No Man's Sky

No Man's Sky

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Construction Terminal in Expedition
I'm probably just being stupid, but...how do I get this? I can't get certain other recipes I want (Frost Crystal -> Glass Blueprint) until I get the overseer, I can't get him without the terminal, and I can't get the terminal without the stupid Artimis missions. How do I even start those in Expedition?

As a side note, if any HG people read this, please for the love of Atlas let us just buy the dang thing with Salvaged Data...
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Showing 1-15 of 17 comments
Merlin69 Apr 7, 2021 @ 5:34am 
You don't need the terminal, you can get the blueprints from the Anomaly in the building specialist, just need buried tech 3 each for each plant mainly plus 5 for the garden.
PhotriusPyrelus Apr 7, 2021 @ 5:47am 
Originally posted by Merlin69:
You don't need the terminal, you can get the blueprints from the Anomaly in the building specialist, just need buried tech 3 each for each plant mainly plus 5 for the garden.

I have no idea what you're talking about, but this is what I'm talking about:

https://nomanssky.fandom.com/wiki/Construction_Terminal

Construction terminal. The thing that lets you hire an overseer and all the other NPCs (because he's where you get the plans for their work stations). That's why I said "construction terminal" and not whatever you thought I meant.
QuaestComm Apr 7, 2021 @ 6:29am 
Unless one of the expedition milestones grants the terminal blueprints (which I don't think is the case for Pioneers), there is no way to get these blueprints in the Expedition game mode since main story quests are disabled.

However, the agricultural product crafting blueprints (Glass, Acid, Living Glass, etc.), which one would normally acquire from the Overseer and Scientist, can also be obtained by raiding secure facilities (Manufacturing Facilities and Operations Centres). I believe these blueprints are chosen from a tech tree, so you should not have to learn a lot of "junk" blueprints before you finally get to learn the blueprints you need.
Pilgrim Apr 7, 2021 @ 6:46am 
Originally posted by PhotriusPyrelus:
Originally posted by Merlin69:
You don't need the terminal, you can get the blueprints from the Anomaly in the building specialist, just need buried tech 3 each for each plant mainly plus 5 for the garden.

I have no idea what you're talking about, but this is what I'm talking about:

https://nomanssky.fandom.com/wiki/Construction_Terminal

Construction terminal. The thing that lets you hire an overseer and all the other NPCs (because he's where you get the plans for their work stations). That's why I said "construction terminal" and not whatever you thought I meant.

I got that blueprint (playing expeditions) but unfortunately I can't remember how.

I think you get it as part of a base building mission. Check your log if there are any outstanding missions.

Good luck.

P. S. I don't have the blueprint for the save point. Got save beacon but cannot place a beacon on the freighter.
PhotriusPyrelus Apr 7, 2021 @ 9:31am 
Originally posted by QuaestComm:
Unless one of the expedition milestones grants the terminal blueprints (which I don't think is the case for Pioneers), there is no way to get these blueprints in the Expedition game mode since main story quests are disabled.

However, the agricultural product crafting blueprints (Glass, Acid, Living Glass, etc.), which one would normally acquire from the Overseer and Scientist, can also be obtained by raiding secure facilities (Manufacturing Facilities and Operations Centres). I believe these blueprints are chosen from a tech tree, so you should not have to learn a lot of "junk" blueprints before you finally get to learn the blueprints you need.

Man, that's a bummer... It's not even just about the plans (though that was my main motivation in making the topic). But my base and freighter are going to feel incredibly empty without all the NPCs... >.< Thanks, though.
AmberAnvil Apr 7, 2021 @ 9:57am 
I kicked off the "Expanding the Base" missions when I acquired the blueprint for the Advanced Mining Laser and installed it in one of my Multi-Tools. The mission then instructed me to build a Construction Terminal and gave the blueprint.
Starchild Apr 13, 2021 @ 9:23am 
Originally posted by PhotriusPyrelus:
Originally posted by Merlin69:
You don't need the terminal, you can get the blueprints from the Anomaly in the building specialist, just need buried tech 3 each for each plant mainly plus 5 for the garden.

I have no idea what you're talking about, but this is what I'm talking about:

https://nomanssky.fandom.com/wiki/Construction_Terminal

Construction terminal. The thing that lets you hire an overseer and all the other NPCs (because he's where you get the plans for their work stations). That's why I said "construction terminal" and not whatever you thought I meant.

Thanks a thousand for the link ; I kept looking for answers for this terminal and only got how to get the overseer. Now I'm on the campaign track! :steamhappy:
AoEnwyr Apr 18, 2021 @ 6:13am 
Wondering how others have activated this. I am somehow able to build this in my Expedition save but I can't remember what triggered it. My other half is on PS4 and hasn't been able to get it to kick off.

EDIT: I was able to build a Construction Terminal at his base and then he was able to recruit an Overseer but so far he's only getting the dialog to "Leave the Gek alone"

I know you can buy all the blueprints on the anomaly but it's nice to have the NPC's around the base to make it feel lively. It would be great to see some additional idle base npc's available for purchase with Quicksilver at some point (with a base limit of 2 or 4 so it doesn't become a massive load issue).
Last edited by AoEnwyr; Apr 18, 2021 @ 6:35am
AoEnwyr Apr 18, 2021 @ 6:37am 
Originally posted by JJ Silvergrey:
It boggles my mind that people would actually want more quests nagging at them to be completed.

If I could I would remove all my quests, and maybe even the 'Log' tab completely...

It's not the quests he's particularly interested in, it's having the NPC's around. The terminals are nice pieces of furniture if you're wanting to build a base that actually feel like it gets used
knighttemplar1960 Apr 18, 2021 @ 7:35am 
The crafting glass recipe you get as a reward when you complete the farmer milestone in Phase 2. You can still make glass before that in the refiner using either silicate powder or frost crystals.
PhotriusPyrelus Apr 18, 2021 @ 8:58am 
Originally posted by JJ Silvergrey:
It boggles my mind that people would actually want more quests nagging at them to be completed.

I don't. You know, which is why I said in my OP that it should be purchaseable with Salvaged Data.

Originally posted by JJ Silvergrey:
If I could I would remove all my quests, and maybe even the 'Log' tab completely...

As would I. Maybe not the log completely, some of the stuff is useful, but the quests are boring after one go through, as most quests usually are. Also auto-pinning new technology is stupid. I'd also *LOVE* a way to turn off the damned "helpful hints" crap that I've seen literally thousands of times.
Wizard of Woz Apr 18, 2021 @ 9:10am 
Originally posted by JJ Silvergrey:
It boggles my mind that people would actually want more quests nagging at them to be completed.

If I could I would remove all my quests, and maybe even the 'Log' tab completely...
^
This
The base building quest line starts somewhere in Exped mode and it worked well for me
also Dreams of the Deep... which can give you an achievement if you don't already get it.
Starchild Apr 26, 2021 @ 1:02pm 
I've been looking for the construction terminal answer since I started playing the game, normal mode or otherwise. People who make guides or videos always start off with the overseer and say nothing about the construction terminal, even if its their title.

Well I found your answer, or at least close enough I think. I just got it! 5 min ago.
Was lost in space trying to get to the second meeting point in phase 2 of the pioneer expedition (just kept warping and getting nowhere???) and then got tired and went back to my main uploaded base. And there it was, the secondary quest : Expending the base.

Here are some details that might be useful :
Prime quests: Atlas path, Space anomaly, Expedition one.
Secondary: Exploration guide, Community research, Rendezvous 2 :higgledysizz: and Expending the base*****

My base is medium sized (for someone who can't build s***).

Hope this helps. :portiapoop:
knighttemplar1960 Apr 26, 2021 @ 5:59pm 
AS an update the expanding the base quests open up sometime near the end of phase 2 or the beginning of phase 3. You can then do that quest line just as always exactly like a normal save. You'll have likely all ready purchased most of the blue prints you wanted at the anomaly with nanites though.
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Date Posted: Apr 7, 2021 @ 5:21am
Posts: 17