No Man's Sky

No Man's Sky

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Meep Oct 13, 2018 @ 10:49am
How to get exocraft?
Im Pretty far into the game and I want to start getting exocrafts. And I want to know how to get the blueprints and the certain materials, not how to make the exocraft on the platform just to be saying.
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Showing 1-7 of 7 comments
Nswr42 Oct 13, 2018 @ 1:16pm 
the exocraft comes with the platform. you have to build it first time in your base. each exocraft type has it's own platform.

i think the roamer, a dune buggy type and the motorbike type, the pilgrim Blueprints are retrieved from the blueprints analtzer device. it is a permament tech you build in your base and feed it with buried tech modules to research some blueprints.
the motorbike BP takes 10 buried tech to research.

if you know how to find buried tech read no further. otherwise use your analysis visor to search for shield like shape icon with its lower pointy part filled. it reads buried technology next to it. once you are near the spot use your terrain manipulator to dig. you will know what to do next :)
Last edited by Nswr42; Oct 13, 2018 @ 1:21pm
Once you get the exocraft terminal, and hire the technician, he'll walk you through getting them all as well. He also gives blueprints and modules to upgrade them.
Pain Oct 13, 2018 @ 2:25pm 
Originally posted by Nswr42:
the exocraft comes with the platform. you have to build it first time in your base. each exocraft type has it's own platform.

i think the roamer, a dune buggy type and the motorbike type, the pilgrim Blueprints are retrieved from the blueprints analtzer device. it is a permament tech you build in your base and feed it with buried tech modules to research some blueprints.
the motorbike BP takes 10 buried tech to research.

if you know how to find buried tech read no further. otherwise use your analysis visor to search for shield like shape icon with its lower pointy part filled. it reads buried technology next to it. once you are near the spot use your terrain manipulator to dig. you will know what to do next :)

I can confirm the roamer blueprint coming from the blueprint. You need alot of buried scrap though for them. You will need a exocraft summoning station on the planet to bring it.
Ramseur Oct 13, 2018 @ 2:35pm 
Originally posted by LittleBlueDuneBuggy:
Once you get the exocraft terminal, and hire the technician, he'll walk you through getting them all as well. He also gives blueprints and modules to upgrade them.
Spot on. This is how you do it. To get the Exocraft Summoner as opposed to a unique exocraft builds you will have to clear a LOT of research stuff like wooden parts of building, etc cleared out of the way so the Summoner shows up in in your research list.
Nswr42 Oct 13, 2018 @ 2:46pm 
Originally posted by Ramseur:
Originally posted by LittleBlueDuneBuggy:
Once you get the exocraft terminal, and hire the technician, he'll walk you through getting them all as well. He also gives blueprints and modules to upgrade them.
Spot on. This is how you do it. To get the Exocraft Summoner as opposed to a unique exocraft builds you will have to clear a LOT of research stuff like wooden parts of building, etc cleared out of the way so the Summoner shows up in in your research list.
agreed ...but you need other parts cleared as well so he/she has to do it anyway :)
and the exocraft technician is hired after doing dozens of errands for other specislists first... the time saving is minimal if none imo :(
i admit digging is boring but doing lots of missions before exo tech terminal is unlocked is tedious at least... just my 2c ;)
Nswr42 Oct 13, 2018 @ 2:56pm 
as an addendum: i have overseer, a scientist and the armourer in my base. i made 10 missions for all of them now and have no exo tech terminal yet. but i got my roamer exo from buried tech research already. i always pick the 1-2 buried tech costing blueprints first to analyze and clear the research queue. it took me ~60-70 modules to reach this point. you can easily fetch 15-20 modules on one session chaing from one spot to another. but you need to walk alot or fly around and just land at random spots farther and farther away from your base. if fly you have to make a lot of launch fuel to not get stuck. but ferrite dust and di-hydrogen are everywhere to find. just make 15-20 units of it to get covered.
Last edited by Nswr42; Oct 13, 2018 @ 2:58pm
I like digging up salvaged tech. IDK when the exocraft terminal got added to my blueprints, but it was there, so I built it. Fifteen minutes later, I had all three exocrafts, and quite a few upgrade modules and blueprints for them unlocked.
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Date Posted: Oct 13, 2018 @ 10:49am
Posts: 7