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not the atlas path.... the other one
progress into the story of the anomaly.
you will unlock daily, weekly stuff to unlock. season pass stuff. it's nice
there's ALWAYS people in the anomaly don't be nuts. ALWAYS.
Grouping helps here - members of your group can tell where you've gone, see you on radar, and can travel with you relatively easily.
Be sure to engage with those in your group so they're aware you're an actual, live, living being as well. It happens far too often, especially in the Anomaly, that you'll get "group" requests that are not actually requests, but a side effect of you being between someone else and something they want to interact with - so lingering in front of terminals or NPC's may get you "grouped" by accident. Most who spend any time on the Anomaly are aware of this, and have developed reflexes to decline these non-invites. Others might accept them, only to get the message off their screens, and will continue on about their business as if you weren't actually there.
By and large, the NMS community is pretty good, though it spans borders quite frequently, so winding up grouped with someone who has no idea what your native language even is can, and does, happen.
With NMS's low player base, the chances of running into another person at random...happened to me exactly once in Normal mode.
Needless to say, there is no value to being this big; it's actually a detriment to overall quality. It's a gimmick used to generate interest and hype, which famously worked far too well.
If you have friends that play the game, it's easy to play together. Vaguely pointless, but easy. If you're just looking for strangers to play with, you are not playing the right game for that kind of interaction.
Interesting that on the same day we have players at both ends of the spectrum pertaining to the size of NMS's playing field:
"NMS is crowded. I keep finding discovered systems"
and
"How do I find other players? I'm so alone out here in the middle of nowhere"
And I love this phrase:
"how egregiously, pointlessly, stupidly large it is"
We could analyze just how true that is, especially compared to our own Milky Way, which is *only* 100,000 light years across. The Earth sits 28,000 ly from the core. A game based on the Milky Way as a 1:1 model (eg Elite Dangerous) would still be:
"egregiously, pointlessly, stupidly large"
I often think to myself, just how big would a space game galaxy have to be in order to always have new systems waiting to be discovered? What's the record for the most systems discovered by a single player in NMS? 10,000 or 50,000 star systems?