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Randomly spawned S class have different stats every time. This definitely applies to the main stat, I'm not 100% sure about the others (I assume it applies to any stats that are eligible for a 'class bonus.')
The random/wild stats can be higher or lower than the upgraded version.
Upgrade S fighter-
Damage 249.1
Shield 187.4
Wild S fighter -
Damage 251.3
Shield. 185.2
I didn't list the hyper and navigation cuz they're always the same. The Upgrade ships will always be the same whether from C to s or A to s. The wild will have random stats but honestly they're so small it doesn't matter unless you really want to spend time searching.
Yep this too ^^
Personally I was only interested and investigated because of explorers and the hyperdrive stat; that can make a significant difference to the (eventually fully-upgraded) range. All other stats are relatively meaningless; there won't be much difference to note once they're boosted with upgrade modules.
The easiest way to see for yourself is with 'first wave' exotics; you can quickly see the same ship spawn repeatedly with different stats rolled each time.
My RNG luck is terrible so it could take days to get the S or I might never see one and the difference is not enough to make a difference in my play style.