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You can finish the main story line and declare it done or use a little imagination and set your own goals and write your own story.
Besides that:
In a sandbox game you entertain yourself. If you get bored than because you can't entertain yourself (I didn't want to write "because you are boring", because it could sound a little bit toxic, but in the end it boils down to this).
This is the wrong game for you. No shame in recognizing it and moving on to other titles.
For me the game isn't boring at all because I set myself goals when I'm firing up this gem of a game. I have lots to do. And I'm playing this game for years and for hundreds of hundreds of hours already.
And why do I do this? Because it's my style of game I prefer.
No shame in recognizing this...
on this 40hrs I started again like 3 or 4 times because I didn't have anything more to do or anything rewarding and interesting to do.
I guess I could try to collect all achievements? unlock all recipes? I don't see the difference between a ship rank A with a rank S.
I guess I am just disappointed and expected more of the game.
You could. But why should you? It wouldn't make the game in any way good or rewarding for you. For you it's repetitive. And this is totally okay. You don't have to play this game.
In fact: 40 hours are a lot of time invested.
No need to stretch it further, if you will end at the same situation as now: Being bored.
I don't like FPS- or RTS-games. Not my cup of tea. And it's totally fine to not play them - as it's totally fine for you not to play NMS.
You had a fair share of the game and maybe in the future there will be an itch for it again but playing furthermore will end in frustration for you.
It is okay to decide the game is not for you. Lots of games in my library that I got fewer than 40 hours before I just lost interest. This is not a game for everyone.
Some of us have played for thousands of hours and still like it. It scratches an itch for exploring and traveling through a vastness we have never seen before.
I thought Elite Dangerous sucked bad. Fortunately, I only paid 8 bucks for it so it was kind of in the bargain bin to start with. Lots of players love it, just not me.
This community is largely resistant to suggestions of improvements to challenge, even if they're isolated to Survival/Permadeath Mode, and since it seems those seeking challenge from the game are a minority, Hello Games doesn't seem to do much to appeal to or accommodate them. Given that, if it's challenge you're looking for, you either play Survival/Permadeath and maybe self-impose some limitations to try to squeeze some challenge from the game, or you give up and move on because the community & devs seem uninterested.
This is a very shallow sandbox though. It's not on OP to squeeze blood from a stone. The systems barely interact. Fauna barely interact with the environment, only doing some small for-show animations of grazing, with predators being the few that do interact with anything else, that being their prey. Pirates only ever show up for timed events like space battles or ambushing you, otherwise they're literally nonexistent, never attacking traders or fighting with Sentinels.
Your base doesn't even need any environmental adjustments to provide shelter in different biomes, and it goes totally unrecognized by Sentinels, despite their directives typically being anti-colonial in nature. You can set up entire automated mines that you'd think would have some influence on the environment and stir up the Sentinels, but they don't. You can take the yields from those mines and crash economies, but not influence the economy type of a star system, nor can you alter the conflict level of a system by clearing out bounties or whatever.
This is an open world game, but I'd very much question the degree to which it's a sandbox when the systems are so inflexible and barely interact.
I love this game to death but the variety is very repetitive at the moment still however Origins definitely helped a bit but its still not enough. I'd love to see a combat overhaul which I feel we're getting because of the Nexus storyline and Ariadne being a traitor. We should be getting a new enemy type soon in the void if they actually add it. However I'm hoping it expands a bit for on foot bounty hunting for all races and faction wars for both space and land. Also since PVP is somewhat possible I'd like them to touch up on that as long as you can disable it. Aside from combat variety needs to still be updated tremendously. They need to do more procgen assets instead hand made ones that are randomly selected through variables.
I'm still pretty new to the game, but dang, the creature variations are neato! I've seen 3 different Rex/raptor creatures so far, and they were still so different!
this had to be one of the best responses to any 'game is boring claim'
If you want little bit challenge, you can try survival mode or looting wrecked ship in outer space .
Sometimes do small grind is okay if you want to resupply your stuff 😃👍.
Absolutely classic. Anyone who finds this boring is either a kid who wants spoonfed experience and winability, or has no imagination.
Im at 920 hours and never been bored, sometimes something just aint for you :)