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"Additionally, if any of these materials are within the freighter's cargo containers, any produced material will be automatically deposited into the present stacks upon jumping the Freighter to another Star System."
You may want to put some of those resources in some storage.
As if it actually works, can't say.
I guess some work, and some don't.
That sounds like some of them are resetting at random, like with what I'm having. It takes a bit for all of them to work, but when unloading stuff there is a seemingly random chance that it drops what it collected (and not into storage, which I wish it did).
It really should work like how those powered planet side powered base miners work, where it is treated as one system, with one timer and one massive storage hold. It would really simplify the data management.
Started new save recently, so still on my way to being able to properly utilize Freighters and their rooms. But I do hope that they can fix those.
Like all things NMS, the extractors really need instructions.
You need to select what you want each extractor to harvest by clicking on the box for it. The more of the relevant planet types in the system you are in for that resource, the faster they will collect it. Each resource mentions the planet types.
For chromatic metal, the higher in the progress chain the star type is, the faster it will collect chromatic metal.
I think you are confusing things with other things. There is no way to select what you get by clicking a button. It just automatically works (or should) when in a system (not on or near a planet). It is based entirely on the star of the system (https://nomanssky.fandom.com/wiki/Stellar_Extractor_Room) not the planets.
I don't know of anything that just lets you select what resource you want out of it, besides one's inventory system.
But the three materials were three of the same the extractor can gather, so I wonder if there was some weird connection between the refiner and the extractor.
I think I'll just delete the extractor. I can never find it in my labyrinth of a freighter base anyway.
(Also, this was with multiplayer turned off).
I mathed it out, and 50 was what I needed for higher end production, but made 60 and neatly placed it on top of my huge block of farms. So like those planet side miners and gas extractors, I'd get 21,000 units a day of something, and could move around to a system every 8 or so hours, or spend one day in one spot, stockpile a specific gass, and then move to another spot and stockpile.
Anyway, all of that planning is moot when the production is iffy at best. It is less glitchy, but for me it still doesn't work well enough to be useful. And it is sad to see that other people are still having terrible issues with it, worse than what I am having, even after several more patches to the game.
Edit: Just checked the things after logging on, 100% dead. Not a one had anything upon booting back up, which is a total turn around from it actually working (when logging back on in the freighter) before the last patch.
So not only do they barely work while playing, they don't work while offline.
Automatic moving to storage is a myth. There is no mechanic for this in game.
Had the same thing just now, but you don't need to delete the refiner, just save and reload and the refiner is well behaved again.
I wish that someone who really knows what the intended behaviour of these extractors should be (hello Hello Games) would explain them, sending bug reports without knowing where to look for seems a little silly ;-)