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I would expect it to work no matter where its stored, but maybe someone that uses this tech will chime in. I see no need for it really.
I'm asking if ignoring the warning means it just "goes away" -- which seems odd at least. I'm not talking about bribing them with the scan defense thing. I didn't ask at all about blocking.
It seems like a bug if all you need to do to avoid a fight is simply ignore it.
[Folks, if you want to ask a different question, start a new post and don't hijack the thread.]
I was near the station so just went in there versus trying to boost away. I was nervous about getting caught again and only being farther away from the station.
Ignoring them and continuing on your way is also always an option, (assuming you choose to do so early enough that you don't get swarmed). Like if you're hunting freighter pods, killing one will get the first sentinel interceptor to spawn in. If you just ignore this spawn, it'll shoot you occasionally, but you can continue killing pods as much as you want and you won't get additional spawns. Your shields will need recharges, but this happens much less than if you have increased your wanted level and have eight interceptors plus their freighter on you.
Or you can bypass it entirely with some teleporting.
The fact is that the game doesn't really have the mechanics to make smuggling interesting or dangerous.
I tried to use the scan blocker. Hit the quick menu and couldn't find the blocker. How does one trigger the block?