No Man's Sky

No Man's Sky

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BlondeCholo 17/ago./2019 às 8:52
N.M.S. GHOSTS IN THE MACHINE: Raid Abandoned Buildings for Nanites STUCK!!!
Hello Everyone,

I have run in to a wall while playing No Man's Sky's "Ghosts in the Machine" primary quest. The game prompted me to "Raid Abandoned Buildings for Nanites" and gave me an off world destination to do so. When I arrive at the specified abandoned building to collect the Nanites I find that there is a specific "Haunted Terminal" I am to interact with. Upon doing that the Haunted Terminal provided me with the following message: "TERMINAL BREACHED // SECURITY MEASURES ACTIVATED // USER LOGGED... // DATA WIPED. The terminal has not responded positively to my probing. I have the data I need, but there seems little hope of gathering any more information." It then gives me the option, the only option, to press "TEST INPUT PANEL" which I do and then it tells me, "The machine remains unresponsive." then nothing. I did not receive any Nanites, the location indicator has not moved and so is still hovering above the Haunted Terminal and the mission has not advanced forward. Anyone else? Any fixes? Any thoughts?
Thanks all.
Última edição por BlondeCholo; 17/ago./2019 às 8:55
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Exibindo comentários 1621 de 21
McMarthy 19/ago./2019 às 1:13 
Escrito originalmente por Mr.M鸡:
Escrito originalmente por Jaelend:
I found a solution for me, since I went through exactly the same thing.

You have to take a "Black Hole", to jump to a very different place in the galacy. Then you'll be able to reset the mission with the Middle Mouse Button :D

Totally worked for me :)

Enjoy!
How do you do that, I´ve been following the story and now I´m stuck in this damn mission, dont know how to go to black holes :(

Spawn the anomaly (x on PC, when you're in space), then talk to Polo inside it, he'll give you the position of the nearest blackhole :) Hope it helps
Starcake 19/ago./2019 às 12:28 
Lol I'm facing the same problem and was about to create a topic about this. So I'm not the only one. I really enjoy this game but sometimes... sometimes these bugs are so difficult to handle, there have been several times where I just felt like throwing hands up and give up completely. Guess I'll have to try the black hole warping to see if I can fix it...
Phaidros 21/ago./2019 às 4:10 
TL;DR: Exocraft quest raid(s) can reset this bug.

There is another "solution" of sorts. I had the same bug: I found the abandoned building myself (after all, it was close by) and used the terminal. Then, Apollo asked me to raid the same building and the quest was stuck, as described.

However, in the EXOCRAFT missions for the base, there comes a quest where the NPC sends you to recover credits from a terminal on a timer, basically to teach you that you are faster in a vehicle than on foot. I forget which number that quest is, a bit more than halfway in (definitely not the end mission).

As it happens, the NPC directed me to the same abandoned building again. After all, it is close by and this is a timed mission. The terminal was now "properly" working again. And although the terminal spits out units this time, not nanites, it still UNSTICKS THE GHOST QUEST. The trigger is just that the terminal gets used properly.

Obviously, I cannot guarantee that this will work in every game (since I do not know how the Exocraft quest picks its targets). Probably there is good chance for this to happen because of proximity. But I note that if you go to that NPC after being finished with its regular quests, it will give you similar raid objectives. So if you are not lucky in the regular quest, maybe you can force the reset by taking raid missions again and again from the same Exocraft NPC after finishing the regular quests.
Última edição por Phaidros; 21/ago./2019 às 4:16
Bob Loblaw 24/ago./2019 às 6:18 
Escrito originalmente por Phaidros:
TL;DR: Exocraft quest raid(s) can reset this bug.

There is another "solution" of sorts. I had the same bug: I found the abandoned building myself (after all, it was close by) and used the terminal. Then, Apollo asked me to raid the same building and the quest was stuck, as described.

However, in the EXOCRAFT missions for the base, there comes a quest where the NPC sends you to recover credits from a terminal on a timer, basically to teach you that you are faster in a vehicle than on foot. I forget which number that quest is, a bit more than halfway in (definitely not the end mission).

As it happens, the NPC directed me to the same abandoned building again. After all, it is close by and this is a timed mission. The terminal was now "properly" working again. And although the terminal spits out units this time, not nanites, it still UNSTICKS THE GHOST QUEST. The trigger is just that the terminal gets used properly.

Obviously, I cannot guarantee that this will work in every game (since I do not know how the Exocraft quest picks its targets). Probably there is good chance for this to happen because of proximity. But I note that if you go to that NPC after being finished with its regular quests, it will give you similar raid objectives. So if you are not lucky in the regular quest, maybe you can force the reset by taking raid missions again and again from the same Exocraft NPC after finishing the regular quests.

I had a similar experience. The Exocraft tech told me to get nanites. His quest updated immediately when his dialog closed, as if I had already gotten them. He then proceeded to his next quest. The Ghost in the Shell quest became unstuck upon a revisit to the terminal.

Also note, the dev has a patch on the beta branch that they say fixes this.
Última edição por Bob Loblaw; 24/ago./2019 às 6:34
Buurz 8/nov./2023 às 3:59 
2023 and still this bug is in the game.. GG
Felis_Exploria 8/nov./2023 às 5:01 
Escrito originalmente por Buurz:
2023 and still this bug is in the game.. GG

Why? What is the point of resurrecting this dead post? The last comment even gives you the fix. So you are inconvenienced by having to return to the terminal. A whopping 2 minute delay. Deal with the fact that all games have bugs. And stop raising the dead.
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Publicado em: 17/ago./2019 às 8:52
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