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Note: I hope this is what it sounds like:
"Introduced a significant base-building networking optimisation"
p.s. it's probably not
The VR mode needs a curved ui build screen. I have a hard time reading the ones on the end of a MASSIVE straight screen
The way to make yourself heard is join the experimental branch:
"Feedback and reports of new bugs/issues being found on Experimental are welcome"
and submit a bug report.
Guys, tks!
Would you mind PIN the update message?!
PC + VR tele-loop for ground movement not working inside settlement buildings.
Have to try to use backpack jets ;)
Bumpity bump.
More people need to actually report this as a BUG on HG's Zendesk webpage. It's usually the squeaky wheel that gets the grease...
I don't know what you did exactly to fix the no collision issue on planetary props (great btw) but I believe you introduced a new bug in its place. Planetary objects pop out of existence left and right. Even when spawned through the distant objects category.
Can you fix it?
Thanks.
YEEESSSSS. First you guys fix the cuboid supports, and now the terrain regen bug. Thanks, HG!
Tbh this bug was making me not even want to do the Nexus community missions anymore because having to restore all my base terrain edits afterwards (via the Save Editor) was kind of a pain. This should improve my QOL in NMS by at least 3000.