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Een vertaalprobleem melden
That is outdated info.
Since Beyond came with the Vulkan it is not used, and should there be something there, then remove it, but it will not affect the game, but you get more space on the disk anyway.
Can you try disabling shader cache maybe? (last entry post above)
Shader cache has nothing to do with pagefile.
There was shaders issue in RDR2 at release. Crashing to desktop when starting the game.
option to disable shader cache removed in Radeon 2020 drivers
So that might be an issue.... any way to "clear the cache" (don't have AMD gpu)
There is I already tried it, did nothing :-)
OS - Windows 10 Home, 64 bit
Processor - AMD Ryzen 7 3700X, 3.6GHz Base Clock
RAM - 16GB G-Skill DDR4@3600MHz (F4-3600C16D-16GTZN)
Motherboard - ASUS PRIME X570-PRO, BIOS 1404
GPU - NVIDIA GeForce GTX 1070 FTW Gaming ACX (08G-P4-6276-KR) (EVGA)
Video Driver - 446.14 - WHQL, June 2020
Monitor - AOC Agon AG352UCG6 @ 3440x1440
System Drive - XPG SX8200 Pro 2TB, NVMe
Sound Card - Creative Sound Blaster X-Fi Titanium
Sound Driver - 6.00.0240.0026, April 2019
Speakers - Logitech G51 5.1 Surround
I tried with drivers 20.2.2, 20.4.2 and 20.5.1 with complete reset inbetween which I guess cleared the cache as well, but there is no change for me.
It happens only on 5700 XT. Another PC with RX 590 is working well.
There is a reset button under Settings > Graphics > Advanced. It didn't actually help here but giving it a poke every time there's an update makes me feel better.
Right, so it seems that only AMD Graphics are affected by this. NVIDIA cards aren't really seeming to be running into issues I think...
A Navi/RDNA issue it seems!
I can confirm this. I'm using a Nvidia GPU and I haven't experienced any issues since the update.
No crashes or freezing.
The only issue I ran into was stuttering, but that was easily remedied by changing NumHigh and NumLow threads in the ini file. The update had reset these values to their default number and that caused stuttering.
The crashes seem to mainly be restricted to AMD GPU's and the reports of the issue in this thread seem to confirm this notion.
Dude, this worked like a charm. I literally have everything on "Ultra" and only Terrain Tessellation on "Standard".
Good one!
What you wanna do is disabling shader cache.
https://old.reddit.com/r/Amd/comments/9mpzvj/is_there_anyway_to_switch_global_shader_cache_to/e7ghc7n/
Open Regedit.exe, go to HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Class\{4d36e968-e325-11ce-bfc1-08002be10318}\0000\UMD, then change "ShaderCache" from "30 00" or "31 00" to "32 00". (30 00 = off / 31 00 = AMD Optimized / 32 00 = Always On). Save and Reboot.