. I noticed you are using the cement building pieces and I recall those don't actually have glass on the windows but are just hollow. Do they still protect from weather?
Yes. The game is pretty forgiving of what it considers "inside". Two walls and a roof will protect you from the environment.
Edit: Yup. Wood floors. this is from when I was building it and had not built the landing pad yet.
https://steamcommunity.com/sharedfiles/filedetails/?id=2610698242
I think the floors might be wood (with glass), which might not be the best long-term choice to build over a volcano! :-)