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You don't really need large farms, you can just manufacture all your plants starting with 1 sample.
https://nomansskyrecipes.com/all
Also, you can now buy all the blueprints you used to have to raid manufacturing centers for. They're in the Anomaly between the multitool guy and the exocraft guy. Bring LOTS of nanites if you want them all.
2: Look for stats that improve their specialty and avoid the ones with negative stats. Especially fuel use.
3: It's faster to just unlock the blueprint on the anomaly using salvage data.
4: all of your rooms, refiners, and planters are moved to the new freighter. The fleet joins the new freighter. Anything in freighter cargo also moves to the new freighter. (assuming you're going to a new ship with enough space to hold it rather than one with less slots)
Any ships that were in your hanger probably won't appear till you jump the freighter once, but you don't lose any of them.
Tech upgrades like hyperdrive, teleporter, and such that are installed are lost just like with any other ship. Anything you had to use the "install" option to put in a tech or inventory slot are lost.
This! Just look for C-class frigates with low fuel consumption. Everything else becomes irrelevant very soon as the frigate ranks up.
As for farming, I recommend farming liquid glass and circuit board. They are both needed for the stasis device if you ever get the blueprints for that. Frigates bring in alot of the ingredients for the stasis device, so it can be very easy to make.
It's also good to have the frost crystal that both of those products require so that you can easily make glass. Frost crystal grows very fast, so you pretty much always have it available if you need glass for something.
Hundreds of millions of credits are pretty easy to spend. First there's upgrading your freighter to class S if you didn't wait for one of those for the free freighter. Then there's buying slots for ships. That gets pretty expensive in a high slot ship. Then there's converting units into nanites to upgrade the class of your ship and re-color your freighter.
If you like to run derilect freighters multiple times a day, that get pretty expensive too.
I'm not sure you're really set for cash till you've got multiple billions.
There's also a limited amount of content in the game so if you earn money slow, you might get sick of playing before you can afford the best stuff.
It also helps to have friends that play. Give them a Stasis Device as incentive and a list of minerals to watch for and they tend to be pretty helpful about giving you large quantities of low value stuff to make more high value stuff.
I can't remember what they're called but if you want to give a biodome a try, they're in the menu tree to build these kinds of buildings.
https://steamcommunity.com/sharedfiles/filedetails/?id=2637605869
but stations and NPC traders sell the stuff. you can buy a stack of 4k pyrite from several sources and crank it out in short order.
this stuff is fun-killing game ending dullness though. Chlorine is arguably the best money from time spent -- you can buy 4k stacks of oxygen at any 3* econ system from each trader there in the hangar bay, and haul that off to a refiner farm with even just 1 chlorine and sell it all for 50-100M credits in an hour or so. every 8 min you get 6 million per refiner.
But its a lot more satisfying to set up a large farm and grow like liquid explosives or whatever products the old fashioned way, or push all the way out to the big money items.
NONE of the farming to products is efficient. NOTHING is as efficient as refiner duping. If you want to have fun with it, and I encourage this, grow whatever you like. If you need money fast, ok, the cheesy stuff exists. But its fun to hunt scrap or dino bones etc. standing at a refiner for 4 hours may net you an S class freighter purchase, but ... thats not a game, its a job...
...and the terminal that sells the blueprint for your precious bio-dome is directly opposite.
Note that it's kind of expensive to unlock early on and eats electricity for breakfast. On the bright side, you can now harvest an entire dome's contents at the push of a button.
That's 12 large hydroponic trays OR 3 bio-domes per batch, I think.
To answer another of the OPs questions. First, you want the optical drill because it increases yead of both mining and farming. If you have the optical drill, this is the number of plants you need to make 5 of each of the 3 products that you can make from farm items:
Circuit board: 7 frostwart, 13 soloar vine, 4 echinocactus, and 26 star bramble
Living glass: 26 gamma weed, 7 gutrot flowers, 17 frostwart
Liquid Explosive: 39 fungal clusters, 4 mordite root, 7 echinocactus
There may be a few additional plants in that, since I tend to fill out the planters, but it should be pretty close, and you can scale it up or down appropriately.
^^ thanks for those numbers, i’ll farm when i have time to set it up