No Man's Sky

No Man's Sky

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INC3NSUS Jul 30, 2022 @ 12:59pm
So I have been having some Vertigo issues that also seems to affect me when playing.
So I have been having some Vertigo issues that also seems to affect me when playing. One question... when you finish scanning it pops back up to I guess eye level very disconcerting to be looking at one thing then a sudden shift. Anyone think of a way to fix this or a mod that may adjust it. Scanning is a major part of the game and its driving me nuts. Thanks!
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This is another reason why I prefer 1st person view in this game. It's in the quick menu.

I also set the field of view for both on foot and flight o max since the start so maybe that may help too.
Last edited by Wile E Coyote, Super Genius; Jul 30, 2022 @ 2:58pm
indigo Jul 30, 2022 @ 3:19pm 
Unless you know for 100% certain your primary care physician reads these forums, you should probably have this discussion with your PCP.
RustyNail Jul 30, 2022 @ 3:31pm 
Originally posted by indigo:
Unless you know for 100% certain your primary care physician reads these forums, you should probably have this discussion with your PCP.

Exactly. Rule out anything more serious.
INC3NSUS Jul 30, 2022 @ 8:29pm 
I still find it odd PCP or not how many games have weird shifts of view sometimes and I still think its rather pronounced in this one... I will try first person see what I think. And I go through the VA this may take a few for the physician part.
Twelvefield Jul 30, 2022 @ 11:08pm 
I have pretty good vertigo, but for whatever reason this game doesn't trigger me. I hadn't even thought about it, although now that you mention it I can see where this would be an issue. Half Life 2 and MechWarrior 5 are terrible for me, same with Mirror's Edge and... Radio Commander? I don't think that's the name, but something like that, it had terrible head-bob. Oh yeah, and the latest Star Wars LEGO game. That one has horrible camera shifts. The younger you are, generally the less likely you are affected by bad camera work. So the Go-Pro generation has taken over cinematography, but wait twenty years and see what happens.

Benign Positional Vertigo is simple to diagnose and treat to the point of near-cure, but other vertigos can be the result of some very nasty operators up to and including cancer and tumors. You absolutely cannot be too careful.

In the meantime, there are a few tricks you can try: sit as far away from your screen as you can, play in a well-lit room, force a wide aspect ratio so that there are black bars on the top and bottom of the screen. If worst comes to worst, put a tiny piece of masking tape on the very center of your screen. Make sure that your framerates are butter smooth.

Pressure bracelets for seasickness can sometimes help, I will chew on ginger. Gravol in extreme cases, but then you can't go driving or operating heavy machinery.
INC3NSUS Jul 31, 2022 @ 2:18pm 
Thank you!!
Johnny in the Clouds Jul 31, 2022 @ 3:20pm 
I like to take a Discoveries Page Thumbnail of what I am looking at when I am at a planet location manual save post, like those found at buildings. Often when I save at the game's procedural save point, the camera swings wildly about to snap a thumbnail image in a direction I did not choose. This usually happens in 3rd person and with frequent use the wild camera movement can be a bit nauseating to look at. The camera movement at a manual save point has been present since release I think.

What I now do is always make a save at those location posts in 1st person to avoid the wild camera movement and be certain that what I make a thumbnail of in the discoveries page is what I am looking at, for later recognition. It also helps with composition of a recognisable shot. I have also perfected a little jump as I make the save, so that the actual save pole does not get in the way of the composition.

This is because the view appears to line up with the camera view from the character or either the little shoulder robot which is often not facing the correct direction. In 1st person I can control that direction of view. In 3rd person it is difficult to turn the character to face the view I want. However in 1st person there is no problem and minimal wild camera swing when the save and thumbnail screen shot is made and the camera returns to play mode.

As I like to take recognisable thumbnails of places I have discovered this 'trick' can make things easier on the eyes and ensures a more predictable way to take the screen shot. It might help too if you are affected by vertigo to set a quick menu hot key toggle for 1st person and 3rd person camera views on foot, or in the ship or in the exocars for easily switching camera for whatever is comfortable. I have remapped the chosen hotkey (I use 2) to my controller and it makes driving an exocar quite fun sometimes switching views using the D-pad. It also helps in ships as I set the toggle on a long press of some buttons or when riding a creature.

Also in first person while riding a creature you can continue to use the Analysis scanner.
Last edited by Johnny in the Clouds; Jul 31, 2022 @ 3:26pm
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Date Posted: Jul 30, 2022 @ 12:59pm
Posts: 7