Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода
The closet I got is this, and I honestly like it better than the walkway. Keeps the cold out too.
https://steamcommunity.com/sharedfiles/filedetails/?id=1489831570
I'm building a base on a desert moon, and wood decor looks best in the desert so I don't want to use the tube structures. It appears the only build item you can attach a landing pad to is a wall. But unless you just sit a stand-alone landing pad on the dirt somewhere, you seemingly can't build a landing pad attached to anything without it wanting to make a door.
I personally don't use these pads because they are way too small for the Exotic ships. It looks stupid seeing those hanging over the back or clipping through the actual model.
That is why you can't get them to work together. And also why you can't place a Trade Terminal on any of those new components interior walls for a base built using the new stuff.
KInd dumb design decisions from HG is you ask me.
https://steamcommunity.com/sharedfiles/filedetails/?id=1502356955
https://steamcommunity.com/sharedfiles/filedetails/?id=1502358112
First thing you do is build the landing pad like normal, building it through a wall. Once it's set, you delete that wall acting as the gate, and the landing pad should stay put but without a walkway. You then stand near the edge of the pad and build the strut. You should be able to build it as you overlap the strut over the steps of the pad. Kinda tricky to align but when you do, it works perfectly.
Note that you only need one strut to connect the landing pad to a regular wood/concrete/metal floor (haven't tried connecting a cylindrical or cuboid rooms). As for connecting between landing pads, you will need 2 struts that overlap each other.
Not sure if this is a glitch or if it's unique to my game but if you're able to duplicate, you're welcome!
https://steamcommunity.com/sharedfiles/filedetails/?id=1495391441
Start with a basic floor.
Add 1/4 floor, then put vertical wall on the 1/4 panel.
Add the pad to the wall.
Remove the wall and 1/4 piece.
Add another floor panel between the pad an the original floor.
Fill in the rest.
J
There's no 'catwalk' build option unfortunatly, so the best you can do is use the paving in the foundation section.
Yeah... There are these various workarounds, but they are still hacks. And with the whole base building system being somewhat wonky and overly demanding on PC hardware resources, you are just adding to the instability and frame rate reductions by forcing the issue.
Thanks! That worked perfectly.
https://steamcommunity.com/sharedfiles/filedetails/?id=1509837980