No Man's Sky

No Man's Sky

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Tedious and yet highly insulting.
You guessed it. Kronos.

Two questions. I'm going click click click crazy. Is there any way to just cut to the chase, dump the alleged food and get my Nanites? Or am I really stuck being degraded at 10 nanites per insult?

Is there any way to improve his opinion? ie... learn to cook?
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Showing 1-15 of 16 comments
Lindy Bomber Jun 21, 2021 @ 8:17am 
Nope. The response are random, you can give him the same thing 10 times and get 10 different replies and 10 different rewards.

I agreed it's a bad system and do not use it. Cooking was a bad idea and should be removed.
Zod Rau Jun 21, 2021 @ 8:19am 
There are better recipes that can give upwards of 600 nanites, but can still be as low as 40. Bulk selling is unfortunately not possible.

I personally have abandoned cookery as a means to gain nainites. Instead I buy them with units by purchasing and then melting A and S class Fighters at space stations, then selling the modules to a vendor. Don't even have to sell 'em to the ship module vendor - the exosuit module vendor will pay the same for 'em. Fighters because they yield 3-5 modules compared to 1-3 for the other types.
Last edited by Zod Rau; Jun 21, 2021 @ 8:24am
TerranceFarrel Jun 21, 2021 @ 8:20am 
I think it's the worst sort of bad.

It provides something critical... nanites for food....
Removing it will tank the game for many.
But it provides something necessary in a way that burns time

Edit: I couldn't be half this annoyed over a rotten game.
The biggest annoyances are bad features of truly great games...which NMS is.

Suggestion. an x5, x10, x100 button
Last edited by TerranceFarrel; Jun 21, 2021 @ 8:27am
Lindy Bomber Jun 21, 2021 @ 8:26am 
There are better ways to get nanites. My two favorites are feeding robotic fauna and raiding derilict frieghters, then refining tainted metal a living slime.
Zod Rau Jun 21, 2021 @ 8:28am 
Originally posted by TerranceFarrel:
it provides something necessary in a way that burns time

Time isn't all it costs but also wear and tear on mouse/controller and that clicker finger. i've sent a couple of suggestions for bulk exchange to the NMS zendesk, but I'm not much hopeful anything will ever be done.
TerranceFarrel Jun 21, 2021 @ 8:28am 
Yeah. I' m just starting to sniff out tainted metals
Danjonkovich Jun 21, 2021 @ 8:33am 
Turn your 1,000 crappy ingredients into 100 delightful products and it should be easier for him to swallow :steamhappy:
Numenorean Jun 21, 2021 @ 8:59am 
wasting time like that is never "necessary"; unless you play a F2P game; where wasting time is the main point of the game :)

Fun for few times, then just left it behind
mfan2k2 Jun 21, 2021 @ 12:12pm 
If you're going to be stuffing Cronus's face, best options are Delicious Vegetable Stew and Herb-Encrusted Flesh. Both are fairly simple recipes that still have the highest tier nanite returns.

That said, the main draw of cooking for nanites is that is that it doesn't cost anything once you have your setup. Once you have decent money, scrapping ships in a T3 korvax or Vy'keen system is more efficient (and gets you storage augmentations for upgrading ship inventory without it costing an arm and a leg), and once you have a late-game money setup running derelict freighters is decently time-efficient and far more fun.
Happy Monkey Jun 21, 2021 @ 12:18pm 
A very simple recipe with decent return is:

star bulb -> pilgrimberry -> pilgrim's tonic

Not max tier (0.7 out of 1.0), but only one ingredient.
tkwoods Jun 21, 2021 @ 2:36pm 
Originally posted by TerranceFarrel:
Yeah. I' m just starting to sniff out tainted metals

Tainted metal is a great source of nanites... You can get upwards of 10K per derelict if you focus everything on nanites. Tainted Metal, hadal cores, larval cores, slime, and upgrades... All these convert to nanites.
Last edited by tkwoods; Jun 21, 2021 @ 2:36pm
John Jun 22, 2021 @ 9:18am 
Ship scrapping is a great way to quickly convert units into nanites, but frankly I find it a lot more relaxing to just slowly-and-steadily earn them from visiting planets & scanning stuff. I get my exploration fix, and at the same time earn nanites from something I enjoy doing anyway. Win-win.
Plus, this way I'm doing my part to make Kronos starve - hate that guy. =)
Scheneighnay Jun 22, 2021 @ 10:16am 
People use that as a serious method to try gaining nanites?

I thought he must have some other point to him I hadn't found yet.

It's like going to the guy next to him and selling valuables for nowhere near a fraction of their worth in nanites.
Scheneighnay Jun 22, 2021 @ 2:56pm 
Originally posted by JJ Silvergrey:
Ship scrapping is really the best for nanites, I can confirm Peanut's numbers. Type A or S explorers only. Or sometimes shuttles. And maybe exotics... Push hard and fast and you'll make ~20,000 nanites per hour and lose very little units.
I don't think it's even about what's best for nanites, this is probably the 2nd least-efficient way to get them right now. It's just insultingly slow.
Kitet Jun 22, 2021 @ 3:41pm 
I think fastest way to earn nanites since Expedition #1, vanilla game, no-exploit, cost-free (except time) is:

Find a planet with curious deposits (these balls that tumble down the hill when you touch them). These yield over 650 runaway mould per piece. I remember a planet in one of the weekly mission systems I found 20 of these in a cluster, but you can find a cluster as low as 4. The 20-piece cluster netted me 13000 Runaway Mould.

The best part is when you find a cluster of these, you can harvest it, move away 500-1000 units and return - they'll be there again. You can pretty much fill your inventory with Runaway Mould by building a base near such cluster with landing pad and one of the exocraft for faster ball-busting, without the need to save and reload, like some cloning methods do.
Last edited by Kitet; Jun 22, 2021 @ 3:42pm
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Date Posted: Jun 21, 2021 @ 8:10am
Posts: 16