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It can point to; specific resource, quest location, nearest atlas or galaxy center shorter path.
In any case, you can explore as you want, it's just basicaly a GPS system that point at the thing you have selected (or the game preselect for you in tutorial)
The default one just shows you the currently shortest known route to the centre of the galaxy, but you can also get paths to the nearest known ATLAS interface, current mission target, and a couple of other things.
But yes, you can just ignore that and go do whatever you want if you feel like it. The game is all about exploration, after all.
Yep, it can be an issue, i suggest to drop a base to systems where you have quest (just a base computer) so you can came back latter on if a quest request it ^^
Once you have a decent cargo it only take like a half hour to cover the galaxy, so it dont really matter endgame ^^
Also you can portal to a really large number of previous systems.
Can you take some particular action to reset it, or are you just saying sometimes it resets on its own?
For most quest, when you "select it" you can scan from space and it ~should connect to a new quest marker in the system or a systeam near you.
But it doesn't work for all quest, only (most) of the main quests. (atlas, the lost traveler and the base building ones)
So, currently I just see "Heart of the Galaxy", not a specific quest. But I'll also keep in mind not to wander off too much for important quests.
Thanks.
I was under the impression I'd need a warp gate at my base to be able to get back to it, but I haven't tried just dropping a base computer. I assume you mean that will always leave the system's space station in your warp destination list. I'll have to try that out today.
Yep exactly, you can't travel to the base itself without a portal, but the space station of the system keep in your list of portals if you change the filter on space station portal interface :)
Then you can just fly out and reach the base itself if needed ^^
I never tried to run away of them, but if you're strugling with the fight, flying to a NPC cargo and docking to it then flying off it should make the cargo turrets fire at the pirates. It will not damage them, but should break appart the pirate formation and make you able to take them down 1v1 ^^