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Сообщить о проблеме с переводом
I agree the ave number of planets discovered per player is close to 100 planets. The big mystery number to me is how many players actually played 54 hours or more?
Yes I did mean star systems. so you are saying the avg amount of planets per person discovered is 1 - 3? Granted not every person who bought a copy liked the game to play hours on hours but then there are some who are still playing from release. still think your numbers on the planets is really low.
btw this is my third play thru last being 3 years ago and the planets discovered was for this play thru alone I was talking about. I have 368 hours in the game. I know folks with over 1000 hours in the game and am sure there are others with more than that.
Over 10 million copies sold, plus players from game pass. For example, when No Man's Sky came to Xbox Game Pass in 2020 it gained over 1 million new players not even factored into copies sold.
So let's say conservatively extremely low 6 million played the game, went to 50 systems each, with an average of 3 undiscovered planets each system. That would be 900 Million planets discovered.
And that's on the assumption half the copies sold are never even touched and the average player drops out of game fairly quick.
I know myself alone, I've discovered thousands of planets easily, and I'm not even a hardcore player. As has anyone who has been playing any substantial amount of time.
Fir example if you played in average 2 days a week for 2 hours a day, and went to only 2 systems each hour on average, in a year that's around 800 new planets.
So again, 1 Billion is an extremely low number, laughably low.
1 billion star systems? Still not clear what your laughing at here. The average player gives up after 50hrs, so we can both laugh at the numbers getting thrown around for our own reasons. And we're just spitting into the wind without the player numbers that only HG has.
Since its pretty much meaningless anyway, I'll stipulate 10 million players played for 50 hours on average and discovered 25 systems. 250 million systems. To me that's a laughably high number hahaha
Just short of 1 million copies of No Man's Sky were sold in 2016 alone. If each of those players found just one or two planets a piece, that'd already hit the 1 to 2 million mark. Over 10 million copies of No Man's Sky have been sold since. I'll grant the likelihood that most aren't power players with hundreds of hours in the game, but literally all you have to do to discover two planets is start the game in an undiscovered system and scan two planets in said system. That's it. 1 to 2 million discovered planets is way on the low end. I don't know about a billion, but 1 to 2 million is a very low estimate.
Keep reading. I changed my estimate to 250mil star systems discovered. I have spoken
Or, you could make some qualified guesses about the existence of systems and regions, and let the online "map" that.. is stored somewhere, with this absurd amount of planet names.. have foggy spots where the non-claimed systems are.
Was something going on with the previous universe (that was completely wiped, by the way), where the paths to certain parts of the galaxies were kind of difficult to get to. Only connected through extreme systems, that sort of thing. Some guesses were that basically 99% of the players were trailing each other in the same sections, and only diverged on the very start of the missions (while completely missing out on the systems farther away from the core, etc).
Anyway. Would be kind of a neat thing if HG made large scale galaxy maps. Something that Nada would be doing in their spare time, for sure.
edit: so... about 4 billion regions with ~300+ star systems in each (source: good wiki-guesses) -> 700 billion. 250 million discovered systems -> 0,25 billion. 0,25 / 700 *100 -> ~0,035.
We've presumably discovered somewhere around 0,035% of the planets stars in the Euclid cluster.
All HG has to do is generate a report on discovered systems.
Player name | galaxy | system | glyphs | other system details .....
Something we can sort and filter to our hearts content (if that's possible, not sure).
Well, there is a common trail that leads directly to the core. But a 3d model of Euclid would be difficult to model and show specific trails on a useful scale. Going with the 1 billion discovered systems (wink, wink), that is such a tiny fraction of the total star systems in Euclid. There are trillions and trillions of stars in Euclid. One trillion = 1000 billion.
You keep seriously underestimating those numbers. Lets look at Steams numbers. The average number of players on at any time in the last year has been 10,000. If each of those 10,000 found a single system on average every 1 hour of play, that's 240,000 new systems every single day. Over 7 million a month. 86 million a year. 350 million since NMS came out. Just on PC.
That's not factoring in console players at all, which is conservatively half the player base, easily doubling that number.
So the very low end super conservative number would be 700 million systems discovered.