No Man's Sky

No Man's Sky

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Blackcompany 12. okt. 2018 kl. 6:53
Loading Shaders - Seriously, FIX THIS CRAP
Minutes of loading every time I start the game. That alone is enough to make me not want to bother.

Its been more than long enough. Fix it already. I should not have to delete an entire folder worth of shaders every time I want to play the game.
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MechWarden 12. okt. 2018 kl. 10:03 
Oprindeligt skrevet af Blackcompany:
Oprindeligt skrevet af MechWarden:
If you have a SSD I'd recommend moving the game files there if you have the space for it. After the shaders are generated, it really makes a noticeable difference in overall loading times.

Also, there is something to be said if your PC is old and/or not made for graphics intense games. Or even just has drives that are too full of stuff or the PC has too many background programs running.

I agree, the first time loading of shaders is ridiculous, but that's how it goes. I wish it was better started that it wasn't just "Loading Shaders" but "Generating Shader Files", since those are two very different processes.

Agreed.

I dont have an SSD, but I do have 16GB of RAM, and a GTX1070 with 8GB of VRAM, running alongside a core i7 6700. My PC is more than adequate for modern games. I just wish the develop would come up with some way to fix this...or at least skip the process, if the files are already in the folder when you start the game.
Then the bottle neck is the storage drive. I'm a bit annoyed as well that NMS needs a fast access storage drive to run optimally, but it is what it is. I'm used to seeing games getting loaded up into RAM and that was it, until a drastically new area needed to be loaded in.

I did have NMS on a HHD since my SSD isn't all that large, but after realizing that the game is about 10 gigs, as opposed to 30 or more some games could be, I moved it back and found NMS to preform much better. Loading screens (teleporting, warping, starting) are much faster, shader generation isn't absurdly long (just annoyingly long), and there isn't as much blatantly obvious loading of terrain when approaching a planet.

My PC is two years old, but it has similar specs that yours has, but with a GTX 1080. So I guess this post is just suggesting to get a SSD to help solve the issue. There isn't much else HG can do, besides figure out how better to do shaders (doubt it in the near future) or just strip it out (which isn't going to happen). SSDs shouldn't be all that costly now, and gaming PCs tend to use them as OS drives anyway.
7@UP 12. okt. 2018 kl. 10:53 
Yes it's way too long!
Tenor Sounds 12. okt. 2018 kl. 12:03 
Can't recommend the SSD method enough times; games like this really benefit from it and in all honestly, standard mechanical storage drives are showing themselves as the main throttle for a lot of players who have otherwise decent rigs
Sidst redigeret af Tenor Sounds; 12. okt. 2018 kl. 13:25
Faceplant 12. okt. 2018 kl. 12:35 
If you want fast load times, put your money where your mouth is an buy and SSD. Prices have come down so much there's no excuse to not have one on a gaming rig.

Like others have said. It take 15-20 seconds to load from SSD when it doesn't have to re-create the cache. A bit longer other times. In both cases it's much faster from SSD.
LittleBlueDuneBuggy 12. okt. 2018 kl. 14:15 
OP, you can get a good Samsung SSD for under $100. Steam also makes it very easy to move your games now. I can load the game in ten seconds flat on a laptop, but it's got an M.2 NVME drive. If you have a 6700, I'd be willing to bet you have an M.2 slot. Those drives are only about $20 more expensive than a regular SSD.
bitRAKE 12. okt. 2018 kl. 16:24 
FYI: HG doesn't control the shader compiler. Caching the pre-compiled shaders is an attempt to bypass that bottleneck, but that only works when nothing has changed. There is no doubt a great deal of data to setup during initialization - try running from a RAM disk and you'll see there is still a delay.
rafezetter88 12. okt. 2018 kl. 16:56 
Oprindeligt skrevet af Blackcompany:
Oprindeligt skrevet af Nswr42:
Since you know bettet you should apply for a dev job @HG right away. The best part is being paid handsomely for playing this "crap" ;)

Oh, the old "you cant criticize a product unless you are capable of making it yourself" garbage fallacy. Surprise.

Having to wait minutes at a stretch, every time you start up software, just for that software to load, in this day and age, would get your product laughed out of any other environment. Fortunately for game devs, the ven diagram depicting the overlap between the average video gamer and the most gullible consumers on the planet only needs a single circle.

There is no excuse for subjecting your customers to this. It needs to be fixed. You dont need to be a software engineer to recognize this.

why don't you try going back to 1984 when games took 10 minutes just to load..... maybe, as long as the cassette didn't bork it, and you got the sound levels "just right".

Seriously - gamers of today have NO CLUE how easy it is for them, almost instant internet instead of dial up, AMAZING graphics.

NMS is being made by what is essentially an Indie dev, (21 staff) on a shoestring budget (google HG's financials) workign out of an office where the "air con" is a machine in the corner of the room with a hosepipe stuck out the window.

AND - just to top that off - when they got slaughtered by the press and gamers after their troubled start, instead of just going, "fine, ♥♥♥♥ you" and stopping they have SLOGGED, HARD for YEARS to bring NMS to where the reality is much closer to the vision.

Yet for all that dedication, hard work and having to eat more than was reasonable amount of "HG GO BURN IN HELL pie" from the frankly horrific backlash HG got, there's still aholes like the OP who thinks HG "owes" them something.

Seriously kid - GO AWAY. Another bloody snowflake, "now now now now I WANT IT NOW!!!!!" millenial.

Go annoy epeen stroking COD players, they deserve it far more.
Sidst redigeret af rafezetter88; 12. okt. 2018 kl. 17:00
Pul Myfinger 12. okt. 2018 kl. 17:07 
Oprindeligt skrevet af rafezetter88:
Oprindeligt skrevet af Blackcompany:

Oh, the old "you cant criticize a product unless you are capable of making it yourself" garbage fallacy. Surprise.

Having to wait minutes at a stretch, every time you start up software, just for that software to load, in this day and age, would get your product laughed out of any other environment. Fortunately for game devs, the ven diagram depicting the overlap between the average video gamer and the most gullible consumers on the planet only needs a single circle.

There is no excuse for subjecting your customers to this. It needs to be fixed. You dont need to be a software engineer to recognize this.

why don't you try going back to 1984 when games took 10 minutes just to load..... maybe, as long as the cassette didn't bork it, and you got the sound levels "just right".

Seriously - gamers of today have NO CLUE how easy it is for them, almost instant internet instead of dial up, AMAZING graphics.

NMS is being made by what is essentially an Indie dev, (21 staff) on a shoestring budget (google HG's financials) workign out of an office where the "air con" is a machine in the corner of the room with a hosepipe stuck out the window.

AND - just to top that off - when they got slaughtered by the press and gamers after their troubled start, instead of just going, "fine, ♥♥♥♥ you" and stopping they have SLOGGED, HARD for YEARS to bring NMS to where the reality is much closer to the vision.

Yet for all that dedication, hard work and having to eat more than was reasonable amount of "HG GO BURN IN HELL pie" from the frankly horrific backlash HG got, there's still aholes like the OP who thinks HG "owes" them something.

Seriously kid - GO AWAY. Another bloody snowflake, "now now now now I WANT IT NOW!!!!!" millenial.

Go annoy epeen stroking COD players, they deserve it far more.


"1984" ... "cassettes" Oh I got a laugh about that. You called it like it is ... err, was.
That was a little before my time. The industry had advanced to 5-1/4"s and 1200 baud when I came 'on-line'.

tkwoods 12. okt. 2018 kl. 17:13 
Oprindeligt skrevet af Pul Myfinger:
Oprindeligt skrevet af rafezetter88:

why don't you try going back to 1984 when games took 10 minutes just to load..... maybe, as long as the cassette didn't bork it, and you got the sound levels "just right".

Seriously - gamers of today have NO CLUE how easy it is for them, almost instant internet instead of dial up, AMAZING graphics.

NMS is being made by what is essentially an Indie dev, (21 staff) on a shoestring budget (google HG's financials) workign out of an office where the "air con" is a machine in the corner of the room with a hosepipe stuck out the window.

AND - just to top that off - when they got slaughtered by the press and gamers after their troubled start, instead of just going, "fine, ♥♥♥♥ you" and stopping they have SLOGGED, HARD for YEARS to bring NMS to where the reality is much closer to the vision.

Yet for all that dedication, hard work and having to eat more than was reasonable amount of "HG GO BURN IN HELL pie" from the frankly horrific backlash HG got, there's still aholes like the OP who thinks HG "owes" them something.

Seriously kid - GO AWAY. Another bloody snowflake, "now now now now I WANT IT NOW!!!!!" millenial.

Go annoy epeen stroking COD players, they deserve it far more.


"1984" ... "cassettes" Oh I got a laugh about that. You called it like it is ... err, was.
That was a little before my time. The industry had advanced to 5-1/4"s and 1200 baud when I came 'on-line'.


I guess paper punch tape would date me then! First program I wrote was on paper punch cards.
Ghostrider 12. okt. 2018 kl. 18:51 
Oprindeligt skrevet af rafezetter88:
Oprindeligt skrevet af Blackcompany:

Oh, the old "you cant criticize a product unless you are capable of making it yourself" garbage fallacy. Surprise.

Having to wait minutes at a stretch, every time you start up software, just for that software to load, in this day and age, would get your product laughed out of any other environment. Fortunately for game devs, the ven diagram depicting the overlap between the average video gamer and the most gullible consumers on the planet only needs a single circle.

There is no excuse for subjecting your customers to this. It needs to be fixed. You dont need to be a software engineer to recognize this.

why don't you try going back to 1984 when games took 10 minutes just to load..... maybe, as long as the cassette didn't bork it, and you got the sound levels "just right".

Seriously - gamers of today have NO CLUE how easy it is for them, almost instant internet instead of dial up, AMAZING graphics.

NMS is being made by what is essentially an Indie dev, (21 staff) on a shoestring budget (google HG's financials) workign out of an office where the "air con" is a machine in the corner of the room with a hosepipe stuck out the window.

AND - just to top that off - when they got slaughtered by the press and gamers after their troubled start, instead of just going, "fine, ♥♥♥♥ you" and stopping they have SLOGGED, HARD for YEARS to bring NMS to where the reality is much closer to the vision.

Yet for all that dedication, hard work and having to eat more than was reasonable amount of "HG GO BURN IN HELL pie" from the frankly horrific backlash HG got, there's still aholes like the OP who thinks HG "owes" them something.

Seriously kid - GO AWAY. Another bloody snowflake, "now now now now I WANT IT NOW!!!!!" millenial.

Go annoy epeen stroking COD players, they deserve it far more.

Oh don't remind me about cassettes, my first foray into computers was a DickSmith VZ 200 which was a small rectangular thing with a rubberized keyboard, and a standard tape deck that I had to supply myself.. lol

The other was when the Atari ST 520 and Amiga 500 came out and there would be games that came out on multiple floppy disks, and having to swap them out at certain parts of the game to continue playing..

Eitherway what you said is true the kids of today have never had it so good when it comes to computer games and how they are delivered and yet they still whinge..
Sidst redigeret af Ghostrider; 12. okt. 2018 kl. 18:51
gamamew 12. okt. 2018 kl. 19:47 
Before this game, I seriously though that the loading screens between areas in Prey were long and annoying.

Has someone having a PC with 16 of RAM (or more), tried installing this game on a RAM drive?
perpetualprose 12. okt. 2018 kl. 20:03 
Took 1-2 minutes with 1.64 after deleting all the shader cache files (with about 30 mods). I have i7-3820 @4.5ghz, 16gb slow RAM, game on HDD. If I hadn't deleted the shader cache files it probably would have taken less than 60 seconds.
Sidst redigeret af perpetualprose; 12. okt. 2018 kl. 20:04
DeadSlash 12. okt. 2018 kl. 20:13 
Oprindeligt skrevet af Blackcompany:
Oprindeligt skrevet af Nswr42:
Since you know bettet you should apply for a dev job @HG right away. The best part is being paid handsomely for playing this "crap" ;)

Oh, the old "you cant criticize a product unless you are capable of making it yourself" garbage

Is it garbage though? You literally are powerless to do anything but come here and cry. If all you have to say is: "Dis iz badz cuz odder gmz lud bedder. pragamars git gud! Reeeeeeeeeee!!11!!1" Then you really don't have anything to say at all.
LittleBlueDuneBuggy 12. okt. 2018 kl. 20:24 
On a side note - OP, where did you get your name? Glen Cook novel?
jabberwok 13. okt. 2018 kl. 2:08 
I was under the impression that the shader cache was there to reduce the load time...

The load time isn't short, for sure, but have you played Subnautica? That takes muuuch longer to load for me. Or Doom 2016? Or Killing Floor 2? I could read a whole chapter of a book waiting for KF2 to load. NMS only gets me through half of a reddit post.
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