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If I find anyone on my crew stealing I make em walk the plank.
Other then that its kinda anoying that Hello Games is overhauling the entire Freighter and overlooks an old problem and have not fixed it.
Specialy sins all items on the Freighter, including the refiners, have been overhauled in a way that they are now a ships item and not a seperate item you already knew and was able to place on the Freighter.
So they actualy added the refiner to the ships as a commodity but did not fix the bug.
That in it self is hugly anoying after all the time the complaints are flowing on this item.
In this case you just were lucky as base refiners can bug out, too, by the exact same way. All things that have input and output can bug out. This "feature" is as old as implementing those machines.
Send a report to zendesk. Ever hopeful.
Unless you get locked into the bug where random items appear in the refiner, deleting anything else in them. That one has resisted all efforts to reset, up to and including removing the affected refiners and building new ones later.
Thx for all the answers, good to know im not alone with this "feature"
I literally just happened while looking at the job being done, a npc pushed me away from the machine and the stuff was gone.
Perhaps a bug where anything active in the job window vanish when another input wants to show on the screen?
Was really happy i could bring my advanced base with me from system to system otherwise.
I didn't put in any runaway mould. My refinery seems to have literally picked up a stack of runaway mould from the ether.
Because nanites are more useful than...anything else I can get out of that nonsense.