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Or, you can wire the extraction site to an electromagnetic generator in another hotspot, of course.
Yes, if you want to add more than one extractor or any other electrically powered devices to the grid, you have to check the ratios between max power supply vs. power used, and power storage remaining (battery) vs. nighttime hours.
If the OP is asking what it takes for 1 extractor connected to 1 supply depot, it's 2 solar panels and 1 battery to make it through the night.
Any electromagnetic site will power anything, doesn't matter level S or C. Just look for one. There's not a whole lot of difference in S vs C mineral or power sites, maybe you'll have to add a couple more extractors to make up the difference. The main determinant on how much stuff is in your supply depot, IMO, is the number of supply depots you have....the more you have the more will be in there...eventually. Since I have many extractor sites, by the time I make my rounds, I'll usually have over 10000 units of whatever if I have enough depots. The number of extractors just determines how fast it fills up. But once you reach the limit of your supply depot (limited by the number of depots), it doesn't matter how fast you extract stuff if it has no where to go.
https://www.reddit.com/r/NoMansSkyTheGame/comments/d39155/simple_calculation_to_figure_out_the_minimum/
A solar panel every 25Kps and a battery every 2 solar panels.
I have an extractor with a teleporter. They need 70Kps. I used 3 solar panels (75Kps in average) and 2 batteries (100Kps for 15 min).
Solar turns off at night though, so the extractors should stop working then unless you have a battery which stored excess daylight energy. If it does otherwise, then that is a bug. Electromagnetic is 24/7 though and looks better.