No Man's Sky

No Man's Sky

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Freighter fleet and farming questions.
1 What is the most efficient product to manufacture from farming and how much of each crop do you need? I want to harvest once every day then have something to sell, not have to pay attention to different harvest timers. I’m pretty sure they messed with the whole system since i last played. Kind of need to know which plant i’ll need to most of, so i can pick a planet where it can be put outside.

2 When looking for support ships for youur freighter i can’t seem to find any above c rank, but they have different stats, what should i look for, i read that starting stats matter but i’m not sure what is considered good. I don’t want to rank one up to S and find that it’s not very good.

3 what quest gives the dome that holds 16 plants?

4 If i buy a new freighter, what happens to the structures inside the old one? should i break them down or do they get moved? And what happens to the fleet with it?
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Showing 1-15 of 59 comments
Bubba Fett Nov 1, 2021 @ 1:30pm 
1: You can use a refiner with common minerals to duplicate plants. eg. refine cactus and pyrite in a med or large refiner and for 1 of each you get 2 cactus. All the plants work like that and it's the same mineral you need to plant them in a planter.
You don't really need large farms, you can just manufacture all your plants starting with 1 sample.
https://nomansskyrecipes.com/all
Also, you can now buy all the blueprints you used to have to raid manufacturing centers for. They're in the Anomaly between the multitool guy and the exocraft guy. Bring LOTS of nanites if you want them all.

2: Look for stats that improve their specialty and avoid the ones with negative stats. Especially fuel use.

3: It's faster to just unlock the blueprint on the anomaly using salvage data.

4: all of your rooms, refiners, and planters are moved to the new freighter. The fleet joins the new freighter. Anything in freighter cargo also moves to the new freighter. (assuming you're going to a new ship with enough space to hold it rather than one with less slots)
Any ships that were in your hanger probably won't appear till you jump the freighter once, but you don't lose any of them.
Tech upgrades like hyperdrive, teleporter, and such that are installed are lost just like with any other ship. Anything you had to use the "install" option to put in a tech or inventory slot are lost.
Last edited by Bubba Fett; Nov 1, 2021 @ 1:37pm
tkwoods Nov 1, 2021 @ 2:03pm 
I only grow nip nip of the freighter, it's not the highest value but it's just pick and sell without any worry about crafting.

Mr Robert House Nov 1, 2021 @ 2:19pm 
Thanks, but farming pyrite etc sounds way harder than farming. To make a circuit board you need hundreds of each plant, i don’t fancy farming 4 planets for resources constantly. Back when i did it the first time you just harvested some stuff in the correct quantities and ended up with a stack of circuit boards.
ckam888 Nov 1, 2021 @ 2:28pm 
Keep an eye on each ship for it's fuel consumption. Lower #'s are better. Avoid any ships with 10's or higher even if they are S class. All my support ships are 2 or 3's. I rename all my frigates to include their fuel needs. For example, I might call a frigate, "Abercrombie 9" to denote its fuel need as 9. That way when I send out missions I can keep my fuel needs balanced.
Faceplant Nov 1, 2021 @ 2:45pm 
Originally posted by ckam888:
Keep an eye on each ship for it's fuel consumption. Lower #'s are better. Avoid any ships with 10's or higher even if they are S class. All my support ships are 2 or 3's. I rename all my frigates to include their fuel needs. For example, I might call a frigate, "Abercrombie 9" to denote its fuel need as 9. That way when I send out missions I can keep my fuel needs balanced.

This! Just look for C-class frigates with low fuel consumption. Everything else becomes irrelevant very soon as the frigate ranks up.

As for farming, I recommend farming liquid glass and circuit board. They are both needed for the stasis device if you ever get the blueprints for that. Frigates bring in alot of the ingredients for the stasis device, so it can be very easy to make.

It's also good to have the frost crystal that both of those products require so that you can easily make glass. Frost crystal grows very fast, so you pretty much always have it available if you need glass for something.
Flash Hendricks Nov 1, 2021 @ 2:49pm 
Good answers, but personally I wouldn't worry about it. No matter how you play, you will soon have hundreds of millions of credits and nothing to spend them on. So, unless you really enjoy the challenge of maximising efficiency for its own sake, it's not worth the hassle.
Bubba Fett Nov 1, 2021 @ 3:18pm 
Originally posted by Flash Hendricks:
Good answers, but personally I wouldn't worry about it. No matter how you play, you will soon have hundreds of millions of credits and nothing to spend them on. So, unless you really enjoy the challenge of maximising efficiency for its own sake, it's not worth the hassle.

Hundreds of millions of credits are pretty easy to spend. First there's upgrading your freighter to class S if you didn't wait for one of those for the free freighter. Then there's buying slots for ships. That gets pretty expensive in a high slot ship. Then there's converting units into nanites to upgrade the class of your ship and re-color your freighter.
If you like to run derilect freighters multiple times a day, that get pretty expensive too.

I'm not sure you're really set for cash till you've got multiple billions.

There's also a limited amount of content in the game so if you earn money slow, you might get sick of playing before you can afford the best stuff.
Bubba Fett Nov 1, 2021 @ 3:25pm 
Originally posted by Mr Robert House:
Thanks, but farming pyrite etc sounds way harder than farming. To make a circuit board you need hundreds of each plant, i don’t fancy farming 4 planets for resources constantly. Back when i did it the first time you just harvested some stuff in the correct quantities and ended up with a stack of circuit boards.
Mining it yourself would be a lot more bother. Luckily you can get this stuff on the market in some decent quantities if you're lucky. Whenever I use a trade terminal I look for minerals before I try to sell stuff. A thousand here and there adds up. (usually faster than trying to mine it)
It also helps to have friends that play. Give them a Stasis Device as incentive and a list of minerals to watch for and they tend to be pretty helpful about giving you large quantities of low value stuff to make more high value stuff.
Last edited by Bubba Fett; Nov 1, 2021 @ 3:26pm
Cesar Nov 1, 2021 @ 4:17pm 
That dome you're thinking about is called a bio dome. It is a building component for the prefab metal buildings. I don't think they can be built inside a freighter. I have built four component hydroponics trays for venom plants and gravitino balls in my freighter.

I can't remember what they're called but if you want to give a biodome a try, they're in the menu tree to build these kinds of buildings.

https://steamcommunity.com/sharedfiles/filedetails/?id=2637605869
Last edited by Cesar; Nov 1, 2021 @ 5:53pm
Mr Robert House Nov 1, 2021 @ 4:43pm 
ah ok i’ll grab the dome, i’ll probably look out for pyrite etc in stores too, i need like 50 mil for a good ship so might aswell do both
jonnin Nov 1, 2021 @ 4:50pm 
Originally posted by Mr Robert House:
Thanks, but farming pyrite etc sounds way harder than farming. To make a circuit board you need hundreds of each plant, i don’t fancy farming 4 planets for resources constantly. Back when i did it the first time you just harvested some stuff in the correct quantities and ended up with a stack of circuit boards.

but stations and NPC traders sell the stuff. you can buy a stack of 4k pyrite from several sources and crank it out in short order.

this stuff is fun-killing game ending dullness though. Chlorine is arguably the best money from time spent -- you can buy 4k stacks of oxygen at any 3* econ system from each trader there in the hangar bay, and haul that off to a refiner farm with even just 1 chlorine and sell it all for 50-100M credits in an hour or so. every 8 min you get 6 million per refiner.
But its a lot more satisfying to set up a large farm and grow like liquid explosives or whatever products the old fashioned way, or push all the way out to the big money items.
NONE of the farming to products is efficient. NOTHING is as efficient as refiner duping. If you want to have fun with it, and I encourage this, grow whatever you like. If you need money fast, ok, the cheesy stuff exists. But its fun to hunt scrap or dino bones etc. standing at a refiner for 4 hours may net you an S class freighter purchase, but ... thats not a game, its a job...

Nettle Nov 1, 2021 @ 5:49pm 
Originally posted by Bubba Fett:
you can now buy all the blueprints you used to have to raid manufacturing centers for. They're in the Anomaly between the multitool guy and the exocraft guy.

...and the terminal that sells the blueprint for your precious bio-dome is directly opposite.

Note that it's kind of expensive to unlock early on and eats electricity for breakfast. On the bright side, you can now harvest an entire dome's contents at the push of a button.

That's 12 large hydroponic trays OR 3 bio-domes per batch, I think.
Rexxer Nov 1, 2021 @ 5:52pm 
Generally anything valuable that can be refined is going to have a super slow refining speed since the devs figure you will go economy of scale on it and have several refiners going. But then you also have to think of YOUR time in attending to the refiners. Generally speaking, crafting something will take less time than refining something. And harvesting something will take the least amount of time and effort of all. That is why anyone simply looking for credits is going to build an activated indium mine with a 100K yield. Each harvest will net you billions....no fussing around, just grab it and get rich.
Faceplant Nov 1, 2021 @ 6:15pm 
The problem with a huge AI farm is that, once you get it built, you don't need it anymore, because you're rich. :-)

To answer another of the OPs questions. First, you want the optical drill because it increases yead of both mining and farming. If you have the optical drill, this is the number of plants you need to make 5 of each of the 3 products that you can make from farm items:

Circuit board: 7 frostwart, 13 soloar vine, 4 echinocactus, and 26 star bramble

Living glass: 26 gamma weed, 7 gutrot flowers, 17 frostwart

Liquid Explosive: 39 fungal clusters, 4 mordite root, 7 echinocactus

There may be a few additional plants in that, since I tend to fill out the planters, but it should be pretty close, and you can scale it up or down appropriately.
Mr Robert House Nov 1, 2021 @ 6:17pm 
ok so i have now decided that farming is ♥♥♥♥, didn’t quite realise how much the “refiner” aka magic transmutation machine could do

^^ thanks for those numbers, i’ll farm when i have time to set it up
Last edited by Mr Robert House; Nov 1, 2021 @ 6:23pm
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Date Posted: Nov 1, 2021 @ 1:12pm
Posts: 59