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回報翻譯問題
Hii, you can't build "too close" a player base (haven't tested precisely but i'll say 1 km around his base at minimum).
If you join a friend, you'll be warped to his system, no matter where you live initialy. But assuming you have a quest or a station on your starting sector, you'll can go back using the stations portal as soon you'll finish the tutorial part that give you interstellar travel :)
A base terminal + non alimented portal is enough for a way back.
The portal need energy for departure only. But you'll be able to join it from a station (or another base) regardless of if he has power or not.
It's basicaly like in the Stargate tv show. The departure stargate send the power to the target door. ^^
Any suggestion for finding a good planet? which features should i take into account?
Not really.
The ideal thing is mostly a planet with no special thermal condition (not too hot / cold / radiations) and a reasonable sentinel presence (not too high anyway).
Basicaly a planet close to earth in appearance as it will make your external exploration easier.
But it's only true on the really early game as once you have exoneft the weather is not much an isssue as you can just hide in your car / overboard when needed.
Personaly i tend to preffer planets with copper on it cause you need a lot of it early on. But it's mostly cause i'm lazy to fly on other worlds for mining :p
On the long run i think the eye-candy factor is probably the only real thing to take into account, so better choose a world you found beautifull :'D