No Man's Sky

No Man's Sky

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GazimoEnthra 10. juni 2022 kl. 19.00
Efficient way to farm tritium?
I'm looking for an efficient way to get this. is farming asteroids the fastest way? if so, are there ideal weapons I can use to farm faster?

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Humble 11. juni 2022 kl. 3.03 
Well, asteroids in real life, isn't pure single resource, it's could mix, but I do wish there is better way to auto mining for us so we grab it and do whatever we rather doing rather than manual every time we need it for fuel or upgrade or crafting.
Galactic Starman 11. juni 2022 kl. 3.41 
Buy Tritium wherever it is available is best. You can use the upgraded positiron ejector (or infraknife) and fly continuously into an asteroid field blowing rocks up for Tritium. You'll likely also get gold nuggets and gold. Sell the gold to buy tritium too. Open the tritium clusters. Blow up fleet cargo pods and sell the resources for units. Generally though sell other more valuable items and resources to buy the stuff.
Sist redigert av Galactic Starman; 11. juni 2022 kl. 3.51
wkitty42 11. juni 2022 kl. 3.46 
Opprinnelig skrevet av Humble:
Opprinnelig skrevet av knighttemplar1960:
Charge your pulse drive with pyrite to conserve your tritium.
This is best way as far as I knew, shooting asteroids is just random, and not fun, sometime it's not resource you want or need.
gold, silver, platinum, and tritium... they're all useful at some point...

some desired uses are:
gold - Exocraft Signal Booster Upgrade Tau - Fleet Command Room - Holo-Door - Minotaur Geobay - Minotaur Radar Array - Orbital Exocraft Materialiser - Short-Range Teleporter - Solar Mirror - Solar Panel - Nanites (with silver and platinum) silver - Fleet Command Room - other freighter building parts - Glass Cuboid Room - Memory Fragment - Pilgrim Geobay - Radiation Deflector - Solar Mirror - Thermic Layer - Toxin Suppressor - Nanites (with gold and platinum) platinum - Cargo Scan Deflector - Nanites (with gold and silver) - Nanites (35:1) tritium - some freighter building parts - Efficient Thrusters - Exocraft Summoning Station - Fleet Command Room - Frigate Fuel (all three forms) - Phase Beam - Sub-Light Amplifier
Sist redigert av wkitty42; 11. juni 2022 kl. 3.50
Jaggid Edje 11. juni 2022 kl. 3.51 
Gold, Silver, and Platinum are also all used for repairing ships, if you're into the salvage & Scrap part of the game.

Platinum isn't really part of the Tritium equation though. Asteroids which give platinum are a different kind of asteroid than the ones that give Gold, Silver and Tritium.
knighttemplar1960 11. juni 2022 kl. 9.26 
Opprinnelig skrevet av Asmosis:
last i checked 3* systems sold bulk quantities of resources like trit or ferite dust in the 2k-3k range, is that no longer the case?

at any rate i get enough trit in the expedition just from collateral damage when fighting pirates since im using the space shotgun (positron i think?)

For frigate expeditions i use supply frigates (as always) since it means i dont have to craft any fuel, it's a free pass.
Outlaws reduced the available amounts in 3 star economies that have it from 2,000-3,000 down to 500-600.
Jaggid Edje 11. juni 2022 kl. 9.27 
I've seen as much as 827 available in a 3 star economy (just today, in fact). But yes, it was reduced from what it used to be.
Comradovich 11. juni 2022 kl. 10.46 
Well, if asteroids are your target, you could always try using the phase beam or the positron to augment your mining. I find that an upgraded phase beam usually cools down in the time it takes me to line up the next shot as long as I'm not holding the fire button down between asteroids. Positron's probably the fastest way to process one of those big asteroids, too.

I usually mine asteroids as I flyby on the way to something else. There's asteroids everywhere, so even with the reduced amounts now, I still come out ahead. But I can see the potential from pirate stations, too.

Here's an idea: Have you tried smuggling goods *TO* the pirate system? What I mean is look at the economy type of the pirate system. Let's say it's a research type economy with the beaker symbol. Now look at your galaxy map with an economy scanner installed and see if there's a normal system nearby with the type of goods that economy uses. For research economies, that'd be the DNA strand symbol, which I think is advanced materials. Now you just go to that normal system and buy all the trade goods you can afford. Haul them to the pirate system and sell at the contraband merchant, using the profits to buy up tritium. I did this on the expedition 7 runs and made between .5 and 2 million units in profit. The tritium will usually restock somewhat between your visits, too. Doing this will slowly crash that economy, and tritium will gradually get rarer, but you'll get quite a bit of tritium before that happens. Other benefit: Sentinels do not care if you have a hold full of normal items, no matter what system you're taking those goods to.
Asmosis 11. juni 2022 kl. 13.32 
Opprinnelig skrevet av pwalt:
As above. Some space stations and ships landing there sell Dihidrogen Jelly and Tritium. I buy that in bulk and have a mostly supply frigate fleet as well. It might cost me 50T of fuel to do one of the long missions once my figates have levelled up, generally it's free.

I'll concede, before they make it to S-Class they do use quite a bit of juice still because I'm often sending them out with Normandy or Leviathan but far less than a normal fleet.

Still far less aggravation than it used to be doing things the obvious way.

I'm not sure if you've noticed, but you actually get a "refund" of 50 fuel when you send supply frigates on a trip that has zero fuel consumption, probably due to a rounding error.

The derelict upgrades on a S-Class mostly eliminate any star rating issues. I've got 3 of each S class upgrade and they appear to be multiplicative? I get approx 3x the listed stats. My Normandy on its own has a combat rating of 150 for example from base combat stat of 38. It's just shame the fuel efficiency and speed upgrade modules don't do anything.

And then occasionally you get ones like this that fall into your lap. I usually end up hiring 2 or 3 S-Class frigates out of the ~20 supply frigates i recruit. I still keep one of each other class including Normandy and now Leviathan.

For the sake of convenience i rename them with "-xx, 3%" at the start of their name so i know which ones to send on long missions.

https://steamcommunity.com/sharedfiles/filedetails/?id=2819833348
https://steamcommunity.com/sharedfiles/filedetails/?id=2819833329
Sist redigert av Asmosis; 11. juni 2022 kl. 13.40
mystickneon 11. juni 2022 kl. 16.32 
Opprinnelig skrevet av A.D.A.M.:
Where is the plutonium nyeborg .... man?
It's MY Loc-Nar!
Nostromo 11. juni 2022 kl. 16.33 
I just buy it at space stations.

It's a very cheap way to "farm" it.
GazimoEnthra 11. juni 2022 kl. 17.06 
Opprinnelig skrevet av Mr. Bufferlow:
They made it a lot harder recently. You can still get moderate amounts at some stations. I use the stations I mark with the Suffix Trit on the end of the name, and the pilots that land in both my settlement and in stations.

You can farm the asteroids but that tends to bring combat fights on and it is not super efficient to begin with.

I hope someone knows a better way but that is what I have been doing.
How do you name stations? I tried the in-game rename option but it doesn't actually change the name and it stays at whatever the random name is lol
Asmosis 11. juni 2022 kl. 17.51 
yeah i find it confusing renaming systems, as the star system and the station name are two different things, so while it's easy to spot a system on your discovery list and bookmark it, in the teleport list it has the station name which is the original one.
Jaggid Edje 11. juni 2022 kl. 23.36 
Opprinnelig skrevet av Asmosis:
yeah i find it confusing renaming systems, as the star system and the station name are two different things, so while it's easy to spot a system on your discovery list and bookmark it, in the teleport list it has the station name which is the original one.
If you rename a system BEFORE you land in a space station, the station will have the system name you assigned as part of the name. If you rename it AFTER, the station name will still change...but it will take a while before it updates on your teleporter list.
'Ghost.. 12. juni 2022 kl. 16.23 
n.1
knighttemplar1960 12. juni 2022 kl. 17.50 
Use your economy scanner to find a trading post, drop a base computer inside it, name the base tritium (plus any other useful identifier) and drop 2 solar panels, a battery and a teleporter, and then look for it on your base list.
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