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번역 관련 문제 보고
This system requirement increase could be done every decade or so. For PC players it means upgrading or getting a new computer, while for console players it means getting a newer console to play the later versions of the game.
Your thoughts?
I'm no longer able to play on my PC since the changes in the Desolation update. I had to move to xbox so the game is no longer a sideshow.
1 - Don't necessarily reflect reality, like looking at user statistics.
2 - HG controls hardware.
3 - Current systems render complete planets.
HG will develop the game so people can purchase and enjoy it. So they will react to the market not try and purposely limit who can play the game.
2) This doesn't assume that. Obviously system availability is bound to change unpredictably, but if they look at statistics and expectations, they can make good decisions regarding this. I mean apparently they have already increased the system requirements a bit, so this idea isn't completely off the table.
3) This isn't entirely how this would work. Parts of certain planets, like the core and the basic physics terrain has to be at least processed for the most part throughout the planet so you don't fall in them. Physics rendering can extend only within visible proximity and processing only from bases and local areas, slightly further than rendering of them. Current system requirements couldn't handle this for sure, but with better hardware components, you could start implementing something like this.
4) Yes, that is a point I address with this idea. But they also implement mechanics basically none asks for, but they know they must have to make a better experience, it's what game design is all about. If the game is lackluster, and the only way they can make the game more exciting for players is to make systems which require better hardware, and it is within reason to do it, then they should, right?
If you read and only understood the tl;dr you will be missing a bunch of points I addressed.
--edit---
System requires will always increase over time.
You don't have a good opening argument. You stated you wanted thoughts not an argument or debate. I think your idea is gibberish... not based in reality or on correct assumptions.
All I'm saying that something changed in the game that made it more demanding, that's all I know.
I'm not complaining.
Being locked out of a game you purchased sucks, but then again, when you're playing games on PC you know that 'minimum requirements' mean the game will run like crap at 10x10 pixels.
PC gaming means updating (or turning settings down) over time. Get a console if you want specs to remain the same.
Also system spec requirements cannot exceed that of the PS4 or Xbox One hardware right now, otherwise they will alread be going into the requirement of PS5 and Xbox X. My question here really is whether people are ok with that idea, or should HG make content that is only as in-depth as the current minimum specs and console specs allow?
Lately devs have become lazy, solving all their problems with more space in HD and more horse power, instead optimizing their games.
With enough work even a game with as much content as The Witcher 3 can be ported to the Switch, which is much less powerful than the Xbox one.
So, I don't believe that more features need more power.
It would make absolutly now sence for HG to abandon PS4 or XBOX1 imo.