No Man's Sky

No Man's Sky

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Chaosolous Aug 27, 2022 @ 9:02pm
Short range teleporter won't work?
I've a base I built at the very bottom of a water world's ocean. I wanted to build a landing pad on the surface of the water (the nearest island is a ways away so it's not convenient having to get to my ship), after putting the landing pad on the water surface, I put a short range teleporter on the pad, powered it, and then put one in my underwater base, powered that one as well, connected them and when I walk into them, it will flash and give the animation and particle effects like it was transporting me, but I just remain where I am.

Is there something I'm doing wrong or missing? My teleporters on my other bases work just fine.
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Showing 1-6 of 6 comments
I am not experienced with these short range teleporters. They work fine in my case, but i use them only in bigger bases. I can only think of the following:
- maybe your connection with teleportation cables has bends and not one straight line
- distance is too short (rather improbable)
- teleporters are not connected with the main power grid, maybe it didn`t work with batteries
and solar panels. I`m not sure. Patches changed a lot over the years...
Last edited by ⚜ Maître de Bredouille ⚜; Aug 28, 2022 @ 3:38am
Mandrake Aug 28, 2022 @ 3:51am 
Pretty sure your exxplanation covers this, but you do have two connections to make between them...
Electrical connection to each (which usually, it's easy enough to just run power to the closest one to your power source, then from that teleporter, on to your other one further away)
THEN, you also have to connect the two teleporters with the teleport cable. Kind of a transslucent fiber cable.
Both of these connections go from one tleport to the other - there can only be one connection. (i.e. one pair at a time)
Your connection could be too far away:
When running the teleport cable - pay attention to see if it says out of range / too far.
If it does, you will need to back up a bit, place one down, make the connections there - then place down another one, and make a new pair from that point on to your destination. Or however many it takes to get there.
You can find tutorials on how to make this 'extension' an automatic 'kick through' to pop you out on the long end either way, but that is still what is happening if you need an extra long run.
BUT all of that is a 'just in case' scenario that you're too far.
Something is out of whack: Power cable, Teleport cable, Distance.
So long as a teleporter has power, it is going to have the glow and give off a particle effect as it tries to find 'the other end'. If it doesn't, then just nothing happens.
Chaosolous Aug 28, 2022 @ 9:33am 
So I have set up working short ranger teleporters on other bases.

This is my first underwater base though, so I'm wondering if that has something to do with it.

The two teleporters I built on this base, one is above the water on the landing pad. It is connected to a power source via electrical wire. It is also connected to the other teleporter via the teleport wire. It shows that it is powered, and connected. (Wires show up when in build mode).

The teleporter underwater is inside of the base, it is powered, and it is connected to the other teleporter via a teleporter wire (the same one the landing pad one has, because it's one teleport wire to connect).

Both teleporters are glowing with that radial greenish blueish glow that they give off when powered. In the build menu all connections are solid.

When I walk into the teleporters though, nothing happens. The greenish blueish light they give off will glow radiantly when my player character enters it, but does not teleport me. Just show the teleport animation while leaving my character behind.

Is there someone out there who has an underwater base who has had this problem, or doesn't? I'm just not sure if I'm glitched for some reason or if you can't teleport to below the water level. Any information would be helpful.

To be clear, these are the SHORT RANGER TELEPORTERS,
NOT the Base Portals to jump from planet to space station.
AmberAnvil Aug 28, 2022 @ 10:14am 
It seems as though it should work. Maybe some landing pad / starship interference? Attach a separate prefab to the landing pad and put the teleporter in there to see if it works?
Last edited by AmberAnvil; Aug 28, 2022 @ 10:15am
Chaosolous Aug 28, 2022 @ 10:27am 
So I was messing around with it and got it to work. Honestly though, I have no idea what was being done differently from what I did before. Everything is essentially the same, I just placed them in slightly different locations. /shrug
predator Apr 6, 2023 @ 3:14am 
took me a while to figure this out. Turns out my damn space ship was "too close" to where i was trying to build, hence it wasnt working.
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Date Posted: Aug 27, 2022 @ 9:02pm
Posts: 6