No Man's Sky

No Man's Sky

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Fyreflyte Sep 5, 2022 @ 10:04pm
Scan Reward Module Values
I just installed a multi-tool module I found in some random drop box (I think). It has +1717% Mineral Analysis Rewards, +5180% Fauna Analysis Rewards, and +5229% Flora Analysis Rewards.
I've only played the game for a few hours, so I don't have a lot of comparison for how large the values get, but these seem pretty astronomical to me - scanning one new species is currently equivalent to about an hour's worth of looting and selling materials.
These numbers are bugged, right? I assume a single module isn't supposed to give more than a few % bonus to those scores...
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Showing 1-5 of 5 comments
Mr. Bufferlow Sep 5, 2022 @ 10:18pm 
They messed with the addon reward values for scanning with Endurance. Especially minerals. They also increased the nanite reward for 100% critters recently as well. I think they are trying to make exploring a more valid part of game play from a profit perspective, at least early game.

Prior to the change, a lot of players often gravitated to industrial level refining schemes. Ultimately, there is still a $4B cap on credits so whatever road you choose, you end up hitting the max wall soon enough.
AmberAnvil Sep 5, 2022 @ 10:56pm 
The best S-Class Scanner Upgrade Modules can have scan bonuses of over 9000%. You can install up to three of them. It's possible to scan a large, rare fauna and receive almost 500,000 units for it. No bug, it's always been that way. :steamhappy:
I always scan everything on planets it's just a habit but to make some units and nanites is a bonus perk to me. Recent major update we actually get minerals bonuses from modules. Before it was just flora and faunas.

3 X class modules can potentially net 70k-90k units per mineral or plant and anywhere from 200k to 600k units per fauna scan. Just saying.

https://steamcommunity.com/sharedfiles/filedetails/?id=2859385298
gussmed Sep 5, 2022 @ 11:50pm 
No Man’s Sky is kind of a Monty Haul game. There are a dozen different ways to make big money, and each seems more ridiculous than the last one.

S-class Scanner modules look outrageous when you first see them, but it’s intentional. It looks like really big money until you make 100 million units by clicking “craft” a few times and then selling the resulting the resulting Stasis Devices or Fusion Ignitors.
Giacomo Sep 5, 2022 @ 11:56pm 
I had an npc land at my base randomly and it was selling black market stuff. I cant remember the stats but can have a look and post them if anyones interested but one scan type is just over 10 000 and the other types on it are around 8000-9000. If I could get 3 of those i'd love to see how much it gives per use.
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Date Posted: Sep 5, 2022 @ 10:04pm
Posts: 5