No Man's Sky

No Man's Sky

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MechWarden Aug 20, 2022 @ 2:28pm
Useless Stellar Extractors?
It's been several weeks since this was added, and it feels like they are still a waste of time. Sure, you can get something out of it, but if you do any travel back and forth from your freighter, it seems like it just eats away at what is gathered.

I did a push to get to the center of the galaxy on this Permadeath play through so my freighter is in one galaxy and I bounce around to the first one. Kind of have to given I get pulled back to Euclid whenever I do a Nexus mission.

Is it just the galaxy bouncing that is messing things up, or are other people getting extractors that occasionally just forget to hold their stuff during typical gameplay as well?
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Showing 1-15 of 35 comments
Anzaman Aug 20, 2022 @ 2:34pm 
According to Wiki;
"Additionally, if any of these materials are within the freighter's cargo containers, any produced material will be automatically deposited into the present stacks upon jumping the Freighter to another Star System."

You may want to put some of those resources in some storage.

As if it actually works, can't say.
rdouglass1 Aug 20, 2022 @ 2:36pm 
The two saves I paid attention to this, I had 1 that would have 0 or 1 of an item in it, and one that on some returns had 30 of one item, and 40 to 50 of a second item...
I guess some work, and some don't.
MechWarden Aug 20, 2022 @ 3:43pm 
Originally posted by Anzaman:
According to Wiki;
"Additionally, if any of these materials are within the freighter's cargo containers, any produced material will be automatically deposited into the present stacks upon jumping the Freighter to another Star System."

You may want to put some of those resources in some storage.

As if it actually works, can't say.
I have plenty in 'base' storage, but that isn't the issue (or am I warping to different areas right now). It is a nice Quality of Life thing, but it is moot when the resources delete themselves at random when going about other tasks. Seems fine (sometimes) while offline and saved at the freighter and return, but I really shouldn't have to baby such a setup that has enough storage for 24 hours of work.
Originally posted by rdouglass1:
The two saves I paid attention to this, I had 1 that would have 0 or 1 of an item in it, and one that on some returns had 30 of one item, and 40 to 50 of a second item...
I guess some work, and some don't.
That sounds like some of them are resetting at random, like with what I'm having. It takes a bit for all of them to work, but when unloading stuff there is a seemingly random chance that it drops what it collected (and not into storage, which I wish it did).

It really should work like how those powered planet side powered base miners work, where it is treated as one system, with one timer and one massive storage hold. It would really simplify the data management.
Pinkkifantti Aug 20, 2022 @ 3:59pm 
Are you getting anything else out from em except chromatic metal?
King Crimson Aug 20, 2022 @ 4:07pm 
Originally posted by Pinkkifantti:
Are you getting anything else out from em except chromatic metal?
I seem to. Plus my Chromatic Metal doesn't add to my storage. I tested this. Seems to just disappear.
Anzaman Aug 20, 2022 @ 4:22pm 
Originally posted by MechWarden:
Originally posted by Anzaman:
As if it actually works, can't say.
I have plenty in 'base' storage, but that isn't the issue (or am I warping to different areas right now). It is a nice Quality of Life thing, but it is moot when the resources delete themselves at random when going about other tasks. Seems fine (sometimes) while offline and saved at the freighter and return, but I really shouldn't have to baby such a setup that has enough storage for 24 hours of work.
Yeah - I noticed the resources going *poof* during Expedition, but haven't really played with them since.

Started new save recently, so still on my way to being able to properly utilize Freighters and their rooms. But I do hope that they can fix those.
Weaver Aug 20, 2022 @ 4:26pm 
Originally posted by Pinkkifantti:
Are you getting anything else out from em except chromatic metal?

Like all things NMS, the extractors really need instructions.
You need to select what you want each extractor to harvest by clicking on the box for it. The more of the relevant planet types in the system you are in for that resource, the faster they will collect it. Each resource mentions the planet types.
For chromatic metal, the higher in the progress chain the star type is, the faster it will collect chromatic metal.
Last edited by Weaver; Aug 20, 2022 @ 4:27pm
MechWarden Aug 20, 2022 @ 4:41pm 
Originally posted by Pinkkifantti:
Are you getting anything else out from em except chromatic metal?
I can't until I can get the ability to warp to other star types, which takes quite a few Salvaged Freighter Modules. And I don't feel comfortable doing that until I know the system can work with the basics.
Originally posted by Weaver:
Originally posted by Pinkkifantti:
Are you getting anything else out from em except chromatic metal?

Like all things NMS, the extractors really need instructions.
You need to select what you want each extractor to harvest by clicking on the box for it. The more of the relevant planet types in the system you are in for that resource, the faster they will collect it. Each resource mentions the planet types.
For chromatic metal, the higher in the progress chain the star type is, the faster it will collect chromatic metal.
I think you are confusing things with other things. There is no way to select what you get by clicking a button. It just automatically works (or should) when in a system (not on or near a planet). It is based entirely on the star of the system (https://nomanssky.fandom.com/wiki/Stellar_Extractor_Room) not the planets.

I don't know of anything that just lets you select what resource you want out of it, besides one's inventory system.
Last edited by MechWarden; Aug 20, 2022 @ 4:43pm
almighty_hood Aug 21, 2022 @ 5:05am 
when i first installed a few of these, they didnt seem to work at all. i spent a good 45mins with them installed and running while i converted gold/silver to platinum and then nanites. went back to them all and had nothing collected. however after the latest patch i have been getting around 300 size stacks of some green gas (forget name) and the stuff seems to be collecting even while off line which it wasnt before update.
NZ.Zero Aug 21, 2022 @ 6:42am 
they caused refiner bugs for me and the output is tiny anyway, waste of time.
Similar Aug 21, 2022 @ 7:31am 
Originally posted by NZ.Zer0:
they caused refiner bugs for me and the output is tiny anyway, waste of time.
I just came back to my freighter and one of my refiners had three materials in the input slots, except the materials had no amounts, were greyed out and I couldn't remove them. The refiner said 'incompatible recipe' or some such. It was basically just locked in a useless state and couldn't be fixed, so I deleted it.
But the three materials were three of the same the extractor can gather, so I wonder if there was some weird connection between the refiner and the extractor.

I think I'll just delete the extractor. I can never find it in my labyrinth of a freighter base anyway.
(Also, this was with multiplayer turned off).
Last edited by Similar; Aug 21, 2022 @ 7:51am
MechWarden Aug 21, 2022 @ 8:56am 
Originally posted by NZ.Zer0:
they caused refiner bugs for me and the output is tiny anyway, waste of time.
The output isn't too bad, if only it worked. One of them generates 350 Chromatic Metal in a 24 hour period, and I assume it has the same rate for the other gases while in other systems with different stars.

I mathed it out, and 50 was what I needed for higher end production, but made 60 and neatly placed it on top of my huge block of farms. So like those planet side miners and gas extractors, I'd get 21,000 units a day of something, and could move around to a system every 8 or so hours, or spend one day in one spot, stockpile a specific gass, and then move to another spot and stockpile.

Anyway, all of that planning is moot when the production is iffy at best. It is less glitchy, but for me it still doesn't work well enough to be useful. And it is sad to see that other people are still having terrible issues with it, worse than what I am having, even after several more patches to the game.

Edit: Just checked the things after logging on, 100% dead. Not a one had anything upon booting back up, which is a total turn around from it actually working (when logging back on in the freighter) before the last patch.

So not only do they barely work while playing, they don't work while offline. :steamfacepalm:
Last edited by MechWarden; Aug 21, 2022 @ 9:34am
Raven78uk Aug 21, 2022 @ 10:31am 
They did work 'SO SO' before last patch. Now They don't work at all.
Automatic moving to storage is a myth. There is no mechanic for this in game.
nicklogan Aug 22, 2022 @ 4:22am 
Originally posted by Similar:
Originally posted by NZ.Zer0:
they caused refiner bugs for me and the output is tiny anyway, waste of time.
I just came back to my freighter and one of my refiners had three materials in the input slots, except the materials had no amounts, were greyed out and I couldn't remove them. The refiner said 'incompatible recipe' or some such. It was basically just locked in a useless state and couldn't be fixed, so I deleted it.

Add more of the same material to the blocked slot and then remove it to clear the refiner.
Jananton Aug 22, 2022 @ 5:59am 
Originally posted by Similar:
Originally posted by NZ.Zer0:
they caused refiner bugs for me and the output is tiny anyway, waste of time.
I just came back to my freighter and one of my refiners had three materials in the input slots, except the materials had no amounts, were greyed out and I couldn't remove them. The refiner said 'incompatible recipe' or some such. It was basically just locked in a useless state and couldn't be fixed, so I deleted it.

Had the same thing just now, but you don't need to delete the refiner, just save and reload and the refiner is well behaved again.

I wish that someone who really knows what the intended behaviour of these extractors should be (hello Hello Games) would explain them, sending bug reports without knowing where to look for seems a little silly ;-)
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Date Posted: Aug 20, 2022 @ 2:28pm
Posts: 35