No Man's Sky

No Man's Sky

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Falling from space
So I've noticed there isn't alot of detail around about what happens and since the game was released I have never been stupid enough to try it until today. I always thought "Well, obviously its instant death to go too far into space". Turns out not. Tested on expedition 8, the difficulty of which is on normal.

So if you're outside of the influence of any planet afew things happens:
- You look like you're swimming.
- Your haz protection is instantly gone.
- Your shields *rapidly* drain.
- Your oxygen *rapidly* drains.
- You receive no hazard damage to your health.
- You do recieve oxygen deprivation damage to your health.
- You sink slowly toward the nearest planet, assuming you don't "swim" or use your thruster.

If you keep your oxygen topped up you'll just sink until you reach a planets atmosphere. At which point the following things change:
- Your hazard protection recharges.
- Your shield recharges, assuming you keep your oxygen topped up occasionally you can just take abit of damage to your shields now and then. You're fine.
- You stop "swimming", you start falling toward the surface.

If you continue to keep your oxygen topped up occasionally you will eventually smack into the surface of the planet having fallen from the space. At which point you will:
- Take a small amount of damage to your shields. As if you just fell from a steep hill.
- Be stunned at the anti-climax.

I'm going to test this on survival because I know fall damage is increased on it but... wow.
EDIT: Tested it on save from expedition 7, which is on survival.
There is no fall damage cap here, the faster and longer the fall the more damage you will receive. Not using the jetpack before impact when falling from space resulted in instant death. Fall damage is potentially limitless so theres no amount of shields you can put on that will help you survive an unmitigated fall from space.
Conclusion; HALO jumps are very doable in normal, survival and permadeath but you *must* use the jetpack before impact in survival and permadeath.
Last edited by Yes, I have a Mic.; Aug 26, 2022 @ 3:36am
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Showing 1-15 of 15 comments
NZ.Zero Aug 26, 2022 @ 3:38am 
try it in an exosuit :)
Originally posted by NZ.Zer0:
try it in an exosuit :)
What do you think I was doing?
SaD-82 Aug 26, 2022 @ 3:43am 
He probably meant: Exocraft.
Nightshadows Aug 26, 2022 @ 5:52am 
Originally posted by Yes, I have a Mic.:
So I've noticed there isn't alot of detail around about what happens and since the game was released I have never been stupid enough to try it until today. I always thought "Well, obviously its instant death to go too far into space". Turns out not. Tested on expedition 8, the difficulty of which is on normal.

So if you're outside of the influence of any planet afew things happens:
- You look like you're swimming.
- Your haz protection is instantly gone.
- Your shields *rapidly* drain.
- Your oxygen *rapidly* drains.
- You receive no hazard damage to your health.
- You do recieve oxygen deprivation damage to your health.
- You sink slowly toward the nearest planet, assuming you don't "swim" or use your thruster.

If you keep your oxygen topped up you'll just sink until you reach a planets atmosphere. At which point the following things change:
- Your hazard protection recharges.
- Your shield recharges, assuming you keep your oxygen topped up occasionally you can just take abit of damage to your shields now and then. You're fine.
- You stop "swimming", you start falling toward the surface.

If you continue to keep your oxygen topped up occasionally you will eventually smack into the surface of the planet having fallen from the space. At which point you will:
- Take a small amount of damage to your shields. As if you just fell from a steep hill.
- Be stunned at the anti-climax.

I'm going to test this on survival because I know fall damage is increased on it but... wow.
EDIT: Tested it on save from expedition 7, which is on survival.
There is no fall damage cap here, the faster and longer the fall the more damage you will receive. Not using the jetpack before impact when falling from space resulted in instant death. Fall damage is potentially limitless so theres no amount of shields you can put on that will help you survive an unmitigated fall from space.
Conclusion; HALO jumps are very doable in normal, survival and permadeath but you *must* use the jetpack before impact in survival and permadeath.
great knowledge to know once i get further in the game. since something would happen to where i would be lost in space or try to crash land without a ship lol
Doom Aug 26, 2022 @ 6:12am 
People did this 2 years ago.
https://www.youtube.com/watch?v=K4MUooUKevs

The moment frigates were introduced, someone figured out that if you can walk on hull of the frigate, you can jump off it. (You can teleport to frigates in your fleet to repair them).
Originally posted by Doom:
People did this 2 years ago.
https://www.youtube.com/watch?v=K4MUooUKevs

The moment frigates were introduced, someone figured out that if you can walk on hull of the frigate, you can jump off it. (You can teleport to frigates in your fleet to repair them).

That video doesn't show the effects of falling into deep space, it only shows falling into the atmosphere.
This is the closest I came to in an answer in a google search and its an hour long, screw sifting through that; https://www.youtube.com/watch?v=q_GPUCeZSyY
Doom Aug 26, 2022 @ 7:09am 
Originally posted by Yes, I have a Mic.:
That video doesn't show the effects of falling into deep space,
AFAIK anything above cloud level is treated as deep space, so it shows deep space effects. The dude jumps off from above pulse drive altitude.

For the record, It is also possible to fall off your construction area on your freighter, and then you won't be able to get back. If you wander too far away from the construction hub, you'll experience the same effect.
Yes, I have a Mic. Aug 26, 2022 @ 10:41am 
Originally posted by Doom:
Originally posted by Yes, I have a Mic.:
That video doesn't show the effects of falling into deep space,
AFAIK anything above cloud level is treated as deep space, so it shows deep space effects. The dude jumps off from above pulse drive altitude.

For the record, It is also possible to fall off your construction area on your freighter, and then you won't be able to get back. If you wander too far away from the construction hub, you'll experience the same effect.

In deep space you get a swimming animation, hes immediately falling.
Not trying to be contradictory here, its just... you know, I did it. I was "swimming" in zero-g.
If you want to you can actually get deeper into space that way. You would never want to though.
Kobs Aug 26, 2022 @ 10:53am 
When you fall from space at a certain time you should start to melt and burn like any object is supposed to do. When we get in the atmosphere with our spaceship it becomes red from friction, I always thought it was funny that our characters didn't when we fall from orbit
Yes, I have a Mic. Aug 27, 2022 @ 11:01am 
Originally posted by Kobs:
When you fall from space at a certain time you should start to melt and burn like any object is supposed to do. When we get in the atmosphere with our spaceship it becomes red from friction, I always thought it was funny that our characters didn't when we fall from orbit
Oh trust me, thats what I was thinking too.
I genuinely thought for the longest time that to stray too far from my freighter build area was to do just what you describe.
Was crapping myself.
Last edited by Yes, I have a Mic.; Aug 27, 2022 @ 11:01am
Fienyx Aug 27, 2022 @ 11:07am 
You can enter the atmosphere in game without burning.
PsyXI Mar 26, 2024 @ 1:17am 
You can reach space on planets with low gravity (or on Atlantidium during a storm) if you upgrade your jetpack.
Previously, being in a starship and calling a frigate at an angle to the planet, then jumping off the frigate you could land and run at an angle. It was fun
Despistao Mar 26, 2024 @ 2:40am 
If you search on YouTube, one jumped from his freighter into a black hole.
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Date Posted: Aug 26, 2022 @ 3:19am
Posts: 15