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But anything that comes close always has other small plants and rocks.
Oceans, although not as deep as most would like, are MUCH better than they were. Although not as common, you can at least find them where the depth is a solid 60-80u. We're talking 15-20 of the standard pre-fabs stacked on top of the other before breaking the surface. Also, many have caves that go way deeper than that and are great for hiding a pre-fab with a teleporter and stoofs in.
I've also found plenty of "water worlds" - nothing but the occasional island here and there. So, it's just a matter of searching for them. I've never plopped down a base on one cuz it's not what I'm looking for, but just do a reddit search - somebody out there will have coords.
The "Desert Planets" in this game are way closer to the Navada Desert then the Rub Al Khali.
shame as I would love to find a an "Arrakis" and set up base or settlement there.
max depth is about 60 meters.
Not that it matters very much. It is clear that they kept things workable and not too long to traverse. That is one of the features most people never compliment the game on...but they spend some time thinking about distances and when traveling would become way too long.
Trading posts would be on stilts
It's a great idea, all sand or all water would be a cool variation. I bet some would even go for all lava.
try to make buildings half buried in dunes and/or half excavated, add dust clouds
yeah, would look nice and could be achieved if you make a whole new planet template like the weird colorless planets so you wouldnt see them too often..
i swear, i would rebuild a my old Tatooine Eucli-ea base there! or much better, all three bases of Winder, Ashfacta and me together.
https://steamcommunity.com/sharedfiles/filedetails/?id=1994367197
https://steamcommunity.com/sharedfiles/filedetails/?id=1994377664
https://steamcommunity.com/sharedfiles/filedetails/?id=1994378111
http://graslamaland.org/NoMansSky/Tatooine/