No Man's Sky

No Man's Sky

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Icedfate Feb 9, 2022 @ 2:09pm
ships aren't landing in space stations (bug?)
i dunno, i searched for this and only found a post from 3 years ago and they claim that it was "solved".

but this just started happening to me yesterday.

every time i enter a new system, when i first go to the space station, it's filled with ships, but then they all take off and leave while i'm still landing my ship and then i stand around for 20 minutes waiting for ships to come in and nothing ever comes in.

I tried this in 4 different systems, with different economies and different conflict levels.
everywhere i go, this is happening.

sometimes, if I turn my back and go to one of the vendors, I'll hear 1 ship land and that's it and i turn and run back and it's always the same ship each time, literally the same ship, same type,color name, everything.


I don't know how the other guy solved this. . .
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Showing 1-15 of 17 comments
Icedfate Feb 9, 2022 @ 2:20pm 
oddly, i started walking toward the entrance of the space station, (actually curious if it's possible to walk there and maybe fall out into space?) and about 350u down themline, imstarted to see the ships outside circling around and a few came in and then i had to sprint back and just barely made it back in time to catch an A rank ship and bought it and scrapped it. and now, i am seeing sporadically, 1 ship at a time coming in, but something is definitely weird here.

i guess walking away, might have triggered a "respawn"? i dunno
Psyringe Feb 9, 2022 @ 2:24pm 
It's a known bug. The usual remedy is to enter your ship and exit again (so that you create a save point), then reload that save. But it seems you found another way. :)
Despistao Feb 9, 2022 @ 2:26pm 
that error was normal in the expeditions, what I used to do was land on a planet, make an automatic save, switch steam to offline mode, load the game, enter the base and switch steam back to normal mode
Icedfate Feb 9, 2022 @ 2:54pm 
i went to another system it seems to be working again here. it weird because at this space station, the enetrance looks closer to the landing pad and i can see the ships outside.
it's as if it's related to whether i can see the ships outside or not, like there's a "spawn point" out there
At one point in time there was an issue with all the landing pads in a space station being full when a player tried to enter and that caused a bug/crash. The devs solved that by having all the ships in the space stations leave as a player is entering. So that happens every time you enter.

When you exit your ship you create an autosave. If you are there to only buy and scrap ships you can simply reload your auto save immediately or you can run around to the vendors and buy and sell things while you wait for a ship to land.

There is no rhyme or reason to when or how many ships land. I have had 5 minute gaps and I've also had as many as 4 ships land one after the other. There is no pattern that I have been able to discern.
Last edited by knighttemplar1960; Feb 9, 2022 @ 4:42pm
SumGumption Feb 9, 2022 @ 5:52pm 
I find that waiting in the docking area and pointing my scanner at the entrance gets them entering. If that doesn't work, a reload usually does do the trick.
Icedfate Feb 9, 2022 @ 9:06pm 
yeah. i guess i'll try those things
dbjergins Feb 9, 2022 @ 10:08pm 
Reload your autosave that will reset the spawning
Mr. Bufferlow Feb 9, 2022 @ 10:19pm 
From my experience, if you are doing business on the upgrades side of the station and head toward the bay, any parked ships will immediately leave and none will typically come in to land. I have had the experience a number of times when I heard an exotic land and ran to see what it was...and they all just leave the bay.

At least for me, if I go on over to the missions side of the station, and then either wait until I hear landings or just head down to the bay and wait, the rotation of ships landing and taking off starts up again.

Not sure if is relevant, but there does seem to be some preference on where your ship parks. If it is on the upgrades side I normally will not see as many takeoffs and landings as when my ship is parked on the missions side.

This is just my observations and usually not trying to see any ships so could just be my luck.
Icedfate Feb 10, 2022 @ 4:00am 
i could be wrong , but it looks like it has something to do with the distance. maybe it's the draw distance because i have my graphics settings at the lowest settings(?)

some space statioms have a really short hallway leading outside and those ones never seem to have a problem.

some stations have a really long hallway and it's too far for me to see the ships spawning outside. maynbe that's why they aren't coming in?
and maybe that's why when i run towards the opening, they suddenly start coming in, because now they are inside my "draw distance", i dunno, because once i trigger it, i'm able to go back inside and it works again.
Last edited by Icedfate; Feb 10, 2022 @ 4:00am
Icedfate Feb 10, 2022 @ 11:46am 
how the heck does one get a 3779 hyperdrive jump range?! even with all 3 chromatic engines, 3 S tier jumps modules in tech and then 3 more in the regular section, i only have about 1601'ish

i can juggle them around, moving them next to each other and rearrange them andnthat's weird too, because i have them all touching at all times, but it keeps changing depending on where i put them. like I said, they are all touching, to get that bonus but there seems no logic to exactly which one touches then others and i'm getting a range of between 1490-1610 depending on how i move them around.


i'm still not understanding how someone gets 3779.

i watches some YT videos and thenpeople have 1600 with just 3 modules + the indium drive and nothing else.

even the best S the module i could find only has +230 on it. . .
Psyringe Feb 10, 2022 @ 11:56am 
Originally posted by Icedfate:
how the heck does one get a 3779 hyperdrive jump range?! even with all 3 chromatic engines, 3 S tier jumps modules in tech and then 3 more in the regular section, i only have about 1601'ish
I would guess that you're not having an Explorer class ship then?

Each class has a different range of base values for their hyperdrive range. Explorers have the largest, followed by Exotics IIRC. Fighters and Haulers have considerably lower range.

Also, you probably already know this, but just in case: You can put 6 S-tier upgrade modules of the same type into your ship, 3 in the general section and 3 in the technology section. They add up.
Last edited by Psyringe; Feb 10, 2022 @ 11:58am
Icedfate Feb 10, 2022 @ 12:17pm 
the second line in that quote you quoted. I said "even with 3 in tech, and then 3 more in the regular section"


so you are saying that explorer ships can spawn with 1600+ on their hyperdrive range, just base stats?!
Last edited by Icedfate; Feb 10, 2022 @ 12:19pm
Icedfate Feb 10, 2022 @ 12:30pm 
so, i'm reading that the max hyperdrive rang on a ship is 181.
the max range on an upgrade module is 250, but usually, you're stuck with 204-219. one of mine is 236.

lets say an average of 210 per module
181+210+210+210+210+210+210 = 1440. I guess the drives that you install give you a bonus, but it doesn't seem to give more than 50.

i managed to get about 1600 total, on my shuttle.

is there another factor in there with explorer ships that there's something multiplying it, doubling the values?
I don't get it.

a guy says "find a ship woth 181, add 6x210's on there and if you arrange them right, you get over 3000" and the math doesn't seem to add up



edit : nevermind (?). is the "hyperdrive bonus" attached to the ship not a number, but actually a percentage? so 101 means a 1% bonus and 181 means an 81% bonus? which would then mean that it's taking the 6x210 = 1260 * 1.81 = 2280 and then arranging it around the other things on the ship to get other % bonuses?

edit 2 : meanwhile, i'm doing more research and seeing people say, even with the max bonus of 181, your hyperdrive range maxes at around 3050-3200.

amd yet, somehow the guy in the article you linked to has 3770. .

another reddit post says that even with the best possible upgrades, 6x250's in the best possible configuration, the best you can possibly do is 3265
and yet, somehow, thst guy has 3779. . .

edit 3 : i dunno. those posts were from 2 years ago and folks are saying it can't get that high unless you cheat, so i guess the guy that shared that photo of a 3779 range is cheating?
or, the more recent updates raised the limit?
Last edited by Icedfate; Feb 10, 2022 @ 12:56pm
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Date Posted: Feb 9, 2022 @ 2:09pm
Posts: 17