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Indeed. But is still a shame for those roleplaying researchers etc. I hope HG change the mechanic or add something to force spawn creatures, even the throwing bait for example, if they add that throwing bait inside a cave would spawn a creature, for me that would be good already.
It's easiest to just give up and try another planet, but -- as others have said -- the openings to caves are often the best spawn points. So, look for buildings that have cave openings around them (almost anything will do, but for some reason Holo comms towers and drop pods seem to produce more caves). Or if you use your multi-tool to spot underground artifacts, tunnel down to them and then follow the cave to its opening (if it has one).
But (again, as others have said), some creatures will only spawn in deep caves, and some planets just have very few deep caves.
I hope they don't. It's not a difficult challenge or a shame.
Never thought of the task as a shame at all and it's a lot of fun and satisfying when completing the challenge to scan the planet of all its creatures. The balance is just right and some clever programming.
It's a lot of fun making your way across a planet searching for the last creature. Often the last creature can be the most interesting one. and there are some wild and interesting landscapes to discover. You see and explore all sorts of different things and take photos or do whatever. The process has got easier over several updates since 2016 which arguably takes the shine off the challenge. Build a base and return later to find any missing creatures whenever you want. It can be relaxing and a fun way to spend time. One method is no better or worse than another to earn nanites in the game.
There are plenty of planets to find creatures on. If one is more of a challenge, choose another planet and return to the other later. It's so easy to place a base and return at any time. Throw bait about immediately on landing to tame and scan as many creatures as possible and then begin the search soon after. The odds of finding the last creature are always in the players favour as it is a game. It's not coded to be impossible and I think the balance is right. The discoveries list even hints at where to go in some cases. It can be too easy at times.
I never seem to have a problem. Nanites can be gathered in numerous ways from finding, farming and refining running mould (which can be tedious), selling tech upgrades or gathering tainted metal or trading loot from farming pirate battles. Even while searching for creatures, tech upgrades can be found salvaging buildings or scattered wreckage and traded for nanites, so its a win win to do tasks simultaneously. There are multiple ways to enjoy searching for creatures and it shouldn't be instant. A huge amount of units can be earned too from scanning as well as nanites which really out to be thought of as a bonus for those who enjoy roaming landscapes and being surprised by what they find.
It would be cool to try 'trapping' a creature perhaps finding clues of its whereabouts like 'rabbit' holes or chewed flora or something. I have found creatures gathering near liquids so I can only assume the programming imagines how creatures are expected to survive. Perhaps additional mechanics will be added at some point. After all there are attachments to pets to 'track' items. They may be placeholders for future development. Either way adding more mechanics really is adding a mission layer onto the search. I'm quite happy with the 'happy go lucky' random kind of search that fits random creatures populating a planet to give it life nd ambience. Maybe in the future more specific boss like creatures might be added in missions to like as you say 'tease' out the giant worms or fluffy bunnies we can then trap and transport across the galaxy for whatever reason. : )
I also noticed, when I DO find them, They always almost spawn behind me. Which is why its good to turn around everyonce in awhile with the scanner when exploring a cave for the purpose of finding those creatures
It doesn't always work, and I'm not gonna lie, I currently have about 10 planets where I've found every creature except for one because I think after 10 minutes of trying, its time to leave