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Once you do that you also usually get a message telling you that the sentinels intercepted your illegal transmission and then they start coming after you.
You have to do that a couple time before you get the location of polo's contact to deliver the datas.
What you ran into is a pebkac, read your missions logs next time.
Because I only do these missions in SP I cannot tell how MP plays out and if there are bugs.
For example a death during the Nexus raid a depot mission will end the mission but if you had completed it before dying, you will be able to find and collect your grave and also complete the mission safely but the Mission and attacks by sentinels will have ended. If you quit after completion you appear at the Anomaly but can still complete the mission. Quitting a Nexus mission before a save or completion will result in the need to restart the same or similar Nexus mission at the Anomaly.
As for the bones you may be carrying, if you return to the system you collected them from (and it must be the same system), you could search for and find the Archive complex building that will accept them into their historical archives. Then you can trade the lucrative relics the archive gives to you in exchange, for a LOT of units.
I did one where I had to construct a base and spent 15 minutes doing it until I got to a part where I needed to craft a part that I didn't know how to make.
There's some that go much quicker with a fast exovehicle - ancient bones, rescue stranded lifeform
There's some that are super easy if you're geared - pirates, hostile flora, eliminate monstrosities, raid a depot
And then there's the planetary survey mission which takes a while but I like to do anyway for some strange reason
Build a base is easy. It provides the blueprints if you don't have them. I had never made a water base before taking one of those. Was cool. Very easy to do. Collect resources, place down what you are told.
Taming is easy, if you spend a few moments looking for a highly populated spot of animals. If you just land at a random spot, you are going to have a hard time of it. Look around for a good spot of animals before starting. Super easy and only takes a few minutes. It is actually very relaxing and I don't mind taking them now, if I am not in a rush. Just for a change of pace.
On a side note though, I tend to only take the destroy depot and pirate missions. I will fart around the anomaly and come back and check mission updates to see if one pops. I also will initialize a mission, but not start it. Just hang out and see if anyone else joins in. I have gotten to take a few newbies out on pirates before, that only joined because someone was already in queue and waiting. New players tend to that that from what I have seen.
You also do not need to be that highly geared to do pirates or depots. New players can do both easy.
Depot - Blast door, run in. You can no longer get hurt. Use terminal and wait for timer to expire before leaving. Now you have no worries while going to the next building :-)
Pirates - Just learn how to use reverse :-) Don't always fly forward. Hit reverse when a bad guy is in front of you, once they get in range. When they turn, you will easily keep them in sight. Pew pew them down and switch to next target.
Sounds like I might not have been following instructions :). The bones were still in my inventory when I returned to the Nexus so I guess I didn't follow my orders. I did get several million units for them though.
I've just spent several hours working on a base. Quite frustrating because I was trying to make a single big room using the small components. There was a spot right in the middle that I kept getting an error telling me the build limit was exceeded. I could add more stuff anywhere I wanted except for that one spot.
I was building the base to see if I could make a decent looking garden/display. I've built bases before but they were all functional. That was before I learned about the 4.2 billion unit limit. Went to sell 1.6 billion worth of "stuff" and didn't get any units for it... I re-started the game with the intent of only building a base on my Freighter when I got one. Still had to drop a base computer next to a Minor Settlement though. I rattle on :)...
I did the Quad Servo one but going after an Operations Center which is guarded by two of the quads with a few additional ones as reinforcements before the Walkers come in.
I just went back inside that base and the Glitches I put down are all gone...
...lol. went back to delete the base and they are back...