No Man's Sky

No Man's Sky

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Asmosis Sep 25, 2020 @ 12:52am
Deep oceans - has anyone found one yet?
Now that some (one?) of the new planets has its generation boundaries relaxed, we might actually be able to get deep oceans now. Curious if anyone has found one?
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Showing 1-15 of 40 comments
ihleslie Sep 25, 2020 @ 4:49am 
I wonder if the generation boundaries have just gone up. Someone, maybe me, needs to see how high a base can be built above a very tall mountain. Sky bases used to render up to ~ 1000u. If a base built from a high mountain only renders to say 500u, then that will tell us where HG got the extra height from.
GravityWave Sep 25, 2020 @ 5:27am 
I'm doing the sub mission now, and they seem to be still pretty shallow. (10 or 20 boat lengths?). More terrain though. Only a couple planets sampled so far. There generally isn't much in the Abyssal's anyway. So, unless looking for wrecks, it is just more water. I suppose one could excavate (dredge/tunnel) one's way down. That might be fun, like The Core movie.
Gumsk Sep 25, 2020 @ 6:20am 
The previous render limit was approximately 1000u above terrain, but I haven't tested it in 3.0.
Asmosis Sep 25, 2020 @ 4:43pm 
Originally posted by Gumsk:
The previous render limit was approximately 1000u above terrain, but I haven't tested it in 3.0.

Do you have a way of checking the lower and upper boundaries on the new planets? if the previous "distance from surface" was measured from the bedrock layer we can't mine, it might be possible they shifted that boundary instead of the upper boundary, so we might go into negative distances when heading down and still hit 1000u as the upper limit.

from the few volcano/swamp planets i've visited, it doesnt appear to apply to all the new planets, only a couple of select biome types e.g. toxic horror. Or maybe the toxic horror planet i visited happened to spawn with the increased limits idk ( i suspect its the actual biome types though).
farrodhan Sep 25, 2020 @ 7:55pm 
my home base is an underwater base close the seabed, after i logged in on the new update, not only my planet changes grass colors, but the oceans has gone deeper, making my base rather float in the water now. though looking at my new deep oceans looks really cool and scary
Masque Sep 25, 2020 @ 8:00pm 
I haven't done much water exploration yet.

But I'll tell you what, the mountain generation has increased AT LEAST 4x in height. The mountain scale can be absolutely massive now.
Asmosis Sep 26, 2020 @ 4:41am 
Originally posted by Gumsk:
The previous render limit was approximately 1000u above terrain, but I haven't tested it in 3.0.

Found a Volcano planet with the new "large" terrain. Am pretty well convinced they didnt change the 1000u limit, because i can go into warp immediately after lifting off. The mountains extend to the upper atmosphere area.

https://steamcommunity.com/sharedfiles/filedetails/?id=2239616565

The base of the mountain is ~1200u distance from my ship landed on the top, maybe 1000u high as its hard to tell the angle (started near vertical then flattens out at bottom). The mountains have the normal 50u or so of 'soft' terrain you can edit, after that it's all hard rock.

On the negative side, it means the sea level vs sea bottom might not have changed at all.
Last edited by Asmosis; Sep 26, 2020 @ 4:42am
Gumsk Sep 26, 2020 @ 5:02am 
This gives me something to do tonight. I need to find a planet with really high mountains and/or really deep oceans and test render rates.
ihleslie Sep 26, 2020 @ 5:41am 
I put a base on top of the highest mountain I could find and a save beacon at waters edge (same planet). The difference in height was 1210 u from data in the save file. So far have not been deeper than about 35 u in water based on the depth numbers given by the game.
DiamondWooWoo Sep 26, 2020 @ 6:13am 
The depth gauge is broken at the moment, it shows your height from the ocean floor. Unless they've fixed it since yesterday. Anyway, I had 120-130 u, but difficult to measure as you have to find a deep place then rise to the surface to get the depth.
Last edited by DiamondWooWoo; Sep 26, 2020 @ 6:14am
Asmosis Oct 2, 2020 @ 12:15am 
So far i've only managed to find mega terrain + standard water depth. It doesnt appear to have altered how far down water goes, only how far up mountains go.

Given how rare these types of planets are to begin with (only found a handful with 60+ system visits) i think i'll pass on this search.
Elowan Oct 2, 2020 @ 4:40am 
Just to chime in here, I've also found a number of planets post-Origin with absolutely enormous mountains, some with sink holes so deep I had to jetpack-rockclimb for several minutes straight to get back out.

So far I haven't seen any oceans of exceptional depth. Something in the 100-150u depth range is deep, but not unheard of pre-Origin, and that's around the deepest I've seen.
japp_02 Oct 2, 2020 @ 4:49am 
My depth record is -114u and it surely can go deeper but not by much I think.
Last edited by japp_02; Oct 2, 2020 @ 4:50am
ninienielniels Oct 2, 2020 @ 6:00am 
Hello Games officially claims that oceans can be deeper in Origins, I wonder by how much, or if it's true at all.
Last edited by ninienielniels; Oct 2, 2020 @ 6:01am
Martin Oct 2, 2020 @ 6:30am 
Originally posted by japp_02:
My depth record is -114u and it surely can go deeper but not by much I think.
Yeh the problem seems to be the false bottom issue all planets have. ie you can only dig to a certain depth before you hit a barrier that cannot be passed.

However, how are you recording your depth? Visor and looking down? I've been to some very deep oceans in nms, but tbh never thought to measure the actual depth.
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Date Posted: Sep 25, 2020 @ 12:52am
Posts: 40