No Man's Sky

No Man's Sky

View Stats:
Stuck on a dead planet without Uranium? [SOLVED]
So I can't launch my ship. The planet I'm on is dead and has no Uranium. What do I do?
Last edited by Don't feed the ducks™; Sep 16, 2019 @ 10:11am
Originally posted by Elgar:
You don't need Uranium, you just need 40 Di-Hydrogen and 50 Ferrite Dust to craft a Starship Launch Fuel.

https://nomanssky.gamepedia.com/Starship_Launch_Fuel
< >
Showing 1-15 of 32 comments
The author of this thread has indicated that this post answers the original topic.
Elgar Sep 15, 2019 @ 1:43pm 
You don't need Uranium, you just need 40 Di-Hydrogen and 50 Ferrite Dust to craft a Starship Launch Fuel.

https://nomanssky.gamepedia.com/Starship_Launch_Fuel
TooTall1 Sep 15, 2019 @ 1:44pm 
Di hydrogen + metal plate for launch fuel?
TooTall1 Sep 15, 2019 @ 2:42pm 
Originally posted by davidb11:
Why do you think you need Uranium?
it is a substitute for launch fuel... that you learned before you took off in your first ship of the game.
Pul Myfinger Sep 15, 2019 @ 2:45pm 
Worst case is to cannibalize (dismantle) ship or suit tech
TooTall1 Sep 15, 2019 @ 2:47pm 
Wiki days that Di hydrogen and ferrite dust are on every planet. I tend to think that's true, not sure though...
tkwoods Sep 15, 2019 @ 2:55pm 
Originally posted by TooTall1:
Wiki days that Di hydrogen and ferrite dust are on every planet. I tend to think that's true, not sure though...

It's absolutely true. There will always be di-hydrogen and ferrite dust.

Only time I've seen someone have trouble is having a mod installed that changed element availabiliity. But that was many versions ago.
EMCM Magellan Sep 15, 2019 @ 3:01pm 
Originally posted by TooTall1:
Wiki days that Di hydrogen and ferrite dust are on every planet. I tend to think that's true, not sure though...

Plutonium and the stuff to make your carite sheets are on EVERY planet. In 3 years I've never found a planet that didn't have the stuff.
TooTall1 Sep 15, 2019 @ 3:07pm 
I think I read a post a few weeks back about someone that was stranded on a planet without launch fuel. It was nearly all water with tiny islands. He couldn't find any Di hydrogen on his island. Some nice guy flew in and got him some fuel. I guess minutes of swimming and hopefully getting lucky, then swimming back was a bit much, eh?
klp7311 Sep 15, 2019 @ 3:11pm 
Di hidrogen is the blue crystals. If you don't have advanced mining laser yet, you can only mine the small ones. Then craft metal plate. Launch fuel is a blueprint you know by now. Craft a few.
Nswr42 Sep 15, 2019 @ 3:38pm 
if you have tritium in your ship's cargo (and you should, for the pulse drive) you can refine it to di-hydrogen in case you can't find any to make launch fuel. you just need one to take off. some tech modules yield tritium upon dismantling too.

but you still need ferrite dust for metal plating and oxygen, to build portable refiner. and the carbon/carbon+ to fuel it. unles you've already built a portable refiner. and you should ofc :)
Last edited by Nswr42; Sep 15, 2019 @ 3:40pm
Mr. Bufferlow Sep 15, 2019 @ 5:12pm 
Now that we can large stacks in ships, no excuse to not keep a healthy supply of uranium. I keep a minimum of 2,500 u. Always grad me some metal fingers when they are around.
If you feel like a walk or exocar drive, there is a chance to buy Uranium from at a Trading Post from a landing NPC star ship.

Uranium can also be found in Metal Fingers that have a chance of appearing on some planets. These are special resource nodes (like vortex cubes and Navigation stones ) but are stacked coloured gold, globular stones. They are rare but are found by reading the icon information from the Analysis Scanner during a scan. You may even find uranium on the ocean floor as a by product in small quantities from harvesting rocks, plants etc as on land.

You might need the advanced laser beam or hazmat gloves or the exocar laser to destroy them, I don't remember which.
Last edited by Johnny in the Clouds; Sep 15, 2019 @ 6:34pm
Asmosis Sep 15, 2019 @ 6:31pm 
Originally posted by TooTall1:
I think I read a post a few weeks back about someone that was stranded on a planet without launch fuel. It was nearly all water with tiny islands. He couldn't find any Di hydrogen on his island. Some nice guy flew in and got him some fuel. I guess minutes of swimming and hopefully getting lucky, then swimming back was a bit much, eh?

All you have to do there is scan the underwater flora/rocks.

Every water planet has some standard things that are always available, but sometimes you gotta look closely (read: you dont have to travel far but scan every type of rock/plant).

People just assume they can only get DH from blue crystals above sea level, not true.
Originally posted by Elgar:
You don't need Uranium, you just need 40 Di-Hydrogen and 50 Ferrite Dust to craft a Starship Launch Fuel.

https://nomanssky.gamepedia.com/Starship_Launch_Fuel

Thanks for this. For some reason, I thought launch fuel was locked behind a blueprint.

Ferrite Dust and Di Hydrogen was one of the few things on this planet. Thanks again.
Scyris Sep 16, 2019 @ 10:28am 
Originally posted by Mr. Bufferlow:
Now that we can large stacks in ships, no excuse to not keep a healthy supply of uranium. I keep a minimum of 2,500 u. Always grad me some metal fingers when they are around.

Thats only if your playing on Normal. In survival and permadeath stack size is 250 in inventory 500 in exocuit cargo/ship slots, and 1000 on freighter slots. But even on permadeath (Which is survival with the added caveat that your save gets wiped if u die), 500 Uranium lasts quite a bit once your in a decent ship, can get launch costs down to 20% or so in Survival. For comparason to launch the starter ship costs 50% thruster fuel a launch in survival/permadeath. its 25% in normal.

Not that survival is actually hard really, its more... tedious and more inventory management simulator than anything else. Lower stack sizes, stuff like launching a ship costs double the fuel, jetpack seems to recharge at half or slower than half of normal. Hazard protection lasts about 2 min 40s or so on a new char, compared to 6-7 mins on normal. Sentinels are more common and I believe they do more damage and have more health, more lush planets have aggressive sentinels compared to normal as well. I think even refining things takes longer in Survival/PD as well over normal. takes almost 2 mins to refine 250 sodium into 125 sodium nitrate on survival. Thats what I meant by its more tedious than difficult.

I just did a permadeath game for the achievement myself, now I am playing normal as I see no real point to survival difficulty other than the achievement, as I said its not really much harder than normal, its just MUCH more tedious/grindy in several ways.

As for the OP there is a lesson here: Always make sure you got stuff to launch your ship, and always refuel your launch thrusters before you leave your ship if its less than it costs to launch it twice (once to bring it to you, then a 2nd launch to get you back in the air).
Last edited by Scyris; Sep 16, 2019 @ 10:30am
< >
Showing 1-15 of 32 comments
Per page: 1530 50

Date Posted: Sep 15, 2019 @ 1:39pm
Posts: 32