No Man's Sky

No Man's Sky

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NMS Asteroids are stupid
The new update is amazing... As long as you never go into space bevuae once you do, you'll be pulled out of any immersion that you ever felt due to the insane stupid unrealistic unfun unemployable amound of stupid asteroids there are.


Seriously though... It looks dumb as F.

Cant this be changed? Sure, there are mods but none of them work with this update... And anyways, why should we need a mod to fix this inexcusable blunder?

Who's with me!
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Showing 1-15 of 127 comments
Alumenad Aug 18, 2019 @ 9:11am 
It looks silly indeed.
Last edited by Alumenad; Aug 18, 2019 @ 9:12am
DuuD Aug 18, 2019 @ 9:12am 
They did this so you wouldn't spend 5 hours looking for silver/gold/tritium.
Rockin' Shawn Aug 18, 2019 @ 9:12am 
The amount of asteroids were a design choice - obviously. If you ever run out of fuel in the middle of nowhere, you'll learn to appreaciate the fact that you'll always find massive amounts of asteroids to get fuel from.
Elder King Aug 18, 2019 @ 9:13am 
Not with you!
FM83.7 Aug 18, 2019 @ 9:33am 
I would love to see fewer, but bigger asteroids that you could land on and mine for rare resources. With very low gravity you could risk jumping into open space if you aren't careful enough. We could have a remote controlled landing unit for the less brave. Occasionally a fast spinning comet would rocket through the system, you would have a certain amount of time to 'catch it', land on it and get the even rarer resources before it took you to outer space. Sigh.
Zuleica Aug 18, 2019 @ 9:42am 
The density of asteroids is indeed WAY too much. Even running out of fuel it's still too many.
Dirak2012 Aug 18, 2019 @ 9:59am 
Originally posted by FM83.7:
I would love to see fewer, but bigger asteroids that you could land on and mine for rare resources. With very low gravity you could risk jumping into open space if you aren't careful enough. We could have a remote controlled landing unit for the less brave. Occasionally a fast spinning comet would rocket through the system, you would have a certain amount of time to 'catch it', land on it and get the even rarer resources before it took you to outer space. Sigh.
Why descend and mine resources when you can blast them and get the resources anyway?
Eiite Aug 18, 2019 @ 10:20am 
There was a mod for Next called Asteroid Reduction that was easily the best visual enhancement mod for space, sadly it isn't updated for Beyond but here's hoping the Author gets onto updating it.

It reduced asteroids substantially and increased their render distance allowing you to see them very far off in the distance, to compensate for the lower count it upped the amount of resource they would drop.
FM83.7 Aug 18, 2019 @ 12:40pm 
Originally posted by Dirak2012:
Originally posted by FM83.7:
I would love to see fewer, but bigger asteroids that you could land on and mine for rare resources. With very low gravity you could risk jumping into open space if you aren't careful enough. We could have a remote controlled landing unit for the less brave. Occasionally a fast spinning comet would rocket through the system, you would have a certain amount of time to 'catch it', land on it and get the even rarer resources before it took you to outer space. Sigh.
Why descend and mine resources when you can blast them and get the resources anyway?

What I meant was that we'd only have these larger asteroids. There would be no asteroid shooting at all. In case you ran out of fuel, you'd have to locate an asteroid, attempt landing, taking low gravity and oxygen supplies all into account. It would make space a lot more interesting place, because at the moment there isn't much happening there.

Recently a man made probe got very close to a comet (it looks like siam twim potatoes), you probably read it in the news some time ago. I think it would be great to be able to create a similar experience in NMS, but it might be just me. :D
Pul Myfinger Aug 18, 2019 @ 12:43pm 
Originally posted by Chickenpusher:
NMS Asteroids are stupid

You expected to find a smart asteroid?
Kira Aug 18, 2019 @ 12:46pm 
There's a mod for that.
Rhaaxerus Aug 18, 2019 @ 12:53pm 
I would agree, at least reducing the amount of asteroids would be all around good.
I am actually glad that it seems to be more consistent that asteroids do damage to your ship again, but with the amount that basically fill all empty space it's a bit ridiculous.

It would be interesting to see far less asteroids, but the occasional massive asteroids free-floating in a system instead.
I've also liked the idea of seeing large asteroids that could be landed on and mined for any of the space-available resources, and possibly a ship mining laser technology to be installed so they can be mined from the ship instead.

On top of the clutter of asteroids getting in the way; the amount of asteroids also kind of saturates the availability of gold, silver, and tritium, and platinum. Sort of makes the resources less valuable if you can just fly a couple hundred units over and find a forest of them. They should be few and far between, but not so rare that you're spending hours trying to find enough tritium to use your pulse engine again.
There's a sweet middle ground I'm sure, if Hello Games is willing to tweak things a bit to make it happen.
(Yes, you can use mods, but seems like such a minor thing if it's as simple as tuning down the vast fields of asteroids around.)
Last edited by Rhaaxerus; Aug 18, 2019 @ 12:58pm
MyProfile Aug 18, 2019 @ 12:56pm 
NO. I like lots of asteroids.
Leave my asteroids alone!
Mr. Bufferlow Aug 18, 2019 @ 1:09pm 
I would not complain if they kept the basic layout of the fields but decreased the number by about half. It does get irritating when you cannot see things because there are so many asteroids in the way.

They do serve a purpose. Never ran out of juice in space, but pretty sure there are players dumb enough to let that happen.
Chickenpusher Aug 19, 2019 @ 7:41am 
I just want some realism. Keep them in close orbit around planets but have the fuel last much much longer.
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Date Posted: Aug 18, 2019 @ 9:11am
Posts: 127