Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Upon messing with it a bit, it kinda pisses me off that NMS has no setting for HMD based movement. Being yanked backwards because I raise my hand up for the visor, or to reel back for a punch feel pretty ♥♥♥♥, and reminds me of Skyrim VR day 1, where people had to patch that in before the Devs released a patch. Kinda wish these VR ports/implementations would look at each other and see what the other messes up.
Also, was there a tutorial I missed for the VR stuff? It feels wrong having these weird controls just plopped into my hands, and I feel bad for anyone that doesn't think to look/ask here.