No Man's Sky

No Man's Sky

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Ragnaman Apr 23, 2022 @ 5:34am
Freighter Storage Container nonsense
So, if I am anywhere except freighter build area, i cant quickly store items to the freighter storage containers, but i can store items manually by navigating via Q and E.

Why this nonsense ? It cant be game balancing consideration because I am still able to store anything from anywhere but i have to manually navigate the inventory tetris every time.

Is this just a bug ? A dev oversight ? A tech limitation ? (which seems implausible as yet again, i repeat, i can store by navigating inventory tetris manually).


(missing option to quickly store to freighter cargo from anywhere)
https://steamcommunity.com/sharedfiles/filedetails/?id=2798520729

(option appears if i am in the build area of freighter)
https://steamcommunity.com/sharedfiles/filedetails/?id=2798520747

Just tested, also, the items dont auto stack across the various storage containers, but always drop in the first free space of the first free storage container, lol.

edit: of course i have the Matter Beam installed in the freighter.
Last edited by Ragnaman; Apr 23, 2022 @ 7:00am
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Showing 1-14 of 14 comments
tkwoods Apr 23, 2022 @ 6:00am 
The stacking or lack of it is a leftover from a time when they had one container. It should only happen if container "0" has open slots. So fill it up and that should go away.

A far as storing to container fro anywhere it has always been only while in base, or the base area on the freighter. They added the storage option in the freighter panel recently, so they are working on these options.

To truly get cargo availability from anywhere research and install the teleport beam in the freighter.
cattivision Apr 23, 2022 @ 6:09am 
On a new save my first priority after getting a freighter is unlocking the matter beam blueprint. The exocraft materialiser is a bit limited until the freighter's indium drive is unlocked though, but I tend to install that pretty soon too.

ETA it looks like you may already have the matter beam. You are correct that you can manually move things into storage containers but the auto doesn't work. As for the way item stack (or not) that is a bit fiddly. Early game I only build the number I need and add new ones as I fill them up, organising things as I go.
Last edited by cattivision; Apr 23, 2022 @ 6:17am
blackphoenixx Apr 23, 2022 @ 6:48am 
Originally posted by cattivision:
On a new save my first priority after getting a freighter is unlocking the matter beam blueprint. The exocraft materialiser is a bit limited until the freighter's indium drive is unlocked though, but I tend to install that pretty soon too.
I agree on the matter beam, but is there even any point to the exocraft materialiser when you can just put a summoning station into the freighters inventory? I've never even bought it.

Seems like a waste of salvaged data to me, at least until i've bought pretty much everything else. Including all the base decorations.
Even then i'd probably just refine them into nanites instead.
Ragnaman Apr 23, 2022 @ 6:56am 
Originally posted by tkwoods:
To truly get cargo availability from anywhere research and install the teleport beam in the freighter.

of course i have it installed. That does not really fix the problem, i still have to play inventory tetris with Q, E and X any time i want to sell something or store something that goes outside of bounds of my regular freighter inventory space.
cattivision Apr 23, 2022 @ 1:49pm 
Originally posted by blackphoenixx:
Originally posted by cattivision:
On a new save my first priority after getting a freighter is unlocking the matter beam blueprint. The exocraft materialiser is a bit limited until the freighter's indium drive is unlocked though, but I tend to install that pretty soon too.
I agree on the matter beam, but is there even any point to the exocraft materialiser when you can just put a summoning station into the freighters inventory? I've never even bought it.

Seems like a waste of salvaged data to me, at least until i've bought pretty much everything else. Including all the base decorations.
Even then i'd probably just refine them into nanites instead.

Building the summoner frees up a freighter inventory slot - I don't rush doing derelict freighters to max out inventory quickly, as that would be boring to me.
Last edited by cattivision; Apr 23, 2022 @ 1:50pm
cattivision Apr 23, 2022 @ 1:59pm 
Originally posted by Ragnaman:
Originally posted by tkwoods:
To truly get cargo availability from anywhere research and install the teleport beam in the freighter.

of course i have it installed. That does not really fix the problem, i still have to play inventory tetris with Q, E and X any time i want to sell something or store something that goes outside of bounds of my regular freighter inventory space.

Yes that is annoyimg, but I have just learned to manage around those limitaions. items in the main freighter inventory can be sold at galactic terminals, but not to the tech vendors, so if I have a bunch of sentinel upgrades that i want to sell for the nanites I need to make space in my suit/ship. Normally I collect stuff to sell in my freighter to sell as I explore and sell each item as I find myself in the 'correct' economy, but that doesn't work for tech-nanite trades.
Mr. Bufferlow Apr 23, 2022 @ 2:00pm 
Originally posted by Ragnaman:
Originally posted by tkwoods:
To truly get cargo availability from anywhere research and install the teleport beam in the freighter.

of course i have it installed. That does not really fix the problem, i still have to play inventory tetris with Q, E and X any time i want to sell something or store something that goes outside of bounds of my regular freighter inventory space.
The Matter Beam (not teleport beam) does make everything easier. You can store or take from your storage containers from anywhere in the system as long as the freighter is in-system.

You can pick the exact storage container you want to add things or take things. Works best if you name your storage containers and make a habit or sorting things to the right locations.

It also takes from those containers as needed when you build something. Makes crafting high end items a lot easier.
Hellbound Apr 23, 2022 @ 3:06pm 
Originally posted by tkwoods:
The stacking or lack of it is a leftover from a time when they had one container. It should only happen if container "0" has open slots. So fill it up and that should go away.

So, if I fill the first container, the rest will stack properly between them, acting as one large container?
taniwhat Apr 23, 2022 @ 3:18pm 
The freighter Exocraft summoner is extremely useful. Mainly because of the Roamer and Minotaur scanners which become available anywhere.
More so once you have the Indium drive and once again, the matter beam becomes a win because freighter storage also becomes available almost instantly as well.

And having the upgrades transferred if you exchange freighters is not to be sneered at either because having to refit freighters (when I finally found an S-class) used to be annoying as well.
Hellbound Apr 23, 2022 @ 3:26pm 
Originally posted by Hellbound:
Originally posted by tkwoods:
The stacking or lack of it is a leftover from a time when they had one container. It should only happen if container "0" has open slots. So fill it up and that should go away.

So, if I fill the first container, the rest will stack properly between them, acting as one large container?

I just tested this and it does not work that way. It always goes to the first empty slot even if there is a partial stack in another, later, container.
blackphoenixx Apr 23, 2022 @ 4:00pm 
Originally posted by pwalt:
The freighter Exocraft summoner is extremely useful. Mainly because of the Roamer and Minotaur scanners which become available anywhere.
You already get that with the summoning station though. Which is a prerequisite for the materialiser anyway. Putting it down, summoning your exocraft and picking it up again isn't really any more hassle than having to summon your freighter either.

I just don't see any benefit to it aside from saving that single inventory slot. Which you only do if you're not using all your freighters tech slots, otherwise you don't even get that much.

That doesn't seem worth 15 salvaged data to me when there's so many other things to buy that'll do more for you, especially early game.
If you're that hard up for inventory space you could just buy the Colossus for half the price and get 42 slots of extra storage instead.
Ragnaman Apr 23, 2022 @ 4:59pm 
I'm at the center of galaxy now and I still have no idea how to get any of the exocraft lol.
SuperTech Apr 23, 2022 @ 7:38pm 
The storage containers in your freighter are the same ones you can build in in your base. Build one to access the items them remove it when you're done.
Exocraft plans are sold in the Anomoly or you can do the quest chain given by the base computer and you will eventually get them.
Last edited by SuperTech; Apr 23, 2022 @ 7:40pm
Loadstrike Aug 24, 2023 @ 12:59pm 
Originally posted by Hellbound:
Originally posted by Hellbound:

So, if I fill the first container, the rest will stack properly between them, acting as one large container?

I just tested this and it does not work that way. It always goes to the first empty slot even if there is a partial stack in another, later, container.
I believe you are correct. i am having this issue. I notice the auto storage only works if you are at a base wtih all the containers, then those containers link to the freighter, but you can still access freighter storage containers from anywhere, just cant auto-organize unless at base with all containers or. on the freighter in the buildable area.. kinda dumb.
Last edited by Loadstrike; Aug 24, 2023 @ 1:00pm
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Date Posted: Apr 23, 2022 @ 5:34am
Posts: 14