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Maybe you just picked the wrong game.
That will put you on a questline, (Anomaly), to get your own sentinal "pet" so to speak.
It will even help you when you get atacked by other sentinals.
It also gives you the schematics to update your minitaur with Sentnal armour.
the initial info on the AI Minotaur says it can help you when mining but we (TINW) have not seen any way to have it actually do that... it definitely works in battle if you have loaded it with decent weapons and ammo...
https://steamcommunity.com/sharedfiles/filedetails/?id=2607028076
My settlement nets me over a million or more from the goods I collect each time I 'go home'
Once it is set up completely I have 4 market places that sell me all the components I ever need to build numerous 15 million item stasis devices or fusion igniters. They sell me Drop Pod data, Salvage data, Wiring Looms all sorts. All the useful things you can find at the building trade posts that you normally have to find first. I can't buy weapons though which are still controlled by trader buildings, pirate outposts and space stations. The couple of landing pads give me a constant supply of pilots to trade goods with or sell items to. Build a home base close to the settlement border and you've got a personal trade hub.
For the moment the game balance of needing to visit a settlement is about right. Not very often only when necessary. It's your choice. I'm sure as the game continues to evolve settlements will adapt to balance game play.
Basically the settlements produce massive passive income once set up. That is really really useful especially for a new character that is cash poor. It functions in a similar way to the passive income from fleet missions. In time both fleets and settlements will likely be updated to be even more useful.
https://steamcommunity.com/sharedfiles/filedetails/?id=2611460925
I like the different settlement designs of the current three races. It's all quite clever really how the parts fit together for variety. In some situations things might look similar but mostly on the infrequent visits it can be quite immersive and funny too, with the odd NPC comments. The writing of the NPC text speech is quite amusing at times and the simple questions managing the settlement are not tedious and I don't need to spend a lot of time there so can go do other things.
https://steamcommunity.com/sharedfiles/filedetails/?id=2607027983
As things develop I expect things may be more immersive than they are now. Maybe the bar cantina construction will become full of life like a Star Wars Cantina one day : D That would be so cool. We could pick up secret outlaw missions or something and get tip-offs to player bases or other missions.
I stuck with my first settlement which unfortunately is now on an extreme sentinel planet. But a marked sentinel pillar soon calms things down. I have a crashed freighter close by to loot and a great cave system to wind through when escaping. It's fun. I think it looks great and love all the work and art Hello Games put into them. Great for End Game amusement and new players.
HG may have future plans for settlements, but based on other additions which appeared to be a "phase 1" and then never went anywhere, I would not expect any more. Looking at you nutrition and living ships.
There are some chuckles to be had if you accept it as it is. If you were hoping for something with more depth like a mini sim city game, you will be very disappointed.
Other then weather, and avoiding volcanic planets, I mainly look for a settlement with reasonably good weather so I am having to monitor hazard protection while I am screwing around with the settlement.
I don't think they are even available to new players. I didn't get my first distress call from a settlement until after i had finished the Atlas and Artemis missions, and it came as soon as i entered the new system.
As for what the first building requires, i think which one's you have as an option are randomized- All my first building took was a couple hundred carbon and silicate (the stuff you get from excavating dirt, can't remember the exact name).
I assume character but have not seen settlements in galaxy 2 yet to test to see if still asks about abandoning euclid settlement