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There are faster and less annoying (for me) ways to make units.
Not if you're a hoarder like me and have tons of every crap material in storage units. As for time, it flys by so I'm having fun
Later, whenever it's convenient: summon your freighter close to a space station and fly the damaged ship to the station and scrap it. It won't have any shields, and might not have weapons, so you don't want to risk long flights.
Two benefits: 1) the credits you generate will far exceed the cost of the repairs you made. 2) there's a small chance you may obtain one, or more, storage augmentation modules that you can use to add storage slots in one of your other ships.
However if you're planning to scrap the ship just fix the launcher and pulse engine to get it to the station. Don't repair anything more than that. Opening up broken slots is expensive and even repairing weapons and shields can be costly. I don't think the ship value increases enough to make it worth doing when scrapping.
Additional clarification: If you intend to scrap the ship you do not need to repair ANY item. Go to the Anomaly, switch current ship to one being scrapped, use teleporter & travel to Space station, scrap ship.
I suppose what wouldn't be worth it would be if the cost outweighed the payout. Like, if it cost 5mil in supplies to repair and then only traded for 4.5mil